Electronic Arts kicks off Gamescom with a press conference, dropping information about SimCity and Origin coming to Mac OS, Dead Space 3 getting a release date, a new "Premium Edition" for Battlefield 3, a new feature for FIFA 13 and more!
With the introduction of Overkill mode, Army of Two: Devil's Cartel will feature more brutal gunplay than dudebro laughs seen previously in the series.
Overkill mode can be triggered after a bar, central on the screen, is fully filled based on the number of co-op actions, kills, distractions, and flanking done over time. The mode lets the user unleash massive amounts of damage in a short period, using unlimited ammo, and the result is the bloody explosion of enemies and the disintegration of cover. This includes pillars and walls, demonstrating the destructive powers of the game's...
The weapon crafting system expands on the workbench from the franchise's previous two entries. Isaac Clarke now has the ability to not only modify existing weapons, but build his own crazy contraptions from scratch. Want to take a blade from a circular saw and put it on a Plasma Cutter? It's all up to you. Feel like you could use a Pulse Rifle with a flamethrower attachment? Scrounge up the credits to pay for the parts, and go for it.
Visceral will also accommodate players who don't feel the need to tinker: the crafting system includes blueprints for a wide variety of creative weapons....
Producer Zach Mumbach is hesitant to call The Devil's Cartel a complete reboot of the series that launched in 2008, but it seems to be very close to one.
"We're trying to keep the strengths of the Army of Two games: the tactical co-op, using cover, draining aggro, flanking, using tactics, and doing things that would benefit your teammate," he said. "Then we have a new engine, Frostbite 2, which allows you to destroy a bunch of stuff."
And then the team is laying that over a grittier, perhaps slightly more serious tone, one that allows for a bit of levity, but removes the notoriously...
And with few exceptions, that appears to be what the developers have done.
"Everything is the same," said executive producer Matt Webster. "It's the same size, open world, has the same cars, same features. That's why we wanted to make this version internally."
While the game's frame rate is floating at just under 30 frames a second, the same as the console version, Webster is sure they'll nail the rate and eliminate any slow down issues before the game hits.
The two major differences on the Vita are the 4-person multiplayer cap, and the game's graphics, which required some "shortcuts" to...
Need for Speed: Most Wanted, which developer Criterion Games demonstrated at publisher Electronic Arts' Gamescom press conference, received a new video today highlighting its revamped multiplayer offerings.
During the press conference, executive producer Matt Webster demonstrated new challenge modes and integration across devices like PlayStation 3, Xbox 360, PlayStation Vita, and PC with a new service called CloudCompete.
Need for Speed: Most Wanted is set for an October 30th release on Xbox 360, PlayStation 3, and PC, and Polygon recently played the game and spoke with Criterion about the...
Match Day offers "the deepest, most meaningful integration of video games and the real world, ever," according to Rutter. It allows players to receive updates about the real-world goings-on of the world's top soccer teams — news such as injuries and suspensions — through in-game commentary. And real-life player performance will now have an impact on in-game attributes: if Lionel Messi is tearing it...
Visceral Games' latest dismemberment-focused opus, Dead Space 3, has been dated for an early 2013 launch — February 5th in North America and the 8th in Europe, for both Xbox 360 and PlayStation 3 — following its predecessor's late January 2011 example. Now that publisher Electronic Arts has a date, it also has a pre-order strategy! If you drop some early money on the Limited Edition of the game, you'll be rewarded with "two bonus suits and weapons," available at the "start" of the game.
The "First Contact" bundle includes the aptly titled First Contact suit, a suit with "a flamboyant...
During its Gamescom 2012 press conference, Electronic Arts revealed that a special edition of Battlefield 3, called Battlefield 3 Premium Edition, will be coming to North America on September 11th and to Europe on September 13th for $69.99.
The Premium Edition will include the Battlefield 3 game and a Battlefield Premium subscription (regularly $49.99 alone), which provides access to all five downloadable expansions for the game. It will also offer a "multiplayer Head-Start Kit that is custom-designed to help jump start players who are new to multiplayer by automatically unlocking 15...
The Simpsons: Tapped Out, EA Mobile's Springfield-building game, will be back on the iTunes App Store this week, Electronic Arts announced today during its Gamescom press conference.
It is already live on the German App Store, and will arrive globally this week.
The game originally launched in North America on March 1st, but was quickly taken down due to overwhelming demand. EA's chief operating officer, Peter Moore, came out on stage and announced Tapped Out's return with an image of Bart writing, "I will not under-provision servers," over and over on a blackboard.
In The Simpsons: Tapped...
Electronic Arts is bringing its digital download service, Origin, to Mac, Facebook, Android, and Smart TV.
It was first revealed that Origin would be coming to Mac in a press release detailing the OS X version of SimCity, stating that the game would be coming as a "digital download via Origin in February 2013." The additional platforms were revealed during the company's GamesCom press conference.
No specific release date for the new platforms has been announced, though additional features to be added to Origin include support for free-to-play games, exclusive digital content, live videos...
NHL 13's demo will be available on August 21st on Xbox Live and PlayStation Network, Electronic Arts announced during its Gamescom 2012 press briefing today.
In Europe, PS3 players will have to wait an extra day until August 22nd.
The demo is meant to show off EA Canada's suite of improvements this year to gameplay and artificial intelligence. Gameplay changes include a revamped, physics-driven skating engine and smarter goalies, while EA Sports Hockey IQ means that CPU teammates and opponents will play more like real NHL players.
Since it's a gameplay demo, it won't offer a look at the...
In an announcement timed with its Gamescom press conference, Electronic Arts revealed that the next installment of SimCity will now be coming to Mac in February 2013, right alongside the PC version.
SimCity for Mac will be sold as a digital download through Origin. The release stated that the Mac version "will feature the same deep, rich gameplay that will define the PC experience as players on both platforms compete or collaborate to create a new world, together." In addition to feature parity, this also reinforces that Mac and PC players will be able to experience cross-platform...
- How video games can change the world, one child at a time
- The Elder Scrolls Online Review: other people
- Tabletop Simulator - Overview video
- MLB Perfect Inning: Can a baseball sim work on a mobile device?
- Playing with privilege: the invisible benefits of gaming while male
- Ryse: Son of Rome Duel of Fates DLC adds three new maps
- Sonic & All-Stars Racing Transformed is now free on Android and iOS
- Why a deal between Netflix and Comcast matters to gamers
- Experience the terror of drowning in this interactive video
- Moebius: Empire Rising review: remedial history