Halo 4 received a new making of video today proving that the Forerunners’ legacy reaches into the new Reclaimer trilogy through the Prometheans.
Halo 4 received a new video today from developer 343 Industries showing how the upcoming game builds on the foundation established in the first trilogy.
In the video, members of the development team explain that the Flood and the ancient Forerunners' legacy have been the real threat since the original Halo. The Covenant served as a MacGuffin to explore that threat, according to Frank O'Connor, franchise development director at 343i.
Creating a similar threat was the central challenge to 343i. The company found its foil in the Prometheans. What the Flood was to the first trilogy, the Prometheans are in Halo 4.
"We wanted to create something that would stand alone and be an enemy that was just as challenging, just as engaging as the Covenant has been in the past for Halo," said Josh Holmes, the game's creative director.
The developers delve into the design process and explore the many iterations of the Prometheans. The new enemy had to be tied into the design language of existing Forerunner mythology and architecture. For example, Promethean character design mirrors Forerunner architecture in that segments of both are bound by energy fields.
The video goes on to detail the Promethean classes and weapons created for Halo 4 and how the weapons’ abilities echo those in previous Halo games.
Halo 4 is set for a November 6th release on Xbox 360. You can watch the video and learn more about the Forerunners' legacy below.
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