'Dishonored' allows players to season user interface to taste, remove it entirely

Dishonored will allow gamers to options to enable or disable the game's UI at will, according to a post on publisher Bethesda's official blog today.

Dishonored, the upcoming stealthy, steampunk-themed title from developer Arkane Studios, will allow gamers to adjust the game's UI at will, according to a post on publisher Bethesda's official blog today.

"While Dishonored features a robust interface to support its rich mechanics, it also affords you the option to tweak the UI for a fully immersive experience," a spokesperson for Bethesda wrote.

Some options, like showing objectives and grenade markers, are simple on/off toggles. Others, like the game's combination health and mana gage, have multiple settings ranging from "Always On" to "Context Sensitive" to "Off."

Dishonored will also include a slider to adjust the camera's field of view, and the PC version will include an exclusive "shortcut bar" feature, which allows players to map powers and items to the 1 through 10 keys.

You can see the UI settings in their various states of being in the gallery below. For examples of Dishonored's UI in motion, you can check out two walkthrough videos that include developer commentary.

Dishonored is scheduled for release on October 9th in North America on Xbox 360, PlayStation 3, and PC.


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