Epic Games opens Maryland-based Impossible Studios.
Epic Baltimore, the studio made up of Big Huge Games survivors, was renamed Impossible Studios this morning, Epic Games announced.
The new Epic team has "heralded roots in real-time strategy and role-playing entertainment software," with employees coming from the teams responsible for the strategy series Rise of Nations and more recently 38 Studios' Kingdoms of Amalur: The Reckoning, according to a press release.
"Epic Games has truly embraced this stellar collection of developers who were displaced by the closing of Big Huge Games," said Impossible director Sean Dunn in the release. "They have looked after us with complete care, giving us all the tools and resources we need to make a lot of gamers happy."
"We were so glad we could help keep this great team together, and we're lucky to have them," added Epic Games president Michael Capps. "At the time, I said that finding a full team of superstars was ‘impossible' and apparently the name stuck! Pairing the imagination and experience of Impossible with Epic's technology, IP and resources makes for a business greater than the sum of its parts."
Impossible Studios' first project will be Infinity Blade: Dungeons for iOS, a touch-based action role-playing game that serves as a prequel to Epic's original 2010 Infinity Blade.