Gears of War: Judgement developed by both Epic and People Can Fly

We get clarity on who's making what in the new Gears.

When Epic announced the latest Gears of War last week, it was a bit cagey about who was developing the game at first, which led Epic president Mike Capps to take to Twitter and confirm "YES YES YES!" that People Can Fly was involved.

Now at E3, we've gotten more specifics on who's exactly building the game. The word Epic likes to use is "partnership," with Epic overseeing and having staff in-house working on the game, to the point that it's is being developed more in-house than People Can Fly's last game, BulletStorm.

"One of the things is we're letting them drive a lot more on the campaign side, where we've been driving a lot more on the multiplayer side," said Epic's Rod Fergusson in an interview with Polygon. "And they really helped us establish what Overrun is, and there's a lot of back and forth between the two, so there's a lot of shared ideas."

More from Polygon

Hearthstone - Plague Quarter gameplay video

  • A guided video tour of an Unreal Tournament map

  • Freedom Planet gameplay video

  • Adventure Time trailer

  • Hearthstone: Naxxramas Overview

Latest Discussions

Log In Sign Up

Log In Sign Up

Forgot password?

We'll email you a reset link.

If you signed up using a 3rd party account like Facebook or Twitter, please login with it instead.

Forgot password?

Try another email?

Almost done,

By becoming a registered user, you are also agreeing to our Terms and confirming that you have read our Privacy Policy.



Choose an available username to complete sign up.

In order to provide our users with a better overall experience, we ask for more information from Facebook when using it to login so that we can learn more about our audience and provide you with the best possible experience. We do not store specific user data and the sharing of it is not required to login with Facebook.