How Walt Williams, Cory Davis and Richard Pearsey made a war game into something like art.
Darkside Game Studios president Hugh Falk reached out to Polygon with a statement, responding to criticism of the multiplayer portion of Spec Ops: The Line from lead designer Cory Davis calling it "a cancerous growth."
Falk tells Polygon that Davis' concerns were "an outlying opinion."
Darkside, founded in 2008 in Florida as a spinoff of the successful art and design house Shadows in Darkness, was tapped to develop the multiplayer for Spec Ops alongside the single-player development at Yager. According to Spec Ops' lead designer, Cory Davis, the multiplayer was forced on the development...