More than 18 minutes with 'Hitman: Absolution's' contract mode

In this nearly 19-minute-long trailer, Hitman: Absolution game director Tore Blystad and community team member Travis Barbour walk us through the intricacies of Contracts mode.

We've heard quite a bit about the game's player-driven contract mode already, but this video walks us through the process of creating those contracts. Instead of using a cumbersome editor or god mode, players have to play through a contract to create it.

Once in contract mode, players can mark a non-player character and then the game will record which way you killed the character, with which weapon and in which disguise and if you were seen. The game allows you to create up to three targets in a single contract.

Finally, the video walks us through how players can compete against one another while trying to complete a contract. Because time is also a factor in the score for contracts, the mode has an almost speed-run sensibility to it. Of course, going quickly without completing a contract correctly will damage your score as well, so there's a bit of a balancing act going on.

Hitman: Absolution releases on Nov. 20 for the PC, PS3 and Xbox 360.

More from Polygon

Destiny's beta comparison video: PS4 versus Xbox One

  • The Crew closed beta - Overview video

  • Polygon goes to Poland

  • DOTA 2 gameplay video

  • Battleborn debut trailer

Latest Discussions

Log In Sign Up

Log In Sign Up

Forgot password?

We'll email you a reset link.

If you signed up using a 3rd party account like Facebook or Twitter, please login with it instead.

Forgot password?

Try another email?

Almost done,

By becoming a registered user, you are also agreeing to our Terms and confirming that you have read our Privacy Policy.



Choose an available username to complete sign up.

In order to provide our users with a better overall experience, we ask for more information from Facebook when using it to login so that we can learn more about our audience and provide you with the best possible experience. We do not store specific user data and the sharing of it is not required to login with Facebook.