|Platform PS3, 360, PS Vita, Ouya, PS3, 360, Win, Mac||Publisher Telltale Games||Developer Telltale Games||Release Date 12/04/2012|
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Recap: The Walking Dead, Episode 9 (Sunday 10/2)
5 replies latest reply about 1 year ago by cheeteur
The Choices We Make ----- MAJOR SPOILERS!!!
10 replies latest reply about 1 year ago by PurplePeopleEaters
TWD Disc Version - Lag Issues
2 replies latest reply about 1 year ago by techee44
Just started The Walking Dead - Need a question answered please!
9 replies latest reply about 1 year ago by Jimothy_Cricket
Who is Lee Everett, and what does he mean to you?
0 replies over 1 year ago by James Dator
By Alexa Ray Corriea on Feb 27, 2014 02.27.14
The second episode of Telltale Games' The Walking Dead Season 2 will launch Tuesday, March 4 for PlayStation 3, Mac and Windows PC, Telltale Games announced this morning. The Xbox 360 and iOS versions as well as the PS3 version in Europe will be released at a later date, Telltale confirmed in a press release. The episode will cost $4.99 on its own and is included in The Walking Dead Season 2 season pass. The trailer, posted above, introduces Carver, a mysterious man with even more mysterious ties to the group of people Clementine is currently shacking up with. Carver's presence is threatening enough to force the group from their house, sending them scavenging into the wilderness for a new shelter — but why? Telltale Games also announced the PlayStation Vita version of The Walking...
By Colin Campbell on Feb 04, 2014 02.04.14
Polygon contacted about 30 developers and publishers making highly promising games and asked them, what makes your game so special? Why should gamers be excited about your new game? These games represent just a slice of the many great titles on offer this year and, judging by the responses we received, developers are finding different ways to use technology and design ideas to progress their particular genres. The themes of 2014 are about going back to core genres, finding out what makes them really work, and then looking further afield to bring in ideas and mechanics that can bring some unique quality to the games. Shooters become more like RPGs, which become more like MMOs; puzzle games become more narrative and narrative games become more action-orientated. NEW NAMES Console...
By Ben Kuchera on Feb 03, 2014 02.03.14
If you want to change the difficulty to easy, don’t listen to the people who say you’re not a real gamer. If you want to use a cheat code and just have fun, go for it. Life is too short to worry about being judged based on how you take part in this hobby we share. That said, there are people who wait until the season of each Telltale adventure game is finished and gorge on the whole thing, running across cliffhangers like stones skipping on a lake. This approach is appealing for a number of reasons, and many of us have been almost trained to wait for the trades of our favorite comic books or the full-season availability of our favorite shows before jumping in, but there is something lost in this approach when playing episodic games. The power of choice The ability for players to...
By Ben Kuchera on Jan 24, 2014 01.24.14
You can tell when I’ve been gaming in the living room; the recliner has been pushed so close to the television that people often say it looks uncomfortable. The headphones rest on the chair’s arm, next to a phone that sits face down. The settings are adjusted so the light flashes if my wife texts me, which is the last concession made to the fact that with this many children you can’t really disappear completely in the house. You have to guard your time and your experiences as you get older and find your free time slipping away. We need to give ourselves permission to enjoy games and to be left alone to do so. On the power of being alone Being alone can be a radical act these days. We are reachable by text, through Twitter, in e-mail, through phone calls and chats snapped. There...
By Dave Tach on Jan 17, 2014 01.17.14
Students at Nordahl Grieg high school in Norway are playing Telltale Games' The Walking Dead in class, on purpose and with their teacher's permission. According to a report in the Norwegian publication NRK.no, instructor Tobias Staaby assigned the adventure game to his students to study ethical dilemmas, many of which are peppered throughout Telltale's episodic title. "I thought I would get angry phone calls from a mother or father ..." Staaby said, according to a Google translation, "but so far I have not gotten it." Press play above and turn on translated subtitles to see The Walking Dead as it's played in the Norwegian classroom, where students make decisions as a class and discuss their handling of the post-apocalyptic ethical dilemmas.
By Samit Sarkar on Jan 13, 2014 01.13.14
Irrational Games' BioShock Infinite will become the latest addition to the PlayStation Plus Instant Game Collection when Sony updates the PlayStation Store tomorrow, the company announced today. BioShock Infinite was originally released on PlayStation 3, Windows PC and Xbox 360 in March 2013, and went on to garner widespread acclaim as well as a critical backlash regarding elements such as its use of graphic violence. Infinite regularly costs $39.99 on the PS Store. Irrational is currently working on Burial at Sea - Episode Two, the conclusion to the game's story expansion. Earlier this month, Sony added DmC: Devil May Cry and the PlayStation 4 version of Don't Starve to the Instant Game Collection. Tomorrow, the company will begin its "14 for '14" sale, which cuts prices on 14 PS3...
By Alexa Ray Corriea on Dec 23, 2013 12.23.13
"We were backstage at the  Spike VGAs," Allison told Polygon. "And Gearbox was sitting at table one and we were sitting at table two — we were there for The Walking Dead. We got to talking a little bit, and I don't remember when it the night it became, 'we should do this thing," but it happened over a few cocktails." Allison said the two teams discussed their award-winning properties — Borderlands 2 and Walking Dead — for some time before the idea of a Telltale and Gearbox collaboration came up. "We could have easily left it and chalked it up to too much tequila, but we followed up when we got home," he said. "And they remembered the conversation. The Borderlands universe has so much story potential, all those great characters. There's a narrative there in Borderlands 2 b...
By Samit Sarkar on Dec 18, 2013 12.18.13
EA responds to Code Wars criticism, promises changes Electronic Arts took some heat for the terms of its Code Wars program today. Under the terms of the 14-hour "hackathon," game developers would retain ownership of their creations, but EA would have a royalty-free license to use the content. The company told Polygon that the FAQ was "posted prematurely." VGX draws ire, 1.1 million viewers The producers of the VGX at Spike and its parent company, Viacom, saw the three-hour show as a success, measured primarily on two metrics: VGX was a trending topic on Twitter, and the show brought in a total of 1.1 million viewers across 109 countries. While the producers are aware that co-host Joel McHale received negative feedback, they're not opposed to having him return in the future, because...
By Alexa Ray Corriea on Dec 06, 2013 12.06.13
The second season of Telltale's episodic series The Walking Dead may begin on Dec. 17, according to the game's recently posted Steam page. The first episode in the season is titled "All That Remains" and will pick up where the previous game's events left off. The Steam page also notes that pre-ordering the game will net buyers 10 percent off the season pass, which will include all five planned episodes. All decisions players made in Season One and in the 400 Days downloadable content will carry over and affect Season Two. The Walking Dead Season Two was announced in October. The season will focus on Clementine, a girl orphaned by the events of the first season who must survive on her own in a world overrun with the undead. Polygon has reached out to Telltale to confirm the launch...
By Emily Gera on Dec 02, 2013 12.02.13
Season two of Telltale Game's The Walking Dead features the return of a second character, Omid, it was revealed in a screenshot released by the company. "A familiar face returns in #TheWalkingDead Season Two premiere episode, 'All That Remains,' releasing this month," reads the statement from the studio, Omid joins the returning and previously announced Clementine.The five episode second season is expected to launch for PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One, with iOS and Vita versions due further down the line.