Pigeon dating sim Hatoful Boyfriend delayed to Sept. 4

Players eager to learn what it's like to date a pigeon will have to wait a little longer. Mediatonic's remake of pigeon dating simulator Hatoful Boyfriend has been delayed to Sept. 4, publisher Devolver Digital announced today via Twitter. The title — originally slated to launch this Thursday, Aug. 21 —is an upscaled HD remake of the 2011 original by manga artist Hato Moa. In Hatoful Boyfriend, players are the last human woman in the world and enroll in a high school for pigeons, searching the campus for their one true love. Mediatonic's version will also includes a new scenario and ending designed by original creator Moa. Hatoful Boyfriend will be available for Windows PC, Mac and Linux and is currently available for pre-order through Steam. Hatoful Boyfriend has been delayed...

Super Meat Boy creators tease their next project, a 'live action stealth game'

Team Meat will show off its next game, titled A Voyeur for September, at the Indie Megabooth at PAX later this month. Today, the developer of Super Meat Boy started teasing that new project, which it describes as "a new live action stealth game." The teaser for A Voyeur for September consists of grainy live-action footage, including shots of someone peering into a house and black and white vignettes of flora and fauna. Team Meat is also working on Mew-Genics, a cat-breeding sim. That project has been put on hold, however, while Team Meat devotes time to another project, presumably A Voyeur for September. One half of Team Meat, Edmund McMillen, is also working on The Binding of Isaac: Rebirth. A listing for A Voyeur for September indicates a release on Android, iOS, Linux, Mac and...

Enemy Starfighter's new trailer is frakking intense

The return of the flight sim genre keeps rolling along with the announcement that Enemy Starfighter will be playable at this year's PAX Prime. In Enemy Starfighter the player takes the role of the pilot of an elite fighter craft and the leader of a larger reconnaissance task force. The goal is to jump into systems, perform surgical strikes to cripple their defences, and pave the way for a larger invasion force. No release date has yet been set. Enemy Starfighter is a game in production by Marauder Interactive, a small studio led by Mike Tipul. Tipul is a veteran of Pandemic Studios (Full Spectrum Warrior 2, The Saboteur) and Bungie, where he was responsible for the space combat mission in Halo Reach. The PAX build will feature full Oculus DK2 support. The PAX trailer seems to be...

Max Gentlemen, a game inspired by penis pill spam emails, arrives this week

Organ Trail creator The Men Who Wear Many Hats will release its free, "old timey arcade action" game called Max Gentlemen on Aug. 21 for mobile devices and PC, the developer recently announced. The game was funded via Kickstarter last year. Although the core experience is free, players can choose to purchase extra characters and levels. It also offers cross-platform local multiplayer to compete against friends. In Max Gentlemen, players will collect and stack hats in a Victorian-era world, mixed with "the over-the-top, pile-drive-your-mom aesthetics of professional wrestling." "When you drink a beer, a hat will fly upon your head, because you deserve it (for being so manly)," the game's description reads. Max Gentlemen was inspired by a spam email for penis pills received by a member...

War Thunder in development for PS4's Project Morpheus

Gaijin Entertainment's War Thunder is in development for the still not-quite-real Project Morpheus PlayStation 4 virtual reality kit, the developer announced this week. The end result, the developers say, will be a game with stereoscopic 3D battles and a 360 degree panoramic view of the battlefield. WWII free-to-play massively multiplayer online game War Thunder has about 8 million players across Linux, Mac, PC and PS4. Check out their latest, Gamescom, trailer below.

Defense Grid 2 hits Sept. 23

Tower defense title Defense Grid 2 will launch on Sept. 23 for Linux, Mac, PlayStation 4, Windows PC and Xbox One, developer Hidden Path Entertainment announced today. The game will be downloadable through the PlayStation Store, Steam and the Xbox Games Store. Currently, pre-orders are available through Steam. Steam pre-orders net buyers 10 percent off the game, as well as immediate access to the in-progress Windows PC beta. Hidden Path has promised to add more incentives as more players pre-order, such as a free copy of the original 2008 Defense Grid: The Awakening's Containment expansion and an art book featuring designs from the game. Polygon spent some time with Hidden Path during the development of Defense Grid 2. Check out our series of features chronicling the game's...
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    • Publisher: Activision
    • Developer: Bungie
    • Release Date: 2014-09-09
  • Hearthstone: Heroes of Warcraft
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    • Publisher: Blizzard Entertainment
    • Developer: Blizzard Entertainment
    • Release Date: 2014-03-11
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Here's how The Binding of Isaac: Rebirth is coming along

Development on The Binding of Isaac: Rebirth, a remake of the original 2011 flash game The Binding of Isaac, is still in the thick of things, with designer Edmund McMillen sharing a new video of the title in its final state on his official website. As well as announcing the addition of round worm enemies, McMillen stated that the shared video is "basically what you will be getting on release." He noted that developers still need to implement some sound effects and make a few visual tweaks. Other than that, McMillen hinted that the game's launch is not that far around the corner. "The closer we get to release the less I want to spoil," he wrote. The Binding of Isaac: Rebirth is in development with Nicalis, with design supervision from McMillen. The game is set to launch later this...

Depression Quest launches in spite of high-profile suicide and online threats

Depression Quest, a game created by Zoe Quinn, was released on Steam a few days ago. It just so happened to be the same day that actor Robin Williams took his own life. The decision to release that day was difficult for Quinn. She wrote at length on her personal blog about the decision to launch the game, the decision to make it free and about how threats and harassment influenced her design.Depression Quest is a text-based role-playing game, written in a simple yet versatile software tool called Twine. It puts the player in the role of a person suffering from severe depression. Polygon's Colin Campbell has written about Depression Quest before, placing it among a new breed of empathy games, a kind of gameplay experience that goes beyond the well trod fantasy and science fiction tropes,...

A game about a goat has sold almost one million copies

Until this year, Swedish game developer Coffee Stain Studios was best known for its first-person shooter tower defense games Sanctum and Sanctum 2. In April 2014, it became a studio best known for goats. The studio released the third-person perspective goat simulation game, titled Goat Simulator, on April 1. Within 10 minutes of the game going on sale, the studio recouped its development costs. Within four months, the game generated more revenue than all of Coffee Stain's games over the last four years combined. To date, the game has sold almost a million copies. "It was crazy," said Coffee Stains Studio game designer Armin Ibrisagic, who spoke at GDC Europe today. "We didn't really know if we would make back the money we invested. Before Goat Simulator, we had a year left of money....

A quick history of Source 2, the possibly released engine that may power Half-Life 3

It appeared as if Valve had soft-launched the Source 2 engine in a recent update to the massively popular Dota 2, but the company has yet to confirm if the game is running on the new engine, or is simply benefiting from the work being done on the new engine, or if we're just grasping at straws. "Everything in this package is a new game," wrote RoyAwesome on the Dota 2 subReddit, a user who has been collecting evidence so far. "It's all the Dota assets and code ported over to Source 2. That's why Hammer is different. That's why the console is different." "The general consensus around the Source reverse engineering community is that this is really Source 2." Would Valve just kind of release a new engine in a huge game in this manner, without telling anyone? It's possible, and the...

Crytek CEO says he withheld pay in order to save the company

Crytek came perilously close to insolvency during the past few weeks, and CEO Cevat Yerli had to take drastic measures to save the company, he said in an interview with Eurogamer. An injection of cash, the source of which Yerli was unwilling to name, has propped the company up for now. Crytek is down to 700 employees, from a high of around 900. Reorganization is still ongoing. Yerli could not comment on whether or not more studios or game properties would be up for sale in the near future. Rumors have been swirling recently that Crytek missed its payroll. Yerli says he and the management at Crytek had to make a difficult decision to withhold paychecks and tried their best to prepare the employees for some tough times. "You have two choices," Yerli said. "Either you delay payments —...

Super Win is bringing the classical age of NES back to life

Super Win The Game from Minor Key Games' co-founder J. Kyle Pittman is a hymn to all things NES.But to call it yet another exercise in childhood nostalgia would be to sell the project short. It's not just about recreating videogaming's past, so much as understanding what made those years so special and so influential on game design today. Pittman previously created You Have to Win the Game, a side-project that celebrated the very early years of PC gaming. He and brother David make up Minor Key Games, which scored a critical hit last year with Eldritch. Super Win the Game will be available Oct. 1, on Steam for Windows, Mac, and Linux priced at $12.99. Anyone who played NES games will immediately feel at home with Super Win; its colors, sounds and feel. Pittman is trying to make a game...

Watch as we stride into war atop a cave dragon in Dwarf Fortress

Dwarf Fortress is as fascinating as it is confusing, but we want to unravel its mysteries. Slaves to Armok: God of Blood Chapter 2: Dwarf Fortress, which received its first major update in two years last month, is difficult to describe and challenging to begin. The product of a team of brothers, Tarn and Zach Adams, it looks like it might have been released in the 1980s. But its graphical simplicity masks a game that can span hundreds of miles, thousands of characters and multiple races. And all of Dwarf Fortress is displayed as simple ASCII text so impressive that it's on display at New York's Museum of Modern Art. Yes, in Dwarf Fortress, you play as a dwarf and there are certainly fortresses, but that's hardly a fair description. Today, Charlie Hall will be our guide into a game so...

Did Valve just soft-launch the Source 2 engine?

Valve appears to have stealthily soft-launched the long-awaited Source 2 game engine alongside the overnight release of Workshop Tools for Dota 2, Dota modders are suggesting. Central to the theory is while Dota 2's assets remain the same in this update, the code is decidedly different — in particular, all files that would share a name with the Source engine are qualified with the number 2, including engine2.dll, vconsole2.exe, vphysics2.dll. "Everything in this package is a new game," wrote RoyAwesome on the Dota 2 subReddit, a user who has been collecting evidence so far. "It's all the Dota assets and code ported over to Source 2. That's why Hammer is different. That's why the console is different. "The general consensus around the Source reverse engineering community is that this...

Crawl gameplay video - 20 minutes of hacking, slashing and haunting

Crawl is a game best played with friends you're not especially interested in keeping. It's all about hurting your opponents, whether you're controlling grotesque monsters with a hunger for hero-blood, or a hero with a hunger for the sweet experience points nestled inside of those monsters. For a taste of the graphic conflict that can arise out of those hungers, check out the 20-minute gameplay video for Crawl posted above. Crawl launches today on Steam for PC, Mac and Linux.

Crawl is the slickest, meanest dungeon crawler you've ever played

In Crawl, you attempt to harvest your friends' blood, which you can turn into money and purchase weapons with which to stab their hideous, Lovecraftian forms.That should tell you everything you need to know about Crawl, which launches on Steam this week. It's a four-player competitive dungeon crawler, in which one player is in control of a human explorer, and the other players control the traps and monsters that populate the world. If you manage to kill the hero, you become the hero, although that reversal of fortune probably won't last especially long. It's a game where you literally live long enough to see yourself become the villain. In this Overview, Russ and I take a trip through the catacombs of Crawl, hacking and slashing our way to an uncommon victory. We also debate our...

The time has come for Wasteland 2 to repay a $3M debt

Wasteland 2 represents a swirling Doctor Who-style time tunnel, a connection between the late 1980s and today.It allows its creator, Brian Fargo, to travel back to the formative days of game design, when he and his peers believed that anything was possible, to recreate the glowing firmament when games were whatever people wanted them to be, before 'genres' and 'categories.' This was a time when the original Wasteland graced now-antique formats like Commodore 64 and Apple II. And it allows Fargo's younger self (1980s coif intact) access to the modern age, a time dreamed of by video game design pioneers of the Reagan era, when powerful computers might allow the creation of hugely complex fantasy narratives. This time tunnel is a loan bestowed by the gaming public, via the magical Tardis...

Wasteland 2 delayed, now 'likely' to launch in September

Wasteland 2 has been hit with a slight delay: The post-apocalyptic role-playing game will "likely" be available in September instead of August, creator Brian Fargo announced in a Kickstarter update last week. "It's pretty likely that we will slip into the first or second week in September due to fulfillment of the physical goods and discs," said Fargo. Physical rewards for upper-tier Kickstarter backers include a T-shirt, poster and "doomsday preparation survival kit." According to Fargo, Wasteland 2 developer InXile Entertainment will provide a concrete release date "as soon as we know it." InXile originally announced a planned release window of August 2014 back in May. The studio raised more than $2.9 million on Kickstarter in the spring of 2012 to fund the development of Wasteland...

If you've ever been too scared to make music, try Sentris

Feeling stuck is a common feeling among people trying to do something creative. Many music-makers report hitting a block and feeling like nothing they make is good enough. A lot of people give up. Developer Samantha Kalman is hoping an abstract game featuring colorful rings will help.On the surface, Sentris looks like bizarro Tetris. Peel back a layer, and it's a music-making puzzle game. Go deeper still, and it's a game that exists to invoke an emotion. Sentris tries to help the musically-inclined break through their creativity blocks and feel the joy of trying and succeeding at making something that's beautiful or weird or catchy or crazy. "It's an experimental game," Kalman told Polygon. "The goal of it from the outset has been to be something that mixes and balances both a puzzle...

Why the creator of Papers, Please is leaving the game behind for a journey in black and white

It's difficult to talk about Lucas Pope's newest game Return of the Obra Dinn without bringing up his previous title Papers, Please the acclaimed "dystopian document thriller" that swept the 2014 Independent Games Festival Awards earlier this year. But for Pope, his energy for the title is all since spent. It's time for new adventures. "People are constantly asking for a sequel to Papers, Please," Pope told Polygon. "People think I can make a game like this out of any kind of gate out there. Make one using TSA checking, or a bouncer at a club. But I've lost interest in Papers, Please. There's no fire there anymore. I couldn't make a sequel because my brain is not able to focus on that kind of project, at least right now." Even though work on Obra Dinn is under way, Pope is still...
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