New 0x10c screens.
We don't know much about 0x10c other than that we should be excited about it. After all, it's the next thing from the person who brought us Minecraft. And now we have some very early images to look at.
These early screenshots for the space exploration game hit the official site last night, showing us a glimpse at a polygon game in space with lots of darkness.
The site tells us the game will include lots of engineering, fully working computer systems, space battles against the AI or other players, an advanced economy, random encounters, mining, trading and loot. There will be both single and mulitplayer versions of the game and it has a fascinating backstory.
Here's what the site says:
In a parallel universe where the space race never ended, space travel was gaining popularity amongst corporations and rich individuals.
In 1988, a brand new deep sleep cell was released, compatible with all popular 16 bit computers. Unfortunately, it used big endian, whereas the DCPU-16 specifications called for little endian. This led to a severe bug in the included drivers, causing a requested sleep of 0x0000 0000 0000 0001 years to last for 0x0001 0000 0000 0000 years.
It's now the year 281 474 976 712 644 AD, and the first lost people are starting to wake up to a universe on the brink of extinction, with all remote galaxies forever lost to red shift, star formation long since ended, and massive black holes dominating the galaxy.
There's a lot more to read up on about the ideas pushing the game into creation, like the generators for each ship and the need to carefully track energy use. Hop on over to the site to dig in. But first, check out these screens.
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