Peter Molyneux: 22Cans and life after Lionhead
Fable creator Peter Molyneux announces he is leaving Lionhead Studios and Microsoft to join 22 Cans.
Molyneux's 'Curiosity' to be followed by 'Cooperation'
Curiosity isn't just universal, it's timeless. And sometimes, disappointing.
Just ask the people of Norway who waited 100 years to open a package labeled "Can open in 2012," only to discover it contained a sheaf of papers and some old newspaper clippings.
The buildup to the Unboxing of the Century featured performances to a packed crowd that included Princess Astrid of Norway.
That the lead-up to that revelation, one capped by the unboxer spontaneously muttering "Oye yoy yoy" into his microphone, happened during my interview with developer Peter Molyneux is mostly a coincidence. One that...
Peter Molyneux explains his departure from Microsoft and Lionhead
Peter Molyneux has broken his silence about his reasons for departing from his longtime home in game development, Lionhead Studios.
In an interview with Eurogamer, Molyneux explained, "I started getting all these lifetime achievement awards and BAFTA fellowships, and gosh, who knows what else? I almost lined them up on the shelf, looked at them, and thought to myself, well, are these awards really for things I've done in the past? Do they represent the best I'm ever going to do? Or do they represent a challenge to what I am going to do?"
Molyneux quickly formulated the idea of his own...
Fake Molyneux game jam celebrates absurdity, creativity
It sounds a bit like the fake tweets that inspired last weekend's very real worldwide game development movement: What if famed game developer Peter Molyneux went to a game design challenge created by a fake alter ego ... in disguise?
The surreal notion of a game designer hiding among his peers at an event set up by a satirical version of himself is no more strange than the grassroots explosion of creativity that powered last weekend's MolyJam 2012. But while Molyneux, the man best known for games like Fable, Black & White and Populous, did consider the idea of a disguise, in the end he...
Worlds collide: Molyneux confirmed for Molydeux game jam
Former head of Lionhead Studios and Microsoft's European Game Studios Peter Molyneux tells Vox Games he plans to attend this weekend's MolyJam 2012 event. But he won't be making games, he'll be looking for new talent.
MolyJam 2012 will feature developers gathering for two days at locations around the world to create games based on the deliberately off-kilter ideas espoused by a fake Peter Molyneux Twitter account.
The author of the parodical @petermolydeux made a name for himself with absurdist game design tweets that gently poked fun at Molyneux's sometimes fanciful approach to interviews....
Former Sony exec Phil Harrison takes over Microsoft's European Game Studios
Former Sony Worldwide Studios head Phil Harrison will serve as the new head of Microsoft's European Game Studios, according to a report from GamesIndustry International. We have confirmed the report with our own source familiar with the situation. A similar leadership role with the company was recently vacated by Peter Molyneux, who left his role as Creative Director at Microsoft's European Game Studios to join the indie start-up venture 22 Cans.
Harrison served as executive vice president for Sony Computer Entertainment Europe before leaving to work at Infogrames in 2008, Atari in 2009,...
Fable creator Peter Molyneux departs Lionhead Studios and Microsoft for 22 Cans
Peter Molyneux, known for his work on Fable and Dungeon Keeper, has announced he is leaving Microsoft and Lionhead Studios to join 22 Cans, a brand new company. Kotaku first reported on Molyneux's plans today, noting that he will continue to be involved as a creative consultant for the upcoming Xbox 360 Kinect Fable game, Fable: The Journey.
Molyneux co-founded Lionhead Studios in 1997 and has been involved in a number of popular PC games over the years. He originally started his career by selling Atari and Commodore 64 video games on floppy discs, before launching Lionhead's first game —...
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