Tomb Raider tests, defines Lara Croft's humanity

In reinventing the franchise, Crystal Dynamics doesn't reboot just the gameplay of Tomb Raider, it reboots heroine Lara Croft, taking the opportunity to reexamine Croft's motivation and humanity.

In reinventing the franchise, Crystal Dynamics doesn't reboot just the gameplay of Tomb Raider, it reboots heroine Lara Croft, taking the opportunity to reexamine Croft's motivation and humanity.

We sat down with Crystal Dynamics' Karl Stewart at Gamescom this week to discuss how the game strives to add depth to Croft's character, making her something more than a big screen action hero.

We also chatted a bit about the game's experience and skill systems. And got final, sad confirmation that there will absolutely not be any T-Rex boss fights at the end of this game.


More from Polygon

The Crew closed beta - Overview video

  • Polygon goes to Poland

  • DOTA 2 gameplay video

  • Battleborn debut trailer

  • Fortnite preview

Latest Discussions

X
Log In Sign Up

forgot?
Log In Sign Up

Forgot password?

We'll email you a reset link.

If you signed up using a 3rd party account like Facebook or Twitter, please login with it instead.

Forgot password?

Try another email?

Almost done,

By becoming a registered user, you are also agreeing to our Terms and confirming that you have read our Privacy Policy.
Spinner.vc97ec6e

Authenticating

Great!

Choose an available username to complete sign up.

In order to provide our users with a better overall experience, we ask for more information from Facebook when using it to login so that we can learn more about our audience and provide you with the best possible experience. We do not store specific user data and the sharing of it is not required to login with Facebook.

tracking_pixel_5353_tracker