'Star Wars 1313': the game that will bring LucasFilm together
LucasArts sets out to make a new cinematic action game with help from Industrial Light and Magic and others.
It's been a while since we've seen something exciting from LucasArts in the game space, but the newly-revealed Star Wars 1313 has an opportunity to provide the revitalization the Star Wars franchise needs. LucasArts' secret to making a new must-have game is combining the talent from across the vast LucasFilm company and approaching the Star Wars universe from a new, darker angle.
Rather than working on its own as it has on many previous products, LucasArts is now working hand-in-hand with LucasFilm, Industrial Light and Magic, and Skywalker Sound, companies that help create some of the most groundbreaking special effects in major Hollywood movies. For example, some of the technology being brought in for Star Wars 1313 was what ILM used while working on CGI for the Hulk in the recent hit film The Avengers.
With help from these different groups, LucasArts believes they will be able to create a game with the "highest possible production values." They're aiming for a level of fidelity on par with movies and films, and certainly character movement and face visuals seem to match that goal.
I viewed a behind-the-scenes video of the performance capture for Star Wars 1313. In addition to the traditional black suit covered in white balls that allows capture technology to track even the smallest body movements, LucasArts places two close-up cameras on the actors' suits aimed at their faces. These cameras document all the facial ticks and eye movements of the characters as they move through a scene, leading to a very realistic performance when its translated to the in-game character models.
While LucasArts definitely convinced me that it has some impressive technology behind Star Wars 1313, it didn't yet have much to show of the actual game part of it. Star Wars 1313 puts players into the role of a bounty hunter working in the ruthless criminal underworld of the Star Wars universe -- specifically level 1313 of the bustling planet of Coruscant.
Beyond those details, LucasArts was not ready to comment on the game's story or characters. In fact, the demo I saw featured "test characters" that apparently will not be the final stars of the game. This strange switch-up makes me wonder if LucasArts is making for a big reveal of a character Star Wars fans would recognize in the lead -- perhaps Han Solo or Boba Fett? We won't know for sure for a while yet.
In the demo, two bounty hunters are in an unarmed cargo ship that houses a dangerous creature. After the snarling beast nearly breaks out of its cage, the older of the two criminals informs the younger that they are headed to level 1313.
The cargo ship descends to the titular floor of Coruscant through a gigantic hole. It isn't far down before a ship full of nondescript enemies descends, floating threateningly close. A droid jumps onto the cargo ship that the protagonists are on, latches itself onto the side, and blows open a hole for the other would-be pirates to board the vessel.
As bad guys board the cargo ship and start shooting, the game shifts from cutscene to gameplay without a hitch. The two bounty hunters fight off invaders using cover-based shooting mechanics that will look familiar to anyone who has played a third-person shooter this generation. A bit further on, the game switches to Uncharted-style platforming as the main character flings himself from handhold to handhold on the side of the ship in a desperate attempt to escape.
In the scene's climax, one of the bounty hunters throws a grenade into an escape pod and then sends the pod slamming into the enemy ship, blowing it out of the sky. "Was that really necessary?" screams the other character. Probably not, but it's the kind of slick, over-the-top action that Star Wars fans should love.
In fact, Star Wars 1313 has all the elements that Star Wars fans want from this universe's fiction -- crazy special effects technology, wisecracking between teammates, and even some music with undertones of "The Imperial March." I still need to see a lot more before I believe they can pull it off, but the ambitious collaboration between LucasFilms' studios is at the very least a step toward catching my interest.
In This Storystream:
E3 2012: Action
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Jun 15, 2:08p 'Deadlight's' XBLA flashback
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Jun 15, 1:40p Hitman Absolution's sharper knife
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Jun 14, 4:47p Thundercats DS screenshots
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Jun 12, 10:06a Guardians of Middle-Earth shows traditional MOBAs can be fun on console
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Jun 11, 12:00p DmC: Devil May Cry is a pithy, filthy and rad reinvention
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Jun 11, 11:30a 'Raven's Cry' aims for realism, maturity in the pirate genre
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Jun 10, 7:11p Video: 'Persona 4,' Sherlock Holmes, and more Atlus at E3
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Jun 7, 11:12p 'Way of the Samurai 4': when east meets west
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Jun 7, 10:24p Lost Planet 3 will make you care about a space trucker
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Jun 7, 7:00p 'Beyond: Two Souls' impresses with its blend of narrative and technology
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Jun 7, 2:19p Watch Dogs creative director doesn't rule out the possibility of next-gen
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Jun 7, 2:00p 'New Super Mario Bros. U' producer talks flying squirrel controls, Miyamoto
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Jun 7, 1:50p 'The Last Guardian' was not ready for E3
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Jun 7, 1:05a Star Trek brings Kirk and Spock together in seamless, playful co-op
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Jun 6, 8:45p Castlevania: Lords of Shadow - Mirror of Fate: a step sideways
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Jun 6, 4:52p 'LittleBigPlanet Vita' turns doodling into level design
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Jun 6, 4:38p 'Sleeping Dogs' explores the very real, very brutal world of the Triads
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Jun 6, 3:40p 'Sleeping Dogs' screens
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Jun 6, 3:09p 'Dishonored' is a story built on morality, chaos and whales
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Jun 6, 2:57p 'Dungeon Fighter Live' launching on Xbox Live Arcade in July
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Jun 6, 2:28p Video: Dead Space 3 and scaring the pee out of players
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Jun 6, 10:21a 'Hawken' hands-on delivers perfectly balanced mech warfare
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Jun 6, 9:43a Hawken Gallery
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Jun 6, 2:05a Tomb Raider blends genres like crazy in its E3 demo
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Jun 5, 11:36p Quantum Conundrum interview: a question of scope
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Jun 5, 6:58p 'Star Wars 1313': the game that will bring LucasFilm together
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Jun 5, 3:15p 'Dead Island Riptide' announced
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Jun 5, 3:01p 'Trine 2: Director's Cut' adds new modes and expansion content for Wii U
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Jun 5, 2:58p 'TANK! TANK! TANK!' Shoot! Shoot! Shoot!
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Jun 5, 2:51p 'Resident Evil 6' seems to be going more towards action than horror
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Jun 5, 12:59p 'ZombiU' uses the Wii U GamePad to fight and become zombies
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Jun 5, 12:52p 'LEGO City: Undercover' coming to Nintendo Wii U
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Jun 5, 12:25p Batman Arkham City: Armored Edition announced for Wii U
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Jun 5, 11:38a 'Epic Mickey 2: Power of Two' release date announced
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Jun 5, 10:45a Gears of War: Judgment multiplayer is a wicked blend of Horde and Beast
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Jun 4, 10:42p 'The Last of Us' E3 gameplay trailer blows our minds
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Jun 4, 10:32p God of War: Ascension single-player, release date appear
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Jun 4, 9:53p 'Assassin's Creed 3' available with new PS3 hardware bundle
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Jun 4, 9:42p Call of Duty: Black Ops Declassified coming to Vita
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Jun 4, 9:29p Beyond Two Souls is Quantic Dream's 'emotional, mature, unique' new game
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Jun 4, 7:30p 'Assassin's Creed III' trailer and gameplay follow Connor across the Frontier
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Jun 4, 6:58p Rayman Legends for Wii U features GamePad controlled lightning bug
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Jun 4, 6:42p Ubisoft announces ZombiU exclusively for Wii U
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Jun 4, 5:00p 'Dead Space 3' has an ingenious take on co-op
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Jun 4, 4:34p EA confirms co-op play for 'Dead Space 3'
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Jun 4, 1:36p Ascend: New Gods revealed as Xbox 360 exclusive from Signal Studios
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Jun 4, 1:33p Tomb Raider's first DLC available early on Xbox 360
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Jun 4, 1:07p Counter-Strike: Global Offensive coming Aug. 21 to PS3, 360 and Steam Aug. 21
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Jun 1, 12:10p E3 2012: The Action
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