|Platform 360, PS3, Win||Publisher Ubisoft||Developer Ubisoft Paris||Release Date 2012-05-22|
By Arthur Gies on Oct 24, 2012 10.24.12
Ghost Recon: Future Soldier is set in a further future than previous Tom Clancy titles, which has allowed Red Storm to dial the tech up from previous games. The most obvious example being active-camouflage, rendering the ghost team, well, invisible-ish. You can still be spotted up close if you're crouching, but if you lay prone or keep a decent distance, you'll stay hidden until you fire or a firefight begins in earnest. “Tactical options feel more limited than previous games” Since the Ghosts are much more fragile than your standard shooter protagonists, firefights are dangerous propositions. As such, Ghost Recon: Future Soldier encourages a more methodical approach. However, tactical options feel more limited than previous games – generally, you're choosing who to shoot and...
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By Alexa Ray Corriea on Jul 18, 2013 07.18.13
Ubisoft reported €76 million (approximately $99.5 million) in sales for the first fiscal quarter ending June 30, which the company said is slightly higher than its initial targets and was bolstered by sales of its back catalog and digital games. Despite overshooting initial estimates of €70 million ($91.6 million), first-quarter sales were down 42.2 percent compared to the same period last fiscal year, which brought in €131 million ($171.5 million) and included the launch of Tom Clancy's Ghost Recon: Future Soldier. The company also saw a 56 percent increase in back catalog game sales and attributed the increase to the "solid performance" of Assassin's Creed 3, Far Cry 3, Just Dance 4, Rocksmith and Rayman Origins. Ubisoft also reported "continued momentum" in the sales of digital...
By Russ Frushtick on Jan 01, 2013 01.01.13
Ubisoft already has a few movie projects in development, namely Assassin's Creed, starring Michael Fassbender and Splinter Cell, starring Tom Hardy, but won't be the end of the game company's filmic aspirations. Seems that Ghost Recon is next on the docket for a game-to-movie translation. A report in the LA Times states that Jean-Julien Baronnet, the chief executive of Ubisoft Motion Pictures, is "putting together a pitch for a movie based on the Ghost Recon games about a special operations military squad. The Ghost Recon games have never had extraordinarily fleshed-out characters or backstories. This means a film based on the franchise would need only to include a handful of soldiers kitted out with near-future military technology to remain consistent with the series. Ubisoft had...
By Samit Sarkar on Nov 06, 2012 11.06.12
Ubisoft estimates it sold more than 3.5 million copies of Assassin's Creed 3 during the game's first week of availability, according to the company's financial report for the first half of its 2012-13 fiscal year. The figure is more than double the number of sales from Assassin's Creed: Revelations' first week in 2011, the report said. Ubisoft's first financial half-year ended on Sept. 30. So while the company's earnings report doesn't factor in Assassin's Creed 3 sales, the game's significant marketing costs — along with those for Ubisoft's other third-quarter releases, including Far Cry 3 — raised selling expenses and led to a current operating loss of €58.1 million ($74.4 million). But Ubisoft believes that marketing spending will pay off in the third fiscal quarter, which runs...
By Brian Crecente on Oct 29, 2012 10.29.12
Ghost Recon Commander, the action-oriented Facebook game and mobile app, was canceled today and the team of 15 working on the game laid off, according to the game's developer. "Sad news," Brenda Brathwaite, COO of developer Loot Drop tweeted. "Today, Ghost Recon Commander was canceled. As a result, we laid off a team of kick-ass developers. If you have openings, ping me." Brathwaite, who over the weekend married John Romero, told Polygon that the two cut their honeymoon short to return to their San Bruno, California-based studios and break the news to the team in person. The game has players sending their soldiers out on turn-based, tactically-driven missions to take out the enemies and complete the objectives without dying. The entire game is played from an isometric view and was...
By Alexa Ray Corriea on Oct 25, 2012 10.25.12
Tom Clancy's Ghost Recon: Future Soldier will be getting a Season Pass exclusive to the game's PC version, publisher Ubisoft announced today. The pass is available for $24.99 and grants players access to all future downloadable content at $10 off the overall price. Th Season Pass includes the multiplayer add-on Arctic Strike Map Pack, available today. This new content includes three multiplayer maps, one co-op map, the new "Stockade" multiplayer mode, six additional weapons and a level cap bump. The pack can be purchased individually for $9.99. Ghost Recon: Future Soldier is currently out for PC, PlayStation 3, and Xbox 360. Polygon has reached out to Ubisoft to determine why downloadable content as well as Season Pass programs are not available for the PS3 and Xbox 360 versions.
By Alexa Ray Corriea on Oct 22, 2012 10.22.12
Ghost Recon: Future Soldier's Khyber Strike downloadable content pack features an intense new game type as well as three additional multiplayer maps, all of them detailed in a new trailer released by Ubisoft today. In the video above, multiplayer creative director Tommy Jacob runs viewers through Takeover mode, which requires players to take out as many enemies as possible while trying to disable their objective. The video also takes a peek at the three new maps: Switchback, a mash-up of crammed alleys surrounding a sprawling open marketplace; Palace, which promotes close-quarters combat in winding hallways and flora-packed gardens; and Transit, a well-lit, wide-open urban subway station. Khyber Strike is available now.