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1 CommentWorld of Tanks developers talking with Day 1 about Reign of Thunder mech game
By Brian Crecente on Feb 12, 2013 02.12.13
World of Tanks developer Wargaming.net hasn't quite decided yet what to do with Day 1 Studios' free-to-player mech combat game Reign of Thunder, the publisher's founder tells Polygon. Free-to-play combat king Wargaming.net purchased Chicago-based Day 1 Studios last month for $20 million, renaming the studio Wargaming West. The official Reign of Thunder website powered down "for now," thanking supporters. At the time, the newly named studio said it would be focusing exclusively on the development of an "unannounced console title." Speaking with Polygon during last week's DICE summit, Wargaming.net founder Victor Kislyi said they purchased Day 1 because "they have great console experience and they have an engine which is multiplatform." While the company is hard at work on the...
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10 CommentsWargaming.net acquires FEAR 3 developer Day 1 Studios to form Wargaming West
By Dave Tach on Jan 29, 2013 01.29.13
Wargaming, the studio behind massively multiplayer online games World of Tanks, World of Warplanes and World of Warships, acquired Day 1 Studios, developer of FEAR 3, to form Wargaming West, according the studio's new website. The $20 million acquisition is designed to bring Wargaming into the console development sphere. "The move into console game development is a huge step for Wargaming, as we begin to expand our presence into new platforms," said Victor Kislyi, CEO of Wargaming. "We are looking forward to sharing the fruits of our labor soon." The website lists four positions open for the Chicago-area studio, including a QA Game Testers, IT Administrator, Software Engineer and Modeler and Prop Artist. In August 2012, Wargaming acquired middleware developer BigWorld. The $45...
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5 CommentsWorld of Warships alpha testing coming spring or summer 2013
By Alexa Ray Corriea on Dec 14, 2012 12.14.12
Wargaming.net's massively multiplayer online game World of Warships will enter its alpha phase in spring or summer of next year, the developer announced today on the company's Overlord's Blog. The game will be the third piece in the Wargaming MMO trifecta, which currently includes World of Warplanes and World of Tanks. World of Warships will let players harness battleships and battlecruisers, aircraft carriers and destroyers in attempts to out-maneuver and prevail against other players' ships in naval battle. Maneuvering will be a huge part of the game, according to Wargaming's Dmitry Yudo in his post on the Overlord's Blog. Players must maneuver to avoid incoming shells and ships. The game will launch the United States and Japan as playable factions and with a "capture the base" mode...
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2 CommentsWorld of Tanks producer asks for help to make Clan Wars better
By Dave Tach on Dec 11, 2012 12.11.12
Dmitry Yudo, a producer for Wargaming.net's MMO World of Tanks, admits that development on the game's Risk-like Clan Wars mode has slowed to a trickle, and he's asking for player suggestions on his blog to help reverse course. "Clan Wars development has been rather... hm... let's say, slow lately," Yudo wrote. "However, this is determined to change in future." Clan Wars, the game's real-time strategy component, allows players to team up and battle to control territory on a map. Player earn in-game currency that they can use to repair vehicles in World of Tanks. In an interview earlier this year, president of Wargaming.net Victor Kislyi told Polygon that Clan Wars would encompass the wars on all of its properties, which includes World of Warplanes and World of Warships. I...
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1 CommentWargaming.net to hold Nov. tournaments, donate proceeds from sales to military charities
By Dave Tach on Oct 30, 2012 10.30.12
In honor of Veteran's Day, Wargaming America, the North American publisher of Wargaming.net's World of Tanks, World of Warplanes and World of Warships, will sponsor tournaments and charitable events throughout November with proceeds from sales going to charitable organizations, according to a press release from the company. From 7 p.m. ET on Nov. 9 through 6 p.m. ET on Nov. 12, 2012, Wargaming America will donate 20 percent of proceeds from "select in-game Gift Shot packages" to Homes for Our Troops, the National Military Family Association, Operation Homefront, Paralyzed Veterans of America and AMVETS. The packages include 12,000 gold for $49.99; both 1,111,000 credits and 2,012 gold for $19.99; and 3,000 gold will cost $14.89. From Nov. 16 through Nov. 19, 2012, Wargaming will hold...
'World of Tanks' developer will produce a 'conveyer belt' of hit titles following BigWorld acquisition
By Emily Gera on Aug 17, 2012 08.17.12
World of Tanks developer Wargaming.net will prove it is not just a one-hit-wonder after the release of its upcoming massively multiplayer combat title World of Warplanes, Victor Kislyi told Polygon today. The company, that made its mark with the highly successful freemium title World of Tanks, will show both critics and users that they can create a "conveyer belt" method of turning out regular successes following the acquisition of middleware firm BigWorld. "As a company we'll automatically prove we are not one hit company," he said. "We're a company that can make a hit game every year, chain production, conveyer belt. It's very important for us, and World of Battleships will polish the concept." According to Kislyi, the company was "desperate" to acquire BigWorld in order to escape the...
Wargaming buys middleware developer BigWorld for $45 million
By Alexa Ray Corriea on Aug 07, 2012 08.07.12
World of Tanks publisher Wargaming has acquired Australia-based middleware software developer BigWorld Technology for $45 million, reports VentureBeat. For four and a half years BigWorld has been making the software Wargaming uses to securely launch and run its massively multiplayer online games, which include World of Warplanes and next year's World of Warships. While most MMOs use peer-to-peer technology which leaves room for security risks, BigWorld's platform uses a more secure server and allows faster creation of assets. "This is a huge advantage over any other MMO technology that we know of," Wargaming chief executive Victor Kislyi told VentureBeat. "This very crucial for us, as we want to control the technology provider we are using. Now we can integrate them to make internal...
'World of Battleships' is now 'World of Warships'
By Alexa Ray Corriea on Aug 02, 2012 08.02.12
World of Battleships, set to release for PC in 2013, is now World of Warships, developer Wargaming.net announced today. Wargaming says that the name change was to bring the title in line with its other massively multiplayer online games, 2011's World of Tanks and World of Warplanes, currently out only in Russia. The company asserts that content for the free-to-play game has not changed. Warships gives players control over battleships, aircraft carriers, and other heavyweight naval vessels in tactical naval battles. The title will also allow the sharing of in-game resources across World of Tanks and World of Warplanes.
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6 CommentsWorld of Everything: From Tanks to Planes to Battleships to World Domination
By Brian Crecente on Jun 17, 2012 06.17.12
World of Everything World of Everything We're sitting in a second floor conference room packed with World of Tanks and Warplanes mousepads, bags, sunglasses, even boxed remote control airplanes. Kislyi, the founder of Belarus, Minsk-based Wargaming.net, greets me at the door when I arrive with a broad smile and a thick Russian accent. He gestures to a massive platter laden with fruit and cheese as we sit opposite one another at a heavy wooden conference table and asks if I want something to eat or drink. The floor thrums with the noise of tank and air battles. The meeting rooms are perched above a massive E3 booth packed with rows of computers running World of Tanks and World of Warplanes. A building-sized television endlessly loops video of the games, and History...