|Platform PS3, PS4||Publisher Sony Computer Entertainment||Developer Naughty Dog||Release Date 2013-06-14|
By Philip Kollar on Jun 05, 2013 06.05.13
The best parts of The Last of Us are devoted to building these two characters, and their relationship with one another. Ellie's development is especially powerful. Though hardened by the world she lives in, she talks and acts like a believable teenage girl. When she gets mad at Joel, her anger is apparent outside of cutscenes — she noticeably hangs back and rebuffs Joel's commands. At other times she'll skip, hum to herself and banter about random topics you'd expect a 14-year-old to be concerned with. She reminded me of my sister when she was in high school, and it made it easy to build a connection to her. Joel and Ellie's relationship is antagonistic at first and more affectionate later, but its development doesn't feel forced. The Last of Us is full of incidental...
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The Last of Us On PS4 With Improvements!
13 replies latest reply 5 days ago by joel.cigan
Interesting video on the AI of The Last of Us.
5 replies latest reply 10 days ago by Rathorial
The Last of US DLC
6 replies latest reply about 1 month ago by WastelandHound
A Polynaut Retrospective: The Last of Us
48 replies latest reply 7 months ago by Salias
Remaining Chapters after Chapter 9
2 replies latest reply 7 months ago by joel.cigan
By Dave Tach on Apr 17, 2014 04.17.14
The Last of Us is slated for release this summer on PlayStation 4, and it might be offered at a discount to those who own the PlayStation 3 version. The Last of Us: Remastered will include the campaign and the post-apocalyptic game's downloadable content. It is currently listed for pre-order on Amazon for $59.99. In response to a question on the European PlayStation Blog yesterday asking if those who purchased the PS3 version and its Season Pass might get a discount, Naughty Dog community strategist Eric Monacelli said that the developer is still determining pricing. "We're looking into the business model for all this," he wrote, "and will post about this once we have input from all regions." Monacelli revealed the third and final pack of downloadable content for The Last of Us...
By Dave Tach on Apr 16, 2014 04.16.14
The third and final pack of downloadable content for The Last of Us Season Pass holders will introduce a new difficulty mode, maps, gear and survival skills, Naughty Dog community strategist Eric Monacelli revealed today on the PlayStation Blog. Each of the four separately priced packs will be free to those who've purchased the game's Season Pass. The $4.99 Grounded Mode DLC will introduce Grounded Mode to the campaign, where the "AI is relentless, smart and brutal, and survival will be near impossible," Monacelli wrote. The $9.99 Reclaimed Territories Map Pack will include four new maps: Wharf, which is set in the docks where Joel meets Robert; Capitol, set in Boston; Coal Mine, set in Colorado; and Water Tower, set in Lincoln, Pa. The $5.99 Grounded Bundle will add new guns and...
By Tracey Lien on Apr 11, 2014 04.11.14
Game development studio Naughty Dog is teaming up with Dark Horse Comics to publish an art book titled The Art of Naughty Dog, which will be available later this year. According to Naughty Dog's community strategist Eric Monacelli, The Art of Naughty Dog will "span the history of Naughty Dog and feature hand-picked, never-before-released artwork depicting our past, present and future." The book is being released to commemorate the studio's 30th year in business. It will also feature fan art from throughout the years. More is expected to be announced in the coming months. Naughty Dog was founded in 1984 by Andrew Gavin and Jason Rubin. It was originally named Jam Software until its name change in 1989. The studio is best known for its work on titles like Crash Bandicoot, Jak and...
By Alexa Ray Corriea on Apr 10, 2014 04.10.14
Development on The Last Us Remastered, the PlayStation 4 upgrade of last summer's PlayStation 3 post-apocalyptic adventure, began almost immediately after the original was finished, according to developer Naughty Dog's co-president Evan Wells. Speaking with IGN, Wells said developers anticipated feedback from players asking for a PS4 version, so production began on the upgraded edition soon after The Last of Us on PS3 went gold. "We had a lot of people on the forums saying, ‘Can I play this on PlayStation 4?'" he said. "We had actually been anticipating that, and started working on it pretty much as soon as we finished the PlayStation 3 [version]. "We weren't sure if it was going to go anywhere, but when we saw the fans clamoring for it we doubled-down, and put more effort behind...
By Megan Farokhmanesh on Apr 09, 2014 04.09.14
A remastered version of Naughty Dog's post-apocalyptic survival game, The Last of Us, will launch for PlayStation 4 with the game's previously released downloadable content. The Remastered Edition, priced at $59.99 on Amazon, will also include in-game cinematic commentary from the voices of Joel and Ellie — Troy Baker and Ashley Johnson, respectively — and creative director Neil Druckmann. It will feature 1080p, as well as higher resolution character models, improved shadows and lighting, and other gameplay tweaks. Additional content includes the Abandoned Territories Map Pack, Reclaimed Territories Map Pack, and single-player campaign The Last of Us: Left Behind. Those who pre-order the game now through retailers will receive the following bonuses: 100 Supply Points (XP) for...
By Jenna Pitcher on Apr 09, 2014 04.09.14
The official Sony Entertainment Network Store features a banner advertising pre-orders for The Last of Us: Remastered on the PlayStation 4 for $59.99. At the time of writing, clicking on the banner directs the user to a "Page not found" notice. Last week, PlayStation's Eurasian Software Market Manager Sercan Sulun mentioned during an interview on Turkish CNN that the PS4 version will launch this summer on the PlayStation Network and physically. According to Sulun, the PS4 release will also include the Left Behind DLC that launched on the PS3 Feb. 14. A Sony spokesperson had told Polygon that "At no time have we announced that The Last of Us is coming to PS4 and therefore, have nothing to say on the subject." The Naughty Dog-developed title launched as a PS3 exclusive earlier this...
By Tracey Lien on Mar 27, 2014 03.27.14
Uncharted 4 game director Justin Richmond told IGN today that he left Naughty Dog and will join League of Legends developer Riot Games. "I love the company and the people and know that they will continue to create awesome games going forward," Richmond said of Naughty Dog. "On a happier note, after careful consideration and exploration I have joined Riot Games. There is some really innovative stuff going on here that I can't wait to be a part of." Richmond previously worked on Naughty Dog titles like Uncharted 2: Among Thieves and Uncharted 3: Drake's Deception. His departure comes in the wake of the Uncharted series' creative director Amy Hennig leaving the studio under circumstances that have not yet been publicly revealed. Uncharted 4 was announced in November of 2013 on the eve...
By Emily Gera on Mar 27, 2014 03.27.14
The Last of Us is coming to PlayStation 4 this summer, PlayStation's Eurasian Software Market Manager Sercan Sulun confirmed in an interview on Turkish CNN, translated by IGN. "There is no information about a new The Last of Us game but I can share this knowledge; as of this summer, The Last of Us will be on the PS4. Both on PSN and physically," Sulun said. "The PS4 version will also include the DLC so you will be able to play Left Behind as well." Polygon has contacted Sony for comment. The company has yet to make a formal announcement regarding the PS4 port, despite Sulun's comments. The Last of Us launched last summer to PlayStation 3, with no official date offered for the new console. Update: "At no time have we announced that The Last of Us is coming to PS4 and therefore,...
By Megan Farokhmanesh on Mar 22, 2014 03.22.14
Ellie, the spirited and foul-mouthed heroine of post-apocalyptic action adventure game The Last of Us, was designed to echo the player's experience in the game's world while acting as a useful partner, Naughty Dog's Max Dyckhoff said at Game Developers Conference 2014. The gameplay engineer explained the character's design choices in the GDC panel "Ellie: Buddy AI in The Last of Us." The first step, Dyckhoff said, was to treat the character as a person. "To me, Ellie is my second child, and everything I did about her, I was thinking about what she was going through as a character and a human being as well," Dyckhoff said. "I tried to think what her relationship with Joel and the enemies would be, and if I was a person in this world what I would be doing." Naughty Dog wanted Ellie to...
By Alexa Ray Corriea on Mar 20, 2014 03.20.14
At a panel during GDC this morning, Naughty Dog designer Anthony Newman described how the melee system was created for The Last of Us and how developers worked to make the mechanics an extension of the in-game world. Naughty Dog designed melee combat for two playable characters — Joel and Ellie — and for three types of characters, including the two main characters and Bill with his machete, as well as five enemy types. The team worked to make each style unique and powerful, and yet comfortable so players felt combat was realistic. The Last of Us draws its aesthetic from its story of human struggle in a harsh and cruel world. Melee combat had to be an extension of this aesthetic, meaning it had to be brutal and tap into the theme of humanity striving in the face of utter ruin. It...