Gearbox Software's Brothers In Arms: Furious 4 drops the Brothers In Arms brand.
Gearbox Software president Randy Pitchford offered an update on the status of Brothers In Arms: Furious 4 at PAX today, revealing that the game announced in 2011 will no longer be a Brothers In Arms game.
"The game that was announced as Brothers In Arms: Furious 4 has evolved," Pitchford said during the "Inside Gearbox Software" panel at PAX Prime today.
Ptichford said that as the game's developers "pushed the gameplay loop, they got into a place that got away from the core" of the Brothers In Arms franchise. Since then, Pitchford said, "it's evolved even farther, and it needed to be unshackled" from the brand.
"I wanted to let everyone know that that game's no longer going to be a Brothers In Arms game," Pitchford said. "It's going to be an all-new IP."
Pitchford says it will re-announce the game at an upcoming community day for Gearbox fans in Dallas, Texas later this year.
Brothers In Arms: Furious 4 was first revealed at Ubisoft's E3 2011 press conference as a thematic and aesthetic diversion from the World War II game series, exhibiting a clear influence from Quentin Tarantino's Inglourious Basterds. Gearbox and publisher Ubisoft have kept the game under wraps since its original unveiling.