'Spelunky' ported to browsers through HTML5
Spelunky, Mossmouth's randomly-generated roguelike platformer, has been ported to browsers through HTML5 by web developer Darius Kazemi.
Spelunky, Mossmouth's randomly-generated roguelike platformer, has been ported to browsers through HTML5 by web developer Darius Kazemi.
The port, Kazemi explained on his personal blog, took "about three hours" over this past weekend. The original Spelunky was made using the GameMaker engine, which was recently updated with HTML5 functionality, which allows you to "take a GameMaker game and compile it to JavaScript so that it runs in a modern web browser." That process should require a single click, Kazemi explained, "but for a complex game like Spelunky it's a bit harder." A few issues with the build still exist, which Kazemi hopes to address in the future.
For now, you can play Spelunky (which recently received an excellent XBLA port) in your browser, so pretty much everything else you can do on your computer — email your grandma, do any work at all — are totally forfeit.
There are 3 Comments.
Shortcuts to mastering the comment thread. Use wisely.
C - Next Comment
X - Mark as Read
R - Reply
Z - Mark Read & Next
Shift + C - Previous
Shift + A - Mark All Read
Comment Settings
Live comment alert: Hide it!
Comments for this post are closed.
Active Discussions
Polygon Daily: Off Topic Polygon One (Wed 22/5)
in Off-topic by PaddyStardust
What's Hiding Behind Xbox One's Golden Paywall?
in Xbox One by codybrom
Comics! Cartoons! Anime! Crisis Vol. 2, No. 13: Ninja, Ninja, RAP.
in Off-topic by Nipah
How do you feel about the New Xbox so far?
in Xbox One by Black Knight Rebel
Discs are just the delivery method
in Xbox One by zebwinz