This probably has no impact on Uncharted 4 or any future projects. Seeing as how the sole project he worked on (i guess as far as we know) at ND was Last of Us, he was probably helping with the conversion to PS4, and now that work is probably done he decided to do something else. He’s kinda still working for Sony anyway, since Giant Sparrow has two more games to make with Santa Monica and XDev.
Very off topic, but now I really want a next-gen Dark Cloud game…
After playing AC3 on PS3, I dread playing an AC game on it again. I am so glad it’s on PS4. Sure, it doesn’t look “next-gen,” but whatever, it didn’t run like garbage. I can’t imagine how it plays on PS3/360. That’s more important to me.
For me it’s just that, at least on PS3 because that was my main console, Borderlands never ran that well, and even the worst running games on PS4 run better than a lot of stuff on PS3. I played DmC, since it was free on PS+, a few weeks ago, and my god, i could barely stand seeing the constant framerate dropping. The PS4 has just made that stuff more noticeable than it was before. If Borderlands really ran well before, I wouldn’t be as hesitant as I am.
I’m not saying i wouldn’t go back, I have my PS3 still out for things like Wolf Among Us and Walking Dead, I’m just saying that Borderlands doesn’t have a great track record of running well on that hardware, and especially after playing stuff on PS4 that runs smoothly pretty much all the time, I, personally, don’t want to go back to dealing with it’s problems on PS3.
I’d be more interested in this…if it were coming to current-gen. Not because of some elite “I only play stuff on the newest hardware.” but because, honestly, Borderlands never ran that well on PS3, which is where i played them, and i really don’t want to go through that again. This seems like the Arkham Origins of Borderlands, a stop-gap to keep interest while Gearbox (or someone else) works on a full PS4/Xbone Borderlands 3. Or it’ll just come out on PS4/XBone a year later with some DLC added in. Either way. I guess that’s a cynical way to look at it, but that’s the way the industry’s going, as proven by Tomb Raider and Last of Us current-gen ports.
O, and before any PC people get all high and mighty, blaming me because i didn’t create more saves, sorry that i assumed that a game would auto-create saves like EVERY OTHER GAME.
Maybe i’ll be ready to play Last Light again by the time this comes out.
(Last Light rant incoming)
Started playing it a few weeks ago after getting it on PS+. Finished the Big Momma fight a few days ago, had done like 10 chapters that day, and the PS3 froze. “No big deal,” I thought, since it’s happened before on other games, and I was done for the night anyway. Turn it on the next day, and it’s acting like i never played it before, giving me all the cutscenes before even getting to the main menu, and starting on New Game instead of Continue. I look in the save files, and there’s no Last Light save, just a corrupt file from when it froze. “No big deal,” i thought again, because i had my saves backed up on PS+ save cloud. Download the save, start the game again, and it loads to where i was the day before i had done the 10 chapters, at the Theater level. And there went all my motivation to play it. Thanks PC ports for not implementing a checkpoint save system and only relying on player made saves!