More Dragon Quest games heading to mobile, including the original, very soon

The Dragon Quest series will continue to migrate to mobile with the release of the original game in September, executive producer Yuu Miyake and mobile producer Noriyoshi Fujimoto said during a translated interview at PAX Prime today. "We are planning to release in the first part of September the first Dragon Quest," Fujimoto said. "We're hoping to release [Dragon Quest] 2 and 3 in order in a period of two or three months, in a short span. We're planning to release subsequent numbered [games] — whatever is left — we hope to release that in order as well." The first Dragon Quest game, known as Dragon Warrior in the U.S., will be a "revamped version." Dragon Quest 8: Journey of the Cursed King hit iOS in May, while Dragon Quest 4: Chapters of the Chosen was released earlier this month....

Super Meat Boy Forever is an endless platformer, not a little 'throwaway game'

Team Meat's mysterious new project, first revealed as A Voyeur for September, is actually an auto-runner called Super Meat Boy Forever that follows in the steps of its classic Super Meat Boy series, co-founder Tommy Refenes told Polygon today at PAX. The game features a the titular meat man himself as he dashes through levels. Along the way, players avoid saws and hop over gaps by touching the game's screen. Precision control exists in the game through a new ducking mechanic; when you're in the air and you duck, you also fall more quickly to land on different platforms. "It's not a little iOS throwaway game," Refenes said. "We want to do a full-fledged game. "There's a certain flavor to iOS games where it's just enough and there's not a real complete, cohesive experience. [Super Meat...

Top Hearthstone player joins Blizzard to help work on the game

Blizzard has hired a top competitive Hearthstone player as an associate designer on the game. Ryan 'Realz' Masterson announced on Twitter that he is joining the company. Masterson is a top competitive player of the virtual card game, as well as Magic The Gathering, and a noted Twitch streamer. Hot Off The Press - I have accepted a position as Associate Game Designer (Hearthstone) with Blizzard Entertainment. A new chapter begins... — Ryan Masterson (@Realz_HS) August 27, 2014 "This is a truly exciting opportunity for me," stated Masterson on a Reddit post. "I hope my association with the continuing development of Hearthstone will serve to comfort fellow ladder grinders, competitors, and players at large that one of us is behind the scenes looking out for the interests of...

Can video games teach us to be better people?

At school, I learned about crop rotation, algebra and the Holy Ghost. But there was never a class on how to behave like a decent human being.Perhaps the makers of curricula in 1970s England trusted in parents or the playground to teach children how to be fully emotional and social beings. Judging by the number of arseholes churned out by the system, then as now, they were sorely mistaken. Social and emotional learning (SEL) is the idea that education can usefully teach people how to deal with one another, and how to navigate our complex human mazes. I did not know words like empathy or rapport When I left school I thought 'concord' was just a very fast airplane. I did not know words like 'empathy' or 'rapport' but I knew how to say, "fuck off pal," in a manner hinting at impending...

You can now play BioShock on iOS for $14.99

BioShock is now available on select iOS devices for $14.99, publisher 2K Games announced today. The shooter from Irrational Games debuted in 2007 on Windows PC and Xbox 360, and was released on PlayStation 3 in 2008 and on Mac in 2009. The iOS port was developed by 2K China, which also handled last year's well-received mobile version of XCOM: Enemy Unknown. It offers touch controls, and includes full support for Bluetooth gamepads as well as Apple's Made for iPhone (MFi) program. BioShock on iOS is a universal app, and will work on iPad Air, iPad Mini 2, iPad 4, iPhone 5S, iPhone 5C and iPhone 5, but not earlier devices. New to the game on iOS is a profile that tracks statistics and allows players to compare themselves to others on a leaderboard. The title also comes with an art book,...

Spacecom is 4X strategy, but fast and made for multiplayer

Space strategy games, often referred to as 4X games, can be extremely satisfying. But they can also take weeks out of your life. Not so with Spacecom. The upcoming PC, Mac and Linux game thrives on multiplayer, meaning that up to six players can duke it out in the hard vacuum of space in under an hour. The game is also clearly designed with tablet play in mind. Ben Kuchera joins Charlie Hall for an Overview. If you like what you see, grab one of the beta codes in the comments below and keep an eye out for another batch, coming to Polygon's Facebook page later today. The team at Spacecom is also running a tournament at this time.

Breach & Clear: Deadline is PC exclusive and full of zombies

The next iteration of Breach & Clear will be PC exclusive. Called Breach & Clear: Deadine, the top-down tactical shooter will introduce zombies, hero units and other additional features while making the shift from turn-based to real-time action. Breach & Clear began life as a strategy game on iOS. Since then it's moved to PC through Steam's Greenlight platform. The game is a collaboration between Mighty Rabbit and Kentucky-based Gun Media, which was founded by Wes Keltner. Deadline will be published by Gambitious and Devolver Digital. Keltner says that the original Breach & Clear app launched in the number two slot on iOS and has since gained half a million players. The behind-the-scenes video features alpha footage, as well as a conversation with the game's composer. Last year...

The Walking Dead Season 2 Finale review: can't go home again

The Walking Dead Season 2 Finale has all of the ingredients necessary to pull together an explosive ending. After a second season of dramatic highs and crushing lows, I still felt a strong connection to protagonist Clementine. I've been with her through so much, and I was invested in seeing where she ends her journey (for now, at least). Yet at the end, I was left feeling more empty than anything else. The Walking Dead's Season 2 finale is about as inconsistent as the season as a whole has been. It never stops striving for the depth and emotional impact of the first season, but it also never quite lives up to its own legacy. (Editor's Note: If you haven't played any of The Walking Dead Season 2 and are concerned about spoilers about the direction of this season, it may be best to...

Google cleans up Google Play store, removes dozens of Swing Copters clones

When Flappy Bird creator Dong Nguyen released his latest game Swing Copters on the Google Play store on Thursday, it hit alongside dozens of clones that had already flooded the Android app store. Today, the Google Play store looks vastly different, with nary a Swing Copters clone in sight. Dozens of developers jumped at the opportunity to capitalize on Nguyen's success with Flappy Bird — and the presumed popularity of Swing Copters — by uploading apps with names like Swinging Copter, Swing Copters Game, Swing Copters Free, Copters Swing and Swing Copters 2. Some were released by developers named Dong's Entertainment and Nguyen Ha Dong, an apparent attempt to further confuse Android users looking for Nguyen's app. This is what the Google Play store looked like earlier this week. I...

A guided tour of the 1 KB hard drive built inside Minecraft

You see a lot of crazy stuff built in Minecraft. With tens of millions of copies sold, the game has spawned a closet industry of builders, hackers and tinkerers. Minecraft communities have reconstructed the mines of Moria. They've placed a steampunk city atop a giant tortoise. Minecraft is even being used to teach. The possibilities inside Minecraft seem endless. One user, Cody Littley, went a step further recently. He made a hard drive inside Minecraft. Without any third-party crafting aides, he built one kilobyte of read-write storage. He joined me for a guided tour.

Legend of Grimrock 2 now in beta, iOS port of first game shown

Almost Human's island-based dungeon crawler Legend of Grimrock 2 is now in a closed beta, the developer announced today, and in the hands of a select group of players. Legend of Grimrock 2 is somewhat larger than its predecessor, Almost Human co-founders Juho Salila and Petri Häkkinen said in an update — about 25 percent larger. And although the game has been playable from beginning to end for some time, they say, there's still plenty of work to be done to polish and improve upon the game. The developer didn't provide an updated release window for the game, but did provide the above teaser trailer for Legend of Grimrock 2. Almost Human also showed off a shot of the iOS version of the original Legend of Grimrock running on an iPad. "A friend of us and a coder extraordinaire, Juha...

Assassin's Creed Memories is available for iOS now

Assassin's Creed Memories, a free-to-play mobile spin-off title from Ubisoft's Assassin Creed series focusing on card battles, is available for iPad, iPhone and iPod Touch today via the App Store. Assassin's Creed Memories explores Renaissance Italy and Colonial America and adds new periods such as feudal Japan and imperial Mongolia. Players travel through time and collect cards while engaging in missions to hunt boss targets. Stats are boosted through the use of weapon or armor cards, while ally cards summon special characters to assist in combat. Multiplayer is available in the form of 20 vs. 20 player guild battles; participants build combos and choose their strongest to engage in front-line battles. The game is a collaboration between free-to-play mobile game developer PlayNext...

Swing Copters, clones and the dismal failure of the 'open' app store

This morning I went to install Swing Copters, Dong Nguyen's latest iOS game, and the follow-up to Flappy Bird. I put the words "swing copters" into the search field on my iPhone, and the first hit was Tube Revenge - Swing Copters.This is how quickly individuals and companies now jump on games they want to clone. The idea is to get their version of the game out as soon as possible, and then try to piggyback on the success of the "real" game. They just need to backwards engineer something that looks a tiny bit like it, get the name close, and then release their product. If enough people are confused, the revenue from ads or even in-app purchases apparently makes it worth it. It's worse on other platforms. Hey @GooglePlay, you are a part of the problem. —...

Clementine will make a stand as The Walking Dead Season Two closes next week

The fifth and final episode of The Walking Dead Season Two, No Going Back, will launch next week, developer Telltale Games announced today. No Going Back will be available for Mac, PlayStation 3, PlayStation Vita and Windows PC on Aug. 26, Xbox 360 on Aug. 27 and for iOS on Aug. 28. The announcement was made alongside the release of the season's final trailer, which chronicles the emotional journey of protagonist Clementine and asks players to reflect on the choices they've made for her character. Be warned, the trailer is packed with spoilers for previous episodes in both seasons of Telltale's episodic drama — so you may want to hold off watching until you're all caught up — and includes an all-new scene created specifically for the trailer. The Walking Dead: Season Two episodes are...

With Han Solo, Leia and Chewie, Star Wars Commander is bringing back the force

On average, a Star Wars video game has been released once every 60 days for the past 30 years.Wikipedia lists about 180 games and full expansions stretching back to the early 1980s, for arcade, console, PC and mobile. That number only covers officially sanctioned titles and doesn't include pinball games or Flash titles. There's a new one out today, called Star Wars Commander. Like many before, its reputation and success will likely be built on its ability to deliver a solid and fun experience while evoking a fictional universe that, for decades, has held a particularly prominent place in popular culture. Although there have been exceptions, Star Wars games are rarely noted for innovation in gameplay. It's been a year since Star Wars' owner Disney shut down LucasArts and began...

Hearthstone: Curse of Naxxramas' Frostwyrm Lair embarrassed us in front of you

Never in my life have I felt more alone than I did facing off against the final two bosses in Hearthstone: Curse of Naxxramas.Mainly because, well, I was alone. Phil's on vacation, and his timing could not be worse. But there's also something about the nature of those final two bosses that instills a feeling of isolation within you. Like, for instance, boss number one, who only permits you to have two minions on the board at any given time. And then there's Kel'Thuzad, whose infinite supply of ice magic will freeze you until dead, like you're on some sort of solitary Antarctic expedition. There's a lot of failure in the Overview video posted above — but there's a little bit of hope in there, too. And sometimes, a little bit of hope is all you need. Also, a well-timed Divine Spirit draw...
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