'God of War' designer David Jaffe pursuing free-to-play browser project

God of War developer David Jaffe confirms he is working on a free-to-play, browser-based third-person shooter.

God of War developer David Jaffe is moving into the realm of free-to-play development with his upcoming browser-based third-person shooter, despite openly admitting to hating free-to-play.

"I hate free-to-play but I love aspects of it," Jaffe told Gamesindustry. "I love the instant-on, I love the low to no barrier of entry to get all kinds of people to jump in and play, I love the fact that you're sitting there at lunch and can play for five minutes or you can get sucked in and play for three hours.

"You don't have to sit there and power up your f***ing machine and go through legal screens and load screens and load the game."

However he is wary of the pay-to-win mentality that is involve in this business model.

"I hate how it's like the tail wagging the dog and it's the business model and all about getting people to pay [with more micro-transactions]. You can listen to developers all day long tell you it's not pay to win, but you know, it kind of is pay to win.

"I'm not saying they're evil or they're lying - but one of the things they like to say is pay with your time or pay with your money. Well both of those are really s****y."

The industry veteran left studio Eat Sleep Play this year, a studio he formed four years prior. According to Jaffe he received numerous offers to work on large-scale products but ultimately chose to develop a free-to-play, browser-based third-person shooter.

"I had people saying, 'Hey Jaffe, we want you to come work on this big triple or quadruple-A next-gen thing'," he said. "The kind of team you need for that is very different from what we're ultimately doing, which is a free-to-play, browser-based, third-person shooter.

While it is still early in development, he states working with a publisher is a possibility, as are venture capitalists and Kickstarter. However he has reservations regarding the latter as he does not want to have potential users to monetarily invest in a free-to-play title.

David Jaffe's previous game was Twisted Metal for the PlayStation 3.

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