Online and Facebook game developers face new challenges
Free online and Facebook game developers are encountering more and more challenges when it comes to monetizing their games, according to a recent panel at PAX.
Free online and Facebook game developers are encountering more and more challenges when it comes to monetizing their games, according to a recent panel at PAX. Several PopCap team members spoke on the topic of bringing a game from concept to creation.
By Ed Allard of PopCap's account, the horizon is different than it looked a few years ago. Ever-growing teams continue to exhaust themselves until the date of release, but a game launch doesn't mean the same thing as it used to.
"All of those rules have changed now."
"You'd ship a game, and shipping the game was the finish line," said Allard, the VP-Head of Worldwide Studio for PopCap. "Everybody was exhausted. Everybody would go on vacation, and we'd find out how many games we sold or didn't sell, and the team would come back from vacation and start working on a new game."
"All of those rules have changed now."
For the team that completed PopCap's newest IP, Solitaire Blitz, it was only the beginning. Once the public had access to the game, a new round of work began.
"The day after you're done and you ship the game ... that's when a million people show up at your door and start playing the game, telling you what they love and what they hate, breaking your servers, making a bunch of stuff not work—that's when you actually start the job of running a Facebook game," said Allard. "It's a really different mentality for how you build teams and how you invest."
Good investments can be half the battle for companies that make free games. Of the many that play PopCap's online games, less than one percent actually pay.
"You talk about games as a service, but I think that one of the key things is that this is a free service," said Andy Federspiel, PopCap's Monetization Designer. "One of the things we struggle with [is] that we have to figure out how much fun we can give players before we ask them to pay."
According to Federspiel, developers need to have some idea of where they'd like to take the game after launch, and if the game is successful, it's still difficult to attach a monetary value. If the game is initially offered free, people might view it as being taken away.
"It's a hard call to make, because you don't know if it's the right one," said Federspiel.
There has to be some source of income to keep the lights on.
Despite what players do or don't pay, every game has a price. There has to be some source of income to keep the lights on.
"That's the crazy thing about this new industry," said Allard. "We spent millions of dollars making and running these games, and most people that play them play for free ... The balance between asking for money and providing free gameplay for lots and lots of people to come check out your game is a really hard one. It'd be great if we could just make games for free and not think about monetization, not asking for money, but they're not free to make."
When proposed with the idea of asking players for money after the game has proven itself to be a success, there's still a very basic problem.
"As much as you want people to have that empathy when they see your game, when they see how great the content that you put out is, I think that you do have to be very aware of the fact that most people inherently don't want to pay for something that they can get for free," said Jared Neuss, one of the senior producers. "... They probably won't really care if you spend X amount of dollars. What they're saying to themselves is, ‘Well, it's your job, man. Deal with it.'"
Neuss' solution then is simple in theory, difficult in practice: make the game so good that people will have to want to pay for it.
It's a philosophy that's not far off from Senior Game Designer Jason Mai's goals.
"What I'm mostly trying to do is make a fun game," said Mai. "That's what we're all trying to do." When putting online game development into perspective, Mai's outlook is positive.
"Don't be too upset about the 99 percent that don't pay, because they're still playing your game. They're spreading word of mouth."
In This Storystream:
PAX Prime 2012: All the games and news, live from Seattle
-
Sep 26, 11:30a 'The Walking Dead' Episode 4 coming in October, full PAX panel now available online
-
Sep 14, 6:27p 'Medal of Honor: Warfighter' blazes its own path in the military shooter genre
-
Sep 14, 9:59a 'Medal of Honor: Warfighter' screenshots from PAX Prime 2012
-
Sep 7, 7:06p Mobage deals 'Transformers,' 'Marvel' and wildcard 'Hellfire' at PAX Prime
-
Sep 7, 2:00p 'Hellfire' concept art and screenshots from PAX Prime 2012
-
Sep 7, 1:46p 'Marvel: War of Heroes' cards from PAX Prime 2012
-
Sep 7, 1:42p 'Transformers: Legends' cards from PAX Prime 2012
-
Sep 7, 1:40p Behind the scenes of PAX Prime's Indie Megabooth with its organizer
-
Sep 6, 3:09p 'Guacamelee' shows how PS3 + Vita can equal Wii U
-
Sep 6, 1:28p 'Guacamelee' screenshots from PAX Prime 2012
-
Sep 5, 10:23p 'State of Decay' is about surviving, managing the zombie apocalypse
-
Sep 5, 12:05p 'The Last of Us' PAX Prime 2012 demo takes Joel and Ellie through Pittsburgh
-
Sep 5, 12:00p How Monolith aims to bring a MOBA to consoles with 'Guardians of Middle-earth'
-
Sep 5, 9:58a 'Guardians of Middle-earth' screenshots and concept art
-
Sep 4, 8:13p 'State of Decay' screenshots
-
Sep 4, 5:54p The Museum of Mojang at PAX 2012
-
Sep 4, 1:32p 'Assassin's Creed 3' meets parkour in new video
-
Sep 4, 2:58a Tomb Raider PAX demo shows Lara Croft platforming and hunting
-
Sep 3, 7:57p 'Aliens: Colonial Marines' will feature playable female space marines
-
Sep 3, 7:00p 'Chasing Aurora' brings indie game style to Wii U eShop
-
Sep 3, 6:08p 'Card Hunter' is a collectible card game for the loot-minded RPG fan
-
Sep 3, 3:45p 'The War Z' co-operative multiplayer revealed at PAX Prime
-
Sep 3, 3:00p 'Injustice: Gods Among Us' vs. PAX Prime 2012
-
Sep 3, 2:30p 'Halo 4' behind-the-scenes video discusses Master Chief and Cortana's humanity
-
Sep 3, 1:00p LocoCycle parks at PAX Prime
-
Sep 3, 9:30a Rise of the Triad embraces absurdity at PAX Prime 2012
-
Sep 2, 11:08p Online and Facebook game developers face new challenges
-
Sep 2, 10:18p 'Super Time Force' gets prehistoric on an asteroid to prevent dinosaur extinction at PAX
-
Sep 2, 9:58p Ratchet Deadlocked HD coming to PlayStation Network this year
-
Sep 2, 8:26p 'Borderlands 2' will release its downloadable Mechromancer class 'by October 16th'
-
Sep 2, 7:50p 'Brothers In Arms: Furious 4' is still alive, but no longer a 'Brothers In Arms' game
-
Sep 2, 7:44p 'Halo 4' to feature Grifball as multiplayer mode
-
Sep 2, 6:14p Hideo Kojima foregoes stealth to tell all in PAX panel
-
Sep 2, 5:22p Creating a scene without the cutscene: the balance of narration and gameplay
-
Sep 2, 2:29p Kirby fans celebrate 20th anniversary with a Guinness World Record
-
Sep 2, 12:39p How Insomniac made a real game on Facebook with 'Outernauts'
-
Sep 1, 11:58p Snapping necks and killing crooked cops in 'Hitman: Absolution's' 'Contracts' mode
-
Sep 1, 11:54p The Cave and an unlikely trio delight at PAX
-
Sep 1, 10:57p 'Borderlands 2' dares you to beat the ultra-hard Terramorphous the Invincible
-
Sep 1, 9:59p 'Rekoil' brings good, clean shooting to PAX Prime
-
Sep 1, 6:02p Watch this: First gameplay of 'Metal Gear Solid: Ground Zeroes'
-
Sep 1, 5:30p Metal Gear PAX 2012 panel with Hideo Kojima and 'Ground Zeroes'
-
Sep 1, 4:41p Metal Gear Solid: Ground Zeroes revealed by Hideo Kojima at PAX in first footage
-
Sep 1, 3:58p At PAX panel, 'Assassin's Creed 3' is all about the fans
-
Sep 1, 12:53p ‘Final Fantasy XIV: A Realm Reborn’ shows off ‘Limit Break’ trailer, screenshots
-
Sep 1, 12:36p Gallery: 'Final Fantasy XIV: A Realm Reborn' PAX Prime 2012 screenshots, artwork
-
Sep 1, 12:25p PAX Prime 2012: Everything you need to know
-
Sep 1, 12:24p International 'DotA 2' Championships streaming live
-
Sep 1, 10:46a Gallery: 'Sonic & All-Stars Racing Transformed' PAX Prime 2012 screenshots
-
Sep 1, 9:46a Castlevania: Lords of Shadow - Mirror of Fate PAX Prime 2012 screenshots
-
Sep 1, 9:41a Gallery: 'New Little King's Story' PAX Prime 2012 screenshots
-
Sep 1, 9:35a Gallery: 'Silent Hill: Book of Memories' PAX Prime 2012 screenshots
-
Sep 1, 9:26a Gallery: 'Hell Yeah! Wrath of the Dead Rabbit' PAX Prime 2012 screenshots
-
Sep 1, 8:50a Gallery: 'Aliens: Colonial Marines' PAX Prime 2012 screenshots
-
Sep 1, 8:40a The Cave PAX Prime 2012 screenshots
-
Sep 1, 1:25a 'Lightning Returns: Final Fantasy XIII' concept art from the reveal
-
Aug 31, 10:37p 'Lightning Returns: Final Fantasy XIII' to conclude Lightning trilogy, due 2013
-
Aug 31, 10:12p On the Rain-Slick Precipice of Darkness 3 now on sale
-
Aug 31, 9:29p God of War: Ascension introduces new lead villains
-
Aug 31, 7:28p 'Epic Mickey 2: The Power of Two' gets a wasted version of Disney's Frontierland
-
Aug 31, 7:20p 'Epic Mickey 2: The Power of Two' Fort Wasteland screenshots
-
Aug 31, 6:49p ‘Halo 4’ multiplayer map 'Exile' revealed
-
Aug 31, 5:36p ‘Colour Bind’ coming to Steam September 24th
-
Aug 31, 4:58p A tour of 'Warface's' Middle East, Balkans and Favela maps
-
Aug 31, 4:44p Rooster Teeth Expo set for July 2013
-
Aug 31, 4:36p ‘Guardians of Middle-earth’ demos give players control of Sauron, Arathorn
-
Aug 31, 4:30p Upcoming 'Avengers' mobile game gets Hulk-centric teaser
-
Aug 31, 4:28p Metal Gear Rising: Revengeance' PAX Prime 2012 screenshot
-
Aug 31, 4:05p 'Shootmania Storm' Royal and Elite modes to be free at launch
-
Aug 31, 3:13p Penny Arcade Expo is coming to Australia
-
Aug 31, 2:21p 'PlayStation All-Stars: Battle Royale' welcomes MediEvil skele-knight and Heavenly Sword heroine
-
Aug 31, 2:12p 'Gotham City Impostors' devs kill Games for Windows Live support
-
Aug 31, 2:08p Insomniac Games announces 'Fuse,' an 'all-new intellectual property'
-
Aug 31, 2:05p 'Super Time Force' trailer has skateboarding dinosaurs, dubstep
-
Aug 31, 1:03p 'Plants vs. Zombies' infests 'Zen Pinball 2' and 'Pinball FX 2' in September
-
Aug 31, 12:51p Watch the beautiful 'Torchlight 2' launch trailer
-
Aug 31, 12:17p 'Planetside 2' beta testers fired 535 million shots, game will be hands-on at PAX Prime
-
Aug 31, 12:15p Meet 'The Unfinished Swan's' slightly crazy King and very stark levels
-
Aug 31, 11:25a 'Scribblenauts Unlimited' for PC to use Steam Workshop to share your crazy creations
-
Aug 31, 9:46a First Xbox Live games for Windows 8 announced: 'Angry Birds Space,' 'Jetpack Joyride' and more
-
Aug 30, 4:24p 'Scribblenauts Unlimited' trailer gives Cthulhu a makeover with its Object Editor
-
Aug 29, 8:13p Attract Mode VS Fangamer art show preview
-
Aug 29, 1:43p 'Guardians of Middle-earth' to have pro-am tournament at PAX Prime
-
Aug 28, 6:17p Capcom bringing playable 'Resident Evil 6,' 'DmC,' 'Lost Planet 3' and more to PAX
-
Aug 28, 4:34p Fangamer and Attract Mode hosting 'Versus' art show at PAX Prime
-
Aug 28, 9:42a Nintendo showing off Wii U, 3DS XL at PAX Prime
-
Aug 27, 6:21p Xbox booth at PAX Prime includes 'Halo 4,' 'Gears of War: Judgment,' Dream Build Play 2012 winners
-
Aug 27, 5:33p 'The Last of Us' will be demoed in a dirty bathroom at PAX Prime (update)
-
Aug 27, 1:37p 'Dota 2' International Tournament teams fight for $1 million purse
-
Aug 20, 4:55p Hideo Kojima to discuss past, present, and future of 'Metal Gear' at PAX
-
Aug 20, 4:03p Valve releases 'Dota 2' spectator app on Steam in advance of The International championships
-
Aug 9, 8:48p Sega brings nine playable games to PAX Prime, including one unannounced title
There are 3 Comments.
Shortcuts to mastering the comment thread. Use wisely.
C - Next Comment
X - Mark as Read
R - Reply
Z - Mark Read & Next
Shift + C - Previous
Shift + A - Mark All Read
Comment Settings
Live comment alert: Hide it!
Comments for this post are closed.
Active Discussions
Let's talk Xbox One games, and E3 2013.
in Xbox One by Shaun McIlroy
Polygon Daily: Off Topic Polygon One (Wed 22/5)
in Off-topic by PaddyStardust
Does the PS4 Already Have the Upper Hand?
in PlayStation 4 by Amazing Spiderham
Xbox One hardware design: Back to classic.
in Xbox One by Cynn
How do you feel about the New Xbox so far?
in Xbox One by Black Knight Rebel