God of War: Ascension game director says Kratos may finally smile, prequel not a dirty word

Kratos may smile in God of War: Ascension says Game Director Todd Papy.

At last week's God of War: Ascension reveal, the team from Sony Santa Monica was focused on talking about the impressive, if not confusing multiplayer. When pressed for details on the single-player campaign, Game Director Todd Papy volunteered a small, but tantalizing detail:

"I wanted to show different sides of Kratos. I want to show him [...] where he's with dealing with madness or something like that. He's seen in a different light. And he's seen basically a little more caring. I mean, I don't want him to go up to everybody and give them hugs. No hug mini-game."

Papy chuckles, pantomiming the use of a Move for "hug support," then continues.

"It's a way for us to show a different side of him. He's not going to be yelling at everybody. We'll even see if he maybe cracks a smile. Who knows?"

Check out our full video interview to hear Papy's thoughts on the origin's of God of War multiplayer, why prequel isn't a dirty word, and the ending of God of War 3. And then be sure to read our take on the multiplayer preview.

Swipe for more content

There are 5 Comments.

Load Comments

Shortcuts to mastering the comment thread. Use wisely.

C - Next Comment
X - Mark as Read

R - Reply
Z - Mark Read & Next

Shift + C - Previous
Shift + A - Mark All Read

Comment Settings

Live comment alert: Hide it!

Comments for this post are closed.

tracking_pixel_5353_tracker