'Dead Space 3's' Feeders are gnarly

Dead Space 3 looks to ratchet up the creepy factor with its Feeder enemies, which Game Informer examined today.

Dead Space 3 looks to ratchet up the creepy factor with its Feeder enemies, which Game Informer examined today.

Their origin moves past the macabre into the disgusting: Feeders are Necromorphs that arise when humans eat the "corrupted flesh" of a deceased Necromorph. Apparently, garden-variety cannibalism wasn't quite stomach-turning enough for the folks at Visceral Games, makers of the nightmare-inducing creatures and design of the Dead Space series and Dante's Inferno.

Feeders tend to stay in the dark, hunting with the sensation of sound instead. If they detect you, they'll come after you in waves through every opening in the area, with numbers designed to overwhelm. It's best to tread lightly and lay traps before rushing into a Feeder-infested space.

More details on Feeders, as well as some screenshots of the skeletal beasts, are available at Game Informer.

Dead Space 3 is set for release on Xbox 360, PlayStation 3, and PC in February 2013.

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