Guacamelee, the luchador-inspired melee brawler heading to PlayStation 3 and PlayStation Vita next year, was playable at PAX Prime's last week, and Polygon spoke with the developers at DrinkBox studios about the game and its cross-play features.
Guacamelee, the luchador-inspired brawler heading to PlayStation 3 and PlayStation Vita next year, was playable at PAX Prime's Indie Megabooth last week. Polygon spoke with the developers at DrinkBox Studios about the game and the cross-play features that offer an experience similar to the Wii U by allowing the game to be played simultaneously on both systems.
As the developers played through a level that takes place about an hour into the campaign, they highlighted the game's cross-control feature, a dual screen option like the Wii U's GamePad. While using the Vita as a controller, a real-time map of the environment appears on the Vita's screen, revealing not just the layout, but hidden items as well.
"People who are playing just on PS3 can always pause the game at any time and view the mini-map, but the convenience that the Vita adds is that you don't have to pause the game," DrinkBox's Graham Smith said. "You can always look down and see what blocking doors are there, and what powers you need to get through those doors, or you can see the treasure chests that are nearby."
The cross-play framework will also allow players to save their games to the cloud and pick up where they left off on either system.
Earlier this year, Polygon reviewed Tales From Space: Mutant Blobs Attack, a DrinkBox game that launched alongside the Vita, which does an admirable job of filling the gap between console and mobile titles.
DrinkBox is aiming for an early 2013 release for Guacamelee for PS3 and Vita on the PlayStation Network. You can check out a gallery of screenshots, as well as footage from the PAX Prime show floor in our interview with Graham Smith, below.