'Timesplitters 4' not in development, wouldn't be a retail release

Crytek is not working on Timesplitters 4, but wishes it was.

Last week at E3, Crytek CEO Cevat Yerli told CVG that the company is not working on Timesplitters 4 but he personally wishes they were, and that a retail release is absolutely not in the cards.

"The thing with TimeSplitters is, if we made a sequel to TimeSplitters, nobody would accept this apart from some fans, and we don't know how big the fan community is unfortunately," he said. "And we don't want to design this as a packaged goods game that launches on a console, and even if we wanted to I don't think publishers would like the idea. That is the truth, and that was the truth even before we bought Free Radical."

Free Radical joined Crytek in February 2009. Since then the company's persistent pitches for Timesplitters 4 have been met with disinterest. When ask if the company would consider turning to Kickstarter for funding, Yerli expressed that such a large company advertising for money may be inappropriate.

"It wouldn't feel right," he said.

"...The reality also is we're quite a large company, but also we have capacity limits and we don't want to hire 15 people just to do this game. Kickstarter is a concept we thought about seriously... we'll see. Time will tell," he added.

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