Mobile is the new PC, but not how you think
"In my opinion mobile is the new PC," Niklas Smedberg, senior engine programmer at Epic Games, told a gathering a developers during this week's GDC Europe.
"In my opinion mobile is the new PC," Niklas Smedberg, senior engine programmer at Epic Games, told a gathering of developers during this week's GDC Europe.
As with computer games, mobile games have to function on an increasingly wide range of phones of varying power. The best solution, Smedberg said, is to allow mobile gamers to tinker with the settings of the games themselves.
"There is a wide performance range, so we have to be able to scale our graphics," he said. "We have to be able to scale from the very high end to the low end.
"All of those kind of PC settings you see in PC games, those have to come to mobile. It's not so much yet, but those should come to mobile."
That could mean gamers would be able to use sliders, or buttons to switch between pre-defined performance settings, a move toward a degree of customization found in many computer games.
"Very few people go into the user settings, but it's like customer service," he said. "You can tell them in support to go in and chance resoluton settings."
The performance issue is more notable on Android devices, which aren't as pre-defined as iOS devices, he said.
"On iOS it's kind of easy because we have all of these scalability settings hardcoded," he said.
Epic Games' Infinity Blade and Infinity Blade II created a stir in the mobile community with their high-end graphics, when the games hit iOS devices.
In This Storystream:
GDC Europe 2012: All the talks, announcements, and big reveals
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Aug 20 2012, 12:46p GDC Europe welcomes new high of 2,100 attendees, next year's conference dated
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Aug 14 2012, 9:00p Crysis 3 will punish your PC, but only if you want it to
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Aug 14 2012, 8:25p 'Mass Effect 2' has best completion percentage among Mass Effect, Dragon Age series
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Aug 14 2012, 8:12a Mobile game developers must rely on publishers to thrive
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Aug 14 2012, 7:18a Facebook gamers now number 235 million, 15 percent more than last year
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Aug 14 2012, 6:31a Free-to-play games developers should expect 70 percent drop in users
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Aug 14 2012, 5:59a Capcom reveals 'Remember Me,' a new action IP
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Aug 14 2012, 5:41a 'Lost Planet 3' teases cover system and new weapons
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Aug 14 2012, 4:39a Mobile is the new PC, but not how you think
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Aug 13 2012, 12:52p BioWare director explains the math of day-one DLC
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Aug 13 2012, 12:00p 'Spec Ops' developer doubts a sequel, working on a new game
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Aug 13 2012, 10:55a 'Mafia 2' developers not able to play or test game 'until very late' in development
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Aug 13 2012, 9:56a 'Battlefield 4' to be set in modern era
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Aug 13 2012, 9:47a 'World of Tanks' CEO aims for non-stop crunch for next decade
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Aug 13 2012, 8:58a 'Dead Island' gamers spent nearly 6,500 years playing together
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Aug 13 2012, 8:21a Amnesia: A Machine for Pigs will use lessons learned from the storytelling of Dear Esther
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Aug 13 2012, 7:12a Epic Games buys People Can Fly
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Aug 13 2012, 6:20a 'Neverwinter' to reward quest creators with achievements, Dungeon Master levels
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Aug 13 2012, 6:04a 'Battlefield 1942' was a 'textbook example of over-scoping'
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Aug 12 2012, 12:33p People Can Fly founders leave Epic Games to 'pursue other opportunities'
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Jul 16 2012, 3:49p GDC Europe 2012 loads up panels from 'Goldeneye' to 'Assassin's Creed 3'
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