'Ni No Kuni' is more than just looks
Level-5 and Studio Ghibli have teamed up to highlight their strengths in Ni No Kuni.
It's incredibly easy to be instantly charmed by Ni No Kuni: Wrath of the White Witch. The game is, after all, gorgeous. But there's a surprising amount of depth hidden beneath some of the best art design the RPG genre has ever seen.
That Ni No Kuni looks great should come as no surprise. It was envisioned by the minds over at Studio Ghibli (whose output includes such anime classics as My Neighbor Totoro, Howl's Moving Castle and Spirited Away) working with Level-5, the studio behind the Professor Layton franchise. The common thread in all of the above? Incredibly charming art design.
Ni No Kuni's art design is equally up to the task, as trailers and screenshots of the game can certainly attest. But what's harder to absorb is the clever combat system at work. It's one that manages to be surprisingly inviting for a Japanese RPG while still offering plenty of depth.

The combat system in Ni No Kuni is active and takes place in real-time. Players start each battle in control of Oliver, the title's protagonist. Oliver is an aspiring wizard in this fantasy world, which makes him pretty pathetic in a toe-to-toe bout. But his fragility is balanced by his expertise with magic. Spells can be selected from an action menu, yielding tossable fireballs or healing chants. Oliver's other, more important skill worth paying attention to: He can summon beasties to do battling for him.
Comparions to Pokemon games come quick to the mind when mentioning the ability to summon small monsters to do battle, but Ni No Kuni's active combat systems mean that you're directly controlling every monster you summon. You can move them around each 3D battle area and, just like Oliver, they can dish out attacks, cast spells and defend themselves. They each have strengths and weaknesses and the game will end if one of them falls in battle, so they're as important as the hero.
Ni No Kuni is smart to slowly ease players into the system with just a few variables at the start
When considering Oliver and his companions, you begin to realize the complexity of the combat. Oliver can choose to summon a creature which has improved melee abilities, or he can decide to hang back and deal the damage himself with direct spells. Things get far more difficult once you start including Oliver's party mates, each of whom have their own collection of summonable creatures. Once you hit the maximum party size of three you've got three characters you can directly control, each of which has their own summon to directly control. It's a little daunting, but Ni No Kuni is smart to slowly ease players into the system with just a few variables at the start.
Adding to the tactical combat options are "gold glims." During combat, golden, sparkly balls may fall from a monster's body and land somewhere on the battlefield. Running into a gold gilm instantly refills a player's health to maximum and gives them an ultra-powerful magical attack to use for free. The balance, of course, is the inherent danger of running, willy nilly, into the heart of battle to score a gold glim. To make the matters even riskier, gilms only stick around for a short period of time. If things are looking desperate, it may not be a bad idea to make a gamble to save yourself. These are the sorts of engaging choices you're making in the midst of Ni No Kuni's combat.
Japanese RPGs tend to be daunting to newcomers. Overly complex battle systems piled atop indecipherable storylines make for a rough trail if you're unfamiliar with the franchise. Thanks to its visual style and inviting combat system, Ni No Kuni seems to go down smooth. Whether that'll extend to dozens of hours worth of engaging gameplay is hard to say after just a short playthrough, but it's certainly a step in the right direction.
In This Storystream:
Tokyo Game Show 2012: All the games and news, live from Japan
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Sep 26 2012, 10:03p Razer Arcade Stick hands-on: a better joystick, even in beta
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Sep 26 2012, 7:30p 'Fist of the North Star: Ken's Rage 2' delivers faster kicks, all-too-familiar punch
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Sep 25 2012, 12:25p 'Gitaroo Man' creator on Japan's cultural iron curtain
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Sep 24 2012, 2:00p Tokyo Game Show 2012 hits record attendance, 2013 convention dated
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Sep 24 2012, 1:30p 'Bayonetta' and 'Vanquish' developer Platinum Games wants to take its action games to PC
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Sep 24 2012, 1:00p 'Over My Dead Body' PlayStation Vita trailer offers a first look at the game's artwork
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Sep 24 2012, 12:27a 'Metal Gear' 25th Anniversary goods from Tokyo Game Show
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Sep 24 2012, 12:18a 'The Light Shooter' brings experimental 'light bow' gaming to Tokyo Game Show
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Sep 23 2012, 1:00p ‘Tales of Xillia 2’ trailer shows off animated and in-game cinematics
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Sep 23 2012, 12:00p Namco announces ‘Macross 30,' coming in 2013
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Sep 22 2012, 11:12p 'Mega Man Xover' for iOS impressions: it's over for Mega Man
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Sep 22 2012, 9:46a Earth Defense Forces 4 does giant alien insect slaying better than ever
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Sep 22 2012, 5:05a 'Resident Evil Vs.' struggles to capture series magic
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Sep 22 2012, 4:23a 'Metal Gear Rising: Revengeance' pits Raiden against Gekkos and a robot dog at TGS
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Sep 22 2012, 12:00a 'Bayonetta 2' would not exist without Nintendo, says Platinum Games
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Sep 21 2012, 9:53p 'Picotto Knights' is like a free-to-play 'Castle Crashers'
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Sep 21 2012, 9:22p 'Assassin's Creed: Utopia' blends city building with turn-based combat
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Sep 21 2012, 8:38p Keiji Inafune explains the origins of 'Yaiba: Ninja Gaiden Z' and its Western roots
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Sep 21 2012, 5:00p Japan Game Awards 2012 honor 'Gravity Rush,' 'Journey,' and 'Mario Kart 7'
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Sep 21 2012, 2:30p NIS America bringing 'Persona 4' to Europe and 'Neptunia V' international
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Sep 21 2012, 1:50p 'Phantasy Star Online 2' trailers show the game on three platforms
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Sep 21 2012, 12:35p 'Remember Me' walkthrough details combat system
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Sep 21 2012, 11:15a 'Digimon Adventure' trailer brings players back to the series' beginnings
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Sep 21 2012, 10:01a 'Gravity Rush' director hints at a sequel
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Sep 21 2012, 6:18a 'EX Troopers' hands-on: the 'Lost Planet' tailor made for Japan
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Sep 21 2012, 4:38a Shintec's SmaCon controller turns your Android phone into a PSP Go (hands-on video)
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Sep 21 2012, 4:01a 'Dragon's Dogma: Dark Arisen' expansion announced for 2013
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Sep 21 2012, 2:52a Shippo motorized tail wags with your brain waves (hands-on video)
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Sep 21 2012, 2:34a Hands-on with the Nintendo 3DS XL Circle Pad Pro
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Sep 21 2012, 12:04a 'Metal Gear Solid: Social Ops' is perfect for those who like winning without knowing why
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Sep 20 2012, 11:39p Nintendo 3DS XL Circle Pad Pro shown off by Capcom at TGS
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Sep 20 2012, 10:49p DmC: Devil May Cry PC port coming after console versions
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Sep 20 2012, 8:29p Sony at TGS: new slim PS3, HMZ-T2 Personal 3D Viewer, and new PS Vita colors
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Sep 20 2012, 5:00p 'Metal Gear Solid: Social Ops' trailer makes missions a social endeavor
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Sep 20 2012, 3:30p 'Ni no Kuni' developer Level 5 wants to make more Studio Ghibli games, eyeing 'Castle in the Sky' film
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Sep 20 2012, 1:16p Sony's highlights from the Tokyo Game Show captured in screenshots
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Sep 20 2012, 1:16p Tokyo Game Show Sony highlights gallery
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Sep 20 2012, 1:00p 'Demon Tribe' site source code suggests PlayStation Portable, Vita, and Wii U versions
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Sep 20 2012, 11:41a Soul Sacrifice TGS screenshots
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Sep 20 2012, 11:04a Yuji Naka's missing Wii game 'Rodea the Sky Soldier' still in limbo
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Sep 20 2012, 9:08a 'Ace Attorney 5' TGS trailer brings the courtroom into 3D
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Sep 20 2012, 8:36a 'Streetfighter X Tekken' Vita screenshots
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Sep 20 2012, 8:23a 'Monster Hunter 3 Ultimate' screenshots
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Sep 20 2012, 8:16a DMC: Devil May Cry screenshots
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Sep 20 2012, 8:01a 'Medal of Honor: Warfighter' screenshots
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Sep 20 2012, 7:42a 'Box! Open Me' is the biggest little surprise of Tokyo Game Show
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Sep 20 2012, 7:13a GREE CEO's biggest target: developing nations
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Sep 20 2012, 5:57a Meet the new bad guys of Metal Gear Rising: Revengeance
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Sep 20 2012, 5:18a 'Ryu Ga Gotoku 5' screenshots
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Sep 20 2012, 5:17a 'Symphonica' screenshots
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Sep 20 2012, 5:12a 'Sleeping Dogs' screenshots
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Sep 20 2012, 5:09a 'Rocket Slime DQ 3' screenshots
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Sep 20 2012, 5:08a 'Otome Break' screenshots
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Sep 20 2012, 5:05a 'Hitman: Absolution' screenshots
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Sep 20 2012, 5:01a 'Chousoku Henkei Gyrozetter' screenshots
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Sep 20 2012, 4:57a 'Galaxy Dungeon' screenshots
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Sep 20 2012, 4:53a 'Final Fantasy XIV: A Realm Reborn' screenshots
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Sep 20 2012, 4:48a 'Final Fantasy 3' screenshots
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Sep 20 2012, 4:45a 'Demons' Score' screenshots
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Sep 20 2012, 4:36a 'Bravely Default: Flying Fairy' screenshots
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Sep 20 2012, 2:33a Life after Sega: The Sonic creator talks about being free of the hedgehog
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Sep 20 2012, 2:12a 'Tank! Tank! Tank!' lets Wii U players become a tank-crushing Kong
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Sep 20 2012, 12:11a Sony's HMZ-T2 Personal 3D Viewer looks good but wears bad (update: video)
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Sep 19 2012, 11:51p 'Professor Layton vs. Ace Attorney' trailer shows gameplay from upcoming 3DS title
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Sep 19 2012, 11:31p Sony shows off new slim PlayStation 3 at Tokyo Game Show (photos and video)
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Sep 19 2012, 11:30p 'Okami HD' coming to North America October 30th
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Sep 19 2012, 11:26p 'Planet Quest' screenshots
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Sep 19 2012, 11:15p 'Sangokushi Conquest' screenshots
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Sep 19 2012, 10:59p 'Derby Owners Club' screenshots
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Sep 19 2012, 10:51p 'Rhythm Thief' screenshots
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Sep 19 2012, 10:41p 'Champion Football' iOS/Android screenshots
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Sep 19 2012, 10:32p 'Phantasy Star 2 Online' screenshots
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Sep 19 2012, 10:29p 'Hatsune Mike – Project Diva – Dreamy Theater' screenshots
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Sep 19 2012, 10:17p 'Injustice: Gods Among Us' to launch April 2013
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Sep 19 2012, 8:00p 'Ni No Kuni' is more than just looks
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Sep 19 2012, 12:30p Dark Souls: Prepare to Die Edition Artorias content coming to consoles October 23rd
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Sep 19 2012, 11:43a 'Tekken Tag Tournament 2' for Wii U has Nintendo's blessing, Mario's overalls
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Sep 19 2012, 10:03a Turtle Beach unveils Wii U headsets
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Sep 19 2012, 8:43a PlayStation Store is getting a makeover this October
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Sep 19 2012, 8:03a 'Dead or Alive 5' getting day and date digital release on PlayStation 3
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Sep 19 2012, 7:33a 'Ninja Gaiden 3: Razor's Edge' for Wii U to get free downloadable content, new 'ninja skills'
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Sep 19 2012, 7:22a Ninja Gaiden Sigma 2 Plus coming to PlayStation Vita in early 2013
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Sep 19 2012, 6:52a 'Yaiba: Ninja Gaiden Z' brings Team Ninja and Keiji Inafune together for a bloody new adventure
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Sep 19 2012, 4:43a 'Puppeteer' shows off scissor-based platforming in latest trailer
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Sep 19 2012, 3:14a Soul Sacrifice coming to PlayStation Vita in Spring 2013
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Sep 19 2012, 2:09a PlayStation Plus coming to PS Vita in November
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Sep 19 2012, 1:47a PlayStation Vita gets a Manga Reader and Live Broadcast app
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Sep 19 2012, 1:28a PS Vita getting new 'cosmic red' and 'sapphire blue' colors in Japan
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Sep 19 2012, 1:24a 'Valhalla Knights 3', 'God Eater 2', 'Toukiden' and more announced at Sony's Tokyo Game Show press event
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Sep 19 2012, 1:18a PlayStation Mobile titles go on sale October 3rd, Sharp and Fujitsu join as hardware partners
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Sep 19 2012, 12:57a 'Hot Shots Golf 6' to have Cross Buy in Japan
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Sep 19 2012, 12:43a 'Call of Duty: Black Ops 2', 'Yakuza 5' and 'Rocksmith' dated for Japan
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Sep 19 2012, 12:15a Sony debuts redesigned slim PlayStation 3 console, coming as bundle September 25th
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Sep 18 2012, 8:25p Sony to livestream their Tokyo Game Show press conference
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Sep 18 2012, 11:39a 'Project X Zone' detailed in 16-minute Japanese trailer
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Sep 18 2012, 9:08a Ninja Gaiden, Dead or Alive dev plans to unveil new game at TGS
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Sep 18 2012, 12:01a Game Republic's Yoshiki Okamoto says he's 'retired' from making console games
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Sep 17 2012, 8:33a GREE bringing 'Metal Gear Solid: Social Ops,' 'Assassin's Creed: Utopia,' and more to TGS
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Sep 14 2012, 11:04p 'Tokyo Game Show Detectives' brings PS Vita augmented reality contest to TGS
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Sep 12 2012, 1:05p Tokyo Game Show exhibit hall will include platform and audience-specific areas
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Sep 12 2012, 10:13a Metal Gear Rising: Revengeance leads Konami's Tokyo Game Show 2012 lineup
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Sep 11 2012, 10:18a Sony demoing PS3 games with head-mounted 3D display at Tokyo Game Show
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Sep 4 2012, 4:04a Sony unveils TGS line-up, includes 'Street Fighter x Tekken' for Vita and 'Phantasy Star Online 2'
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Sep 2 2012, 10:41p 'Hitman: Absolution', 'Final Fantasy XIV: A Realm Reborn' to be shown at Tokyo Game Show
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Jun 18 2012, 2:22a TGS unveils logo and tagline
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Feb 27 2012, 8:28a Tokyo Game Show 2012 Gets Live Video Feed, e-Sports Tourney
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