Epic Games buys People Can Fly
Epic Games now owns Bulletstorm developer People Can Fly, a studio they acquired a majority share in, in 2007, the company told Polygon today.
Epic Games now owns Bulletstorm developer People Can Fly, a studio they acquired a majority share of in 2007, the company told Polygon today.
The purchase of the Warsaw, Poland-based developer was tied to the departure of Adrian Chmielarz, Andrzej Poznanski and Michal Kosieradzki, Epic's Mark Rein told Polygon in an interview. It won't impact the game's the studio is working.
"We doubled down on People Can Fly," Rein said. "It was something we always hoped to do."
The decision to buy out the company, which ultimately led to the departure of Chmielarz, Poznanski and Kosieradzk all happened within the last week, Rein said. But he said the group's departure was amiable.
"We will be helping (Chmielarz) with some future announcements," he said. "Our paths will be crossing again."
Epic Games relationship with People Can Fly, which got a name for itself after developing shooter Painkiller, started years ago when Chmielarz approached Epic about licensing their Unreal Engine, Rein said.
The studio was looking for a new project, and the money to keep the business afloat, and Epic was impressed with the talent they saw.
"We hooked them up right away," Rein said. "They did a really cool prototype, awesome art and design."
Rein went to Epic president Mike Capps to find work for the struggling company, and they floated People Can Fly some cash and ultimately brought them in to work on the PC version of Gears of War.
That relationship led to People Can Fly working on all future Gears of War iterations and ultimately being handed development of Gears of War: Judgement.
Epic Games now has five wholly owned subsidiaries: Chair, Impossible Games, People Can Fly, Epic Japan and Epic Korea. All but Japan and Korea spend a bulk of their time developing games.
While the purchase led to the departure of three key people at People Can Fly, Rein stressed that it won't have a negative impact on Judgement. Nor, he said, will the departure of Rod Fergusson, who left the company this month to go to Irrational Games, where he will be working on Bioshock Infinite.
"Rod was the director of production, he was overseeing all of the producers," Rein said. "That's not to say he wasn't touching it at all, but he no longer had that direct role."
In This Storystream:
GDC Europe 2012: All the talks, announcements, and big reveals
-
Aug 20 2012, 12:46p GDC Europe welcomes new high of 2,100 attendees, next year's conference dated
-
Aug 14 2012, 9:00p Crysis 3 will punish your PC, but only if you want it to
-
Aug 14 2012, 8:25p 'Mass Effect 2' has best completion percentage among Mass Effect, Dragon Age series
-
Aug 14 2012, 8:12a Mobile game developers must rely on publishers to thrive
-
Aug 14 2012, 7:18a Facebook gamers now number 235 million, 15 percent more than last year
-
Aug 14 2012, 6:31a Free-to-play games developers should expect 70 percent drop in users
-
Aug 14 2012, 5:59a Capcom reveals 'Remember Me,' a new action IP
-
Aug 14 2012, 5:41a 'Lost Planet 3' teases cover system and new weapons
-
Aug 14 2012, 4:39a Mobile is the new PC, but not how you think
-
Aug 13 2012, 12:52p BioWare director explains the math of day-one DLC
-
Aug 13 2012, 12:00p 'Spec Ops' developer doubts a sequel, working on a new game
-
Aug 13 2012, 10:55a 'Mafia 2' developers not able to play or test game 'until very late' in development
-
Aug 13 2012, 9:56a 'Battlefield 4' to be set in modern era
-
Aug 13 2012, 9:47a 'World of Tanks' CEO aims for non-stop crunch for next decade
-
Aug 13 2012, 8:58a 'Dead Island' gamers spent nearly 6,500 years playing together
-
Aug 13 2012, 8:21a Amnesia: A Machine for Pigs will use lessons learned from the storytelling of Dear Esther
-
Aug 13 2012, 7:12a Epic Games buys People Can Fly
-
Aug 13 2012, 6:20a 'Neverwinter' to reward quest creators with achievements, Dungeon Master levels
-
Aug 13 2012, 6:04a 'Battlefield 1942' was a 'textbook example of over-scoping'
-
Aug 12 2012, 12:33p People Can Fly founders leave Epic Games to 'pursue other opportunities'
-
Jul 16 2012, 3:49p GDC Europe 2012 loads up panels from 'Goldeneye' to 'Assassin's Creed 3'
There are 5 Comments.
Shortcuts to mastering the comment thread. Use wisely.
C - Next Comment
X - Mark as Read
R - Reply
Z - Mark Read & Next
Shift + C - Previous
Shift + A - Mark All Read
Comment Settings
Live comment alert: Hide it!
Comments for this post are closed.
Active Discussions
Polygon Daily: The Weekend Edition (May 19-20)
in Off-topic by Shaun McIlroy
Lena Dunham vs Dragons Crown
in Polynauts by greg.i.riggs
Comics! Cartoons! Anime! Crisis Vol. 2, No. 13: Ninja, Ninja, RAP.
in Off-topic by Nipah
The PolyMusic Jukebox
in Off-topic by Helis
Most Impactful Games This Generation
in Off-topic by Rathorial