Dwarf Fortress will crush your CPU because creating history is hard

Like much of the collection at New York's Museum of Modern Art, Dwarf Fortress is a baffling, inscrutable mess. But with proper interpretation, even the most intimidating forms can provide for moments of admiration. Polygon sat down with one of the creators of Dwarf Fortress, Tarn Adams, to talk about his work. We wanted to take just a piece of the whole — world creation — and unpack it. To make it digestible. And in the process we found a whole new respect for the game. The opening cinematic of Dwarf Fortress. I met a traveller Dwarf Fortress has been made over the last decade by Tarn and his brother Zach. Version .40 was just released a few weeks ago and the focus of the game is, as it has always been, enabling players to lead a small colony of dwarves in building a fortress. But...

Kickstarter suspends Ex-STALKER devs' Areal campaign, West Games turns to direct funding

Areal, the game pitched as a colorful, open-world post-apocalyptic adventure from "senior ex-S.T.A.L.K.E.R. developers," found success on Kickstarter, but now the project has been suspended and all pledges have been canceled. According to a message sent to Kickstarter backers today, "A review of the project uncovered evidence that it broke Kickstarter's rules." Now the developer has turned to direct funding through its own website in an effort to finance Areal. The suspension of Areal's Kickstarter hit with less than 48 hours to go in its fundraising campaign. The developer, West Games, had raised nearly $65,000, well beyond its original $50,000 fundraising goal. Kickstarter doesn't disclose why it suspends campaigns, but said it will take such action if campaigns misrepresent or...

Find out which experimental games excite Korean devs

Note: A few frames of the above video are not suitable for work. A group of Korean game developers were inspired by GDC's Experimental Gameplay Workshop to host their own curated games exhibition. The festival, called Out of Index, opened for submissions June 22nd and just a short month later the games were demonstrated at a small party in South Korea. "People say ‘There is nothing new under the sun,'" reads OOI's mission statement. "Does that mean there wouldn't be any new grammar [of gameplay] then? No! "We would like to inspire new energy to the Korean game industry through various experimentation [sic]." The showcase featured 14 games, including Western games like David OReilly's Mountain. Check out the video for the highlights. You can find information, including videos, about...

Here's a first-person shooter with a difference

Lovely Planet doesn't look or sound like your average first-person shooter. Gone are the agonized groans of mechanized death, the gore-splattered cobbles, the clanking rattle of chainsaw-against-bone. In their stead, a bouncy, pastel world of psychedelic loon where you jump and float, letting loose with a gun that is more cupid's arrow than autocannon. Developed by QuickTequila, it's due out on Steam on July 31. "Lovely Planet hopes to translate the old formula into a version of its own," according to a QuickTequila statement. "It's the most authentic first person shooter experience; a game of jumping and shooting."

The International Dota 2 championship Grand Finals begin today - here's how to watch

After months of qualifiers, single-match play, and multiple brackets, Valve's The International 4 world championship of Dota 2 ends today with the Grand Finals between Chinese teams ViCi Gaming and Newbee. Unlike the rest of this weekend's main event, the finals are a best of five series — the first team to take three wins takes home first place, and a more than $5 million USD purse. Luckily, there are a number of ways to watch today's match. The TI4 Grand Finals are being broadcast live on ESPN3 — this is available through ESPN's web player if you have a valid cable television subscription, and is also live on any of their many live apps, including the ones on Xbox One and Xbox 360. You can also watch all Dota 2 finals coverage on Twitch, at Even better, if...

Nostalgia is a powerful drug: How is growing beyond a back catalog

Let’s say that you’re trying to play Dungeon Keeper, a game that came out in 1997. That piece of software was designed to work with a version of Windows that is seven generations old. There’s no earthly reason it should play on a modern computer. And yet there are people out there who can make it work. Scattered across the internet, devoted fan bases secret that kind of information away. One team in Poland is constantly reaching out to these communities and soliciting their rarified knowledge, collecting and digesting their expertise so that other gamers don’t have to. All in the quest to automate the process, so that older games can be played just like new ones; with a single click. "If someone is in the community for a game that was released 15 years ago," says Magda Oracz-Chomiuk,...
Top Games
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    • Platforms: Win, 360, PS3, Wii U, PS4, Xbox One
    • Publisher: Ubisoft
    • Developer: Ubisoft Montreal
    • Release Date: 2014-05-27
  • Destiny
    • Platforms: PS3, 360, PS4, Xbox One
    • Publisher: Activision
    • Developer: Bungie
    • Release Date: 2014-09-09
  • Hearthstone: Heroes of Warcraft
    • Platforms: Mac, Win, iOS, Android
    • Publisher: Blizzard Entertainment
    • Developer: Blizzard Entertainment
    • Release Date: 2014-03-11
  • Dark Souls 2
    • Platforms: PS3, 360, Win
    • Publisher: Namco Bandai
    • Developer: From Software
    • Release Date: 2014-03-11
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Goblin Techies return to Dota at The International

The Goblin Techies hero — a mainstay of the original Dota — made its return to Dota 2 at The International 2014, yesterday a surprise selection of Evil Geniuses player Arteezy. Here's a look at the Techie in the selection screen. A special taunt for the Techies was a stretch goal for The International's fund raising campaign, one easily surpassed by record sales of The Compendium, the tournament's virtual playbook. That taunt tipped players off to the idea Techies might return, but they didn't expect to see them revealed in this way. For more on The International, see Polygon's ongoing coverage, tune in on Twitch or ESPN's WatchESPN app, and see our breakdown of how The International's prize pool compares to other payouts in major athletics.

Artist got $35K for two weeks of no work, says developer of failed Kickstarter game

The developer of a video game project that raised half a million dollars over Kickstarter and collapsed without delivering it has provided a rough accounting of where the money went. Winterkewl Games llc, said it had $415,000 to use following the 2012 Kickstarter to build Yogventures!, a game based on the popular Yogscast YouTube channel and its personalities. Roughly three-fourths of that, or $300,000 was marked for salaries for developers and artists, one of whom was paid $35,000 for two weeks that produced no work. Kris Vale, of Winterkewl Games, said the unnamed artist accepted a $35,000 contract, then two weeks into it also accepted full-time employment with LucasArts, which was unwilling to let him moonlight for Yogventures! "Because we had worked out a contract that guaranteed...

Dota 2 champs will be paid way more than Super Bowl, World Series winners

There are a number of ways to frame the size of the prize pool for The International — the world championships for Dota 2, taking place this weekend. Perhaps the best is this: The oldest major golf championship is being contested at the same time, for less money. Dota 2's combined prize pool, funded by the sale of a virtual program to fans, is $10,887,235, awarded to 14 teams comprising 5 players each. The winning team at The International 2014 will get $5,008,128. With five players to a side, that's $1,001,625.60 each. The Open Championship (known in the U.S. as the British Open) will divide $9.2 million among 156 entrants. The winner of The British Open — Rory McIlroy of Northern Ireland is the leader, by six strokes, after three rounds — will claim $1,196,055 for himself. Also...

Destiny producer rediscovers emotional 17-year-old secret on beta's launch

The production team at found a secret message coded into the executable of the original Dungeon Keeper that hasn't seen the light of day in nearly 20 years, much to the delight of Jonty Barnes, Director of Production at Bungie. Barnes stepped away from the Destiny war room late last night, on the first day of his new title's official beta, to tell Polygon how happy he was that someone had finally found it. "That is my message," Barnes confirmed via direct message on Twitter. "17 years ago. I remember writing it but have not seen it since." At 4 a.m. one day in June 1997, Barnes was putting the final touches on the classic Dungeon Keeper, a title on which he shared design credits with Peter Molyneux. Just before the master was sent off, he took a moment to stash these lines in...

QuakeCon sale on Doom, Dishonored, Elder Scrolls and more hits Steam, Green Man Gaming

Digital deals to celebrate the opening of QuakeCon are appearing in retail-land today, with Steam and Green Man Gaming offering Bethesda and id-related bargains. Steam's QuakeCon Bundle 2014 is the big daddy of today's offers, packaging together 20 games and add-ons for $99, including a bevy of all things Dishonored, Doom, Elder Scrolls, Fallout and Wolfenstein. Stand-out individual sales currently include Dishonored, down 75 percent to $4.99; The Elder Scrolls Online cut by 50 percent to $29.99 and Wolfenstein: The New Order down 25 percent to $44.99. Green Man Gaming is selling Wolfenstein: The New Order for $29.99 as well as Doom 3 for $2.49 and Doom 3 BFG Edition for $4.99, among other offers. QuakeCon 2014, the annual gathering of all things Bethesda and id Software, kicks off...

Back to Bed trailer shows the perils of sleepwalking in a world built by Salvador Dali

The launch trailer for indie studio Bedtime Gaming's puzzle adventure game Back to Bed — funded through Kickstarter last spring — shows the perils of sleepwalking in a world that looks like it was built by surrealist painted Salvador Dali. Back to Bed is slated to launch next month through Steam and for iOS and Android devices. In the game, players control a man who has fallen asleep and is now walking with his eyes closed through some very strange dangers. Players must guide him through these walking puzzles and back to his bed, where he will be safe from harm. In February, project manager Klaus Pedersen told Polygon that with financial assistance from Danish game investment company Capnova, Bedtime Gaming was able to set up its own studio and complete work on Back to Bed. The game...

Watch a multiplayer wrestling game that's part 'CatDog,' part Noby Noby Boy

Push Me Pull You, developed by indie studio House House, continues the recent renaissance of local multiplayer titles with a quirky game in which four players — sharing two bodies — wrestle for control of a ball. The four-person team at Melbourne, Australia-based House House released gameplay footage from the alpha version of Push Me Pull You today, showing off a project they've been working on since December. House House debuted the title at That Venus Patrol and Wild Rumpus Party during the 2014 Game Developers Conference. In Push Me Pull You, the two players on each team show up as the two heads of an elongated cylindrical body that can stretch and contract — think of it as CatDog meets Noby Noby Boy. The figures compete on a round court, and attempt to secure possession of a ball...

Rhythm roguelike Crypt of the Necrodancer hits Steam Early Access on July 30

Rhythm-based roguelike indie Crypt of the Necrodancer is coming to Steam Early Access on July 30, developer Ryan Clark of Brace Yourself Games told Polygon today. Crypt of the Necrodancer will be available for Linux, Mac and Windows PC. Players can purchase custom Necrodancer-themed dance pads — the same kind used to demo the game at various shows in the past year — to go with the game, as it is playable with traditionally controllers or in a manner similar to Dance Dance Revolution. In the game, players will explore dungeons in time with the music, taking out enemies with spells and attacks as they journey to recapture the heroine's heart from an evil entity. For more details on how this kind of gameplay works, check out our interview with Clark from PAX East. Additionally, Brace...

She should have never come home: the startup founder supporting Superhot

One of the reasons that the game Superhot will be made is because Martyna Borkowska came home.Borkowska should have stayed in the Netherlands where she was studying abroad. She should have found a high-paying programming job there or somewhere else in Europe. At the very least she should have gone to graduate school. Instead she came back to Lodz, the third largest city in Poland. A city so crippled by urban blight that it’s called Poland’s Detroit. "It has a stigma of being the ugliest city in Poland," she says. "You can see the difference if you go to other cities. They are all nicer." Instead she came back to Lodz to take a chance at founding her own company, called BlueBrick. It's a technology consulting firm that also doubles as an incubator. She came home to become part of a...

OlliOlli pops onto PC July 22

OlliOlli will land on Linux, Mac and Windows PC July 22, developer Roll7 announced today. The skateboarding game's PC versions will be available for $12.99 in the Humble Store, GOG and Steam and include more than 250 challenges, 120 tricks and grinds and the RAD mode that unlocks after you've mastered all challenges. OlliOlli was released last year on PlayStation Vita and is also headed to PlayStation 3 and PlayStation 4 in late July. For more on the PlayStation Vita version of the game, be sure to read Polygon's OlliOlli review.

Soul Saga development going well despite health complications, dev says

Soul Saga creator Mike Gale has recently had a few health problems, but the game is still "moving along great," according to a recent post on Kickstarter. Soul Saga is a Japanese role-playing game-inspired title that borrows elements from the likes of Final Fantasy, Breath of Fire and Suikoden. It's slated for launch this year. "My personal health took a dip a few months ago when I became bed ridden from a ruptured disc in my spine," Gale wrote. "I have barely been able to walk, and unable to sit for about three months now. The doctor says I will probably need surgery. "But don't worry, I won't do something like that until Soul Saga is done. I want to make sure I get a good game to you as soon as possible. I've acquired a laptop so I can work from bed since I can't sit at my normal...

The Wolf Among Us episode five: Cry Wolf review: bark at the moon

We're trying something new with episodic reviews on Polygon. What follows of something of a hybrid between recap and review and, as such, should not be read by anybody worried about spoilers. You've been warned. The trick to enjoying The Wolf Among Us is letting go of expectation. After completing Cry Wolf, the final episode of this (first? only?) season of Telltale's take on Fables, I was left with a feeling I've become well acquainted with while reviewing this series: Stunned, confused and more than a little delighted. The first expectation that Cry Wolf turned on its head was that this was a whodunnit, a story of the reformed Big Bad Wolf Bigby finding out who was killing off citizens of Fabletown. Since this secret sub-borough of New York City is home to storybook...

Darksiders could be headed to Linux (update)

Darksiders could be on its way to Linux, if an image posted to the series' official Facebook page today is any indication. The screenshot below, which includes the words "Darksiders Linux" in the title bar, was posted alongside a comment that reads, "From our labs!" Developed at Vigil Games, Darksiders was released in 2010 for PlayStation 3, Xbox 360 and Windows PC. It's currently available for $19.99 on Steam. THQ, the game's original publisher, declared bankruptcy in December 2012, and Nordic Games acquired the Darksiders franchise and more in April 2013. Earlier this year, Nordic brought Darksiders 2 back to the European Wii U eShop. "The reason to bring it back is that we love Darksiders and some of us are also big fans of Nintendo and their games," business and product...

Gods Will Be Watching gameplay video - Bad choices galore

In Gods Will Be Watching, you're forced to make difficult decisions to resolve nearly impossible situations. Take, for instance, the punishing first level: You're tasked with maintaining stability in a hostage situation, keeping encroaching soldiers at bay while tending to the emotional stability of your captives. If that sounds like a breeze, check out the gameplay video above, in which we fail to even come close to accomplishing this task not once, but twice. Gods Will Be Watching launches on Steam on July 24 for Windows PCs, Mac and Linux.
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