Speed Run
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Xbox One, EA, Watch Dogs, Resident Evil: Revelations, Human Angle: Speed Run

Microsoft's Xbox One will offer remote play, and its second-generation Kinect will respond to users like iPhone's Siri, according to Polygon's sources. Electronic Arts will likely release most of its future games on two game engines. We now know what the box art for Xbox One games will look like. Watch Dogs fans can become in-game pedestrians through a Ubisoft contest. We reviewed the console and PC port of Resident Evil: Revelations. And our second Human Angle feature this week focuses on the queer games scene. The Xbox One can talk to you, will feature remote play EA moves toward a two game engine future Xbox One box art style unveiled with Forza Motorsport 5 Watch Dogs gives players the chance to become in-game pedestrians Resident Evil: Revelations review: secret weapon Just...
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GameStop shares fell 8.8 percent today, 17.2 percent since Xbox One announcement

Shares of GameStop closed down 8.8 percent today (from $35.20 to $32.11) and 17.2 percent since the beginning of the week (where it began at $38.76) in the wake of the Xbox One reveal. For comparison, GameStop shares closed at $25.50 on Tuesday, Feb. 19 (markets were closed on Feb. 19 for President's Day, the day before Sony unveiled the PlayStation 4). On the Friday following Sony's PlayStation 4 announcement, Feb. 22, shares closed at $24.82, a decrease of 2.7 percent. Nintendo revealed the Wii U on June 5, 2012, during E3. On that Monday, June 4, GameStop stock closed at $19.20. On Friday, June 8, it closed at $19.03, a decrease of 0.9 percent. A possible reason for this week's disproportionate decrease in GameStop's share price could be the still-uncertain future of used games on...
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Fight Night series on hold for EA Sports UFC, says EA Sports boss

Electronic Arts has put its long-running Fight Night series of boxing titles on hold while it works on the upcoming EA Sports UFC, said Andrew Wilson, head of the EA Sports label, in an interview with IGN. "Right now, a great portion of the core of the Fight Night team are actually the team that are building UFC," said Wilson. He added that EA is focusing on UFC because of its ever-growing prominence as an international sport; boxing, on the other hand, is much less popular than it used to be. "Do I see a future for Fight Night? You know, sure. But right now, UFC is where our fighting focus is," said Wilson. EA announced at E3 2012 that it had acquired the UFC license from THQ and signed a multi-year exclusive agreement with UFC to produce UFC games. Prior to that, EA released EA...
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Destiny could come to PC if it doesn't 'compromise the core experience,' senior writer says

Destiny, Halo developer Bungie's upcoming cross-platform sci-fi shooter, could make its way to PC, senior writer Eric Osborne told IGN. Destiny was announced earlier this year, and is headed to the PlayStation 3, PlayStation 4, Xbox 360 and Xbox One consoles. Bungie co-founder Jason Jones described the game as a "console shooter" at the game's reveal earlier this year, but the developer hasn't ruled out a PC version. "We haven't said yes, and we haven't said no," Osborne said. "The more platforms we take on, the more work it ultimately becomes, and what we don't want is to compromise the core experience on any platforms. We have a lot of people who play on PCs. We have a lot of appetite to build that experience. We haven't announced it yet, but we're looking forward to talking more...
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Call of Duty: Ghosts dev discusses challenges of motion capture work with dogs

One of the stars of Call of Duty: Ghosts is the player character's canine companion, and Zach Volker of developer Infinity Ward told Eurogamer that one of the studio's biggest challenges was figuring out how to motion-capture dogs for the game. The Call of Duty Dog, Colin, stole the show during Ghosts' unveiling at the Xbox One reveal event this week, and was quickly immortalized on the web with a (non-official) Twitter account, a GIF featuring some of Infinity Ward's detailed work on him and some fan-made ideas for doggie DLC. "We'd never mo-capped a dog before! Working with two-legged characters is hard enough. The session was crazy," said Volker, lead animator on Ghosts. Infinity Ward initially tried the typical mo-cap outfit, a spandex suit with markers glued onto it, but the...
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PS4 headed to Europe this year, according to an advertisement

A tweet from the official PlayStation Europe Twitter account today revealed that the PlayStation 4 will be released in the region this year. Attached to the tweet is an advertisement (pictured below) touting a console "coming in 2013" that will allow players to "push the boundaries of play" and transform them into "legends." A slide shown during the PlayStation Meeting event held in February in North America, where Sony revealed the next-gen console, indicated that the PS4 was scheduled for release during the 2013 holiday season. The advertisement posted today indicates that the console's launch this year will span more than one region. For more on the PlayStation 4's reveal, be sure to check out Polygon's coverage. Earlier this week, Microsoft revealed its next-gen console, the X...
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Grid 2 getting a single £125K special edition, includes an actual race car

The Grid 2 Mono Edition will bundle the upcoming racer, a PlayStation 3, a real-life BAC Mono supercar and a host of other perks in a single, unprecedentedly expensive package, Codemasters revealed on PlayStation Blog today. The Mono Edition — appropriately named, as only one unit will be produced and sold — will retail for £125,000; a price assumedly reached due to the package's inclusion of a 170 mph BAC Mono supercar featuring a Grid 2-themed paint job. The bundle will also secure its buyer a tour of the BAC factory, where they'll be able to customize their new ride, a Grid 2-decorated helmet, race suit, boots and gloves and a PlayStation 3. The ostentatious special edition is currently available to pre-order at Game UK. For more on Grid 2's globetrotting campaign, check out o...
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EA moves toward a two game engine future

Earlier this week Electronic Arts announced that their new sports game engine, Ignite, would be used to power nearly all of their future games. Speaking with Polygon later that day, EA Sports' Andrew Wilson said that the company is also looking to the Frostbite Engine to power most of their non-sports games. The future for EA, Wilson said, would likely be a company that creates most of their games using these two engines. Wilson also spoke with us about their decision to not show gameplay footage from Ignite during their on-stage presentation and how they hope to benefit from Microsoft's new relationship with the NFL.
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Call of Duty: Ghosts developer explains the difference between an upgraded engine and an entirely new one

The engine used to power the upcoming Call of Duty: Ghosts is an evolved version of a last-gen engine and will feature remnants of developer Infinity Ward's last engine, animation lead Zach Volker told Official PlayStation Magazine. According to Volker, developers cannot create an entirely new engine from the ground up within a two-year cycle. The result is simply a highly upgraded form of an earlier engine; however, with enough major overhauls, this upgraded engine often has little in common with its predecessor. "When we're talking about a new engine we're talking about upgrading significant systems within in that engine," he explained. "We're not talking about throwing it all away and saying we're starting from the ground up." Volker went on to describe the difficulty of making...
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Life-sized Resident Evil Nemesis bust up for pre-order for $799.95

Hollywood Collectibles have a 28-inch tall, life-sized bust of the Nemesis, a character that features in Capcom's Resident Evil franchise, on sale for $799.95. The 26-inches wide Nemesis bust is constructed from fiberglass and hand-painted. The piece is expected to ship Q3 2013, and while it is limited to 500 pieces, Hollywood Collectibles is reserving lower edition numbers for the first 100 people to order. More photos of the piece are available from the Hollywood Collectibles website. The Nemesis featured in Resident Evil 3: Nemesis for the PlayStation, which was later ported to the Dreamcast, Windows PC and Nintendo GameCube. The game is currently available to download from the PlayStation Network for the PlayStation 3 and PlayStation Portable. The Nemesis also made an appearance...
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Ragnarok Odyssey Ace coming to the US and Europe for PS3 and the Vita in Winter

Marvelous Entertainment and GungHo Online Entertainment are bringing Ragnarok Odyssey Ace to North America and Europe, respectively, for the PlayStation 3 and the PlayStation Vita this winter. The new title will feature Ragnarok Odyssey's dungeons, enemies, bosses and weapons, and cross-platform play capabilities. The game is set after the events Ragnarok Odyssey and includes a new set of story episodes, weapon customizations, a new battle system and a set of unique Ace abilities for the six classes: Sword Warrior, Mage, Assassin, Hunter, Cleric and powerful Hammersmith. According to GungHo's executive producer Kazuki Morishita, Ragnarok Odyssey Ace is both a sequel and an expansion of Ragnarok Odyssey, which launched in the U.S. in October last year. The Game Arts-developed title...
Review
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7.5

Resident Evil: Revelations review: secret weapon

Resident Evil: Revelations is a survivor. Three different Resident Evil-branded games launched in 2012, and Revelations' handheld take seemed the least likely suspect to succeed. But episodic structure and blurry graphics aside, there's very little that marked it as a handheld game. It's hard to believe that something as cool-headed and confident as Resident Evil: Revelations has come from the same company that published the messy, uneven Resident Evil 6. In its transition to consoles and PC, it's even clearer that Revelations surpasses most recent efforts in the series, despite the portable roots apparent in some of its production values. Amidst similar ambitions — a globe-trotting story, multiple playable characters, etc. — Revelations keeps its limitations in sight and...
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Counter-Strike: Global Offensive introduces community regulators with Overwatch

Valve is introducing a community regulated scheme called the Overwatch into Counter-Strike: Global Offensive, giving experienced community members the power to review and decide on disruptive behavior reports, according the official Counter-Strike blog. Via the Overwatch button, Investigators will able to view reports of disruptive behavior and give a verdict accordingly. Verdicts are Postpone; Majorly Disruptive, which is applied to cheaters; griefing falls under Minorly Disruptive; and Insufficient Evidence. A ban will be issued if investigators collectively agree that the offending player is guilty; however, a high-scoring investigator's decision has more weight than a lower-scoring investigator. Ban durations range given the "severity of the offense and the suspect's history of...
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See Dead or Alive 5 Ultimate's Jacky and Ein brawl in all-new arenas

The Dead or Alive 5 roster will expand with returning fighter Ein and Virtua Fighter's Jacky Bryant — a fighter whose sister already appears in the game — when Tecmo Koei and developer Team Ninja release Dead or Alive 5 Ultimate later this year. Today, Team Ninja released the first gameplay video of Ein and Jacky as they appear in Dead or Alive 5 Ultimate. The video also shows two new stages coming to Ultimate, Lost World and Forest, and a handful of new costumes. New outfits coming in the re-release include a fetishized police uniform for Christie, a Canadian tuxedo for Hitomi and a tasteful cardigan and skirt for Kasumi. Team Ninja offers a closer look at those in a batch of fresh screenshots. Tecmo Koei previously announced the addition of Ninja Gaiden's Momiji to the Dead or...
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Divekick adds Seth 'S-Kill' Killian to roster as its final boss

Seth "S-Kill" Killian, fighting game expert, former special advisor at Capcom and now producer at Sony Santa Monica Studio, has joined the increasingly bizarre cast of parody fighting game Divekick. Featuring Killian's signature cross handed style, S-Kill will appear as the final boss of the game's story mode. He's also playable, with a unique set of moves. S-Kill can teleport — much like the Seth of Street Fighter 4 — instead of jumping before his divekicks and has the ability to parry. S-Kill is a challenging character to play, as we learned during some hands-on time with Divekick last week (while playing against the real-life Seth Killian). While we'd never beat Killian in a fair fight in any other game, Killian seemed to be at something of a disadvantage while playing as...
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