Nexon's extremely popular free-to-play beat-em-up RPG is almost ready to hit Xbox 360.
Dungeon Fighter Online may be the biggest game that the average North American gamer hasn't heard of, with over 300 million players spread across South Korea, China, Japan, Taiwan, and (most recently) North America. Now we've got a new chance to get familiar with the game on this side of the world. South Korean developer and publisher Nexon announced at E3 that Dungeon Fighter Live: Fall of Hendon Myre will arrive as an Xbox Live Arcade downloadable game in July 2012.
Both Dungeon Fighter Online and its new Xbox 360 spin-off focus on arcade-inspired action reminiscent of classic Capcom and Konami beat-em-ups, except with deep leveling, crafting, and gear systems. A brief demo of Dungeon Fighter Live was reminiscent of what games may have looked like in a world where arcades had never died.
Players take on the role of one of three colorfully animated characters -- slayer, fighter, or gunner -- and grind through over 15 hours of monsters, loot, and leveling up. Dungeon Fighter Live has been updated from its source material with graphic novel-style cutscenes, a new gamepad-based control scheme, leaderboards, and four-player drop-in co-op playable online or offline. It also has a new final boss that isn't in Dungeon Fighter Online.
Though Dungeon Fighter Online is a free-to-play title, Dungeon Fighter Live will cost 800 Microsoft points ($10). Players will still be able to purchase in-game items with microtransactions, including cosmetic upgrades and resurrection coins that allow players to come back to life without restarting a dungeon.
Nexon says that Dungeon Fighter Live is complete but currently being shepherded through Microsoft's certification process. It's expected to launch sometime in July.