Maybe not as edgy as you may like, but there is an interactive erotica service out there
Or how about number 14, asserting that because most gaming studios are comprised mostly of men, that they will, as a result of that gender composition, cater to men as a target audience?
I’ll just stick to this one for now, because I agree with you on your first point (although that doesn’t disqualify the entire article), but there are more things than just “men make (and only make) manly games.” I think the primary factor is that games tend to be marketed towards males, and there seems to be a social bias that games are for males (which is no doubt at least partly a result of marketing), which has the power to keep the market mostly male. So yes, developers make games for males primarily because of the market being mostly male, but I think the people to blame are the marketers, not the largely untapped female market.
The thing is that the group that might like to get involved in a medium might be encouraged not to due to negative forces within the industry. It’s a self sustaining problem, and one of the few ways to make progress on it is to make more people aware, hence the point of this article
I think it’s pretty easy to get an Android app onto PlayStation Mobile. That’s probably the most feasible route
Someone should organize a game jam four Flappy Bird clones. Whoever can post the most on the Play Store in a night gets $100
Mobile games would probably add 250,000 games though
What about mobile? It’s weird to me that they would count Deus Ex: Human Revolution as a game, but not The Fall
According to the article, browser based games will be accepted. I’m also wondering about game jam games and demos
You could probably side-load Pocket Edition.
Polygon published a feature piece on Bungie a while back, and in it it said that it irked other members of the team that Marty was the famous one.
“One of the things that I think really gets [Bungie co-founder] Jason Jones’s goat sometimes is that there is still one person who can make a contribution that’s outsized, and that’s Marty O’Donnell,” Chris Butcher tells us. “There’s only one composer.”
That doesn’t really seem like a good reason, but it was likely part of it
It doesn’t take a rocket scientist to realize that you make a more enjoyable game when you focus on enjoyability that you would when you focus on combating the ‘ism’ du jour.
How many games can you name that are primarily about making a social statement? Being able to make a good game and being able to make it represent people well are not mutually exclusive. You can do both
I went to Crane’s first. Snow checked up the Dum’s place on her own, so I didn’t even go there. I think the bar scene is the only place where players of all the branches get the same experience
It’d be kinda annoying to not have separate comment sections, though
Yeah, looks a little like Gumby in that first shot.
The dude took down a dog with his bare hands. How is this possible?!
The violence is really meant to serve the narrative. I think most gaming outlets know this, and pixel violence, however gruesome it may be, is not the thing most non-gamers think of when they hear the term “video game violence.”
Yeah, excuse my ignorance, but has that been a thing ever before? Give her real boots, not some things that could break her legs every time she lands wrong
Kinda in the same range as you.
Athlon X4 640
ATI Radeon 5770
People can say whatever they want about the actual box, but in the end, it comes down to the games. It looks like Amazon is picking up some good talent, so until we see some of the fruits of that labor, the jury is still out
A lot of games don’t use violence as a main mechanic, though. Most puzzle games, adventure games, racing games, platforming games, and mobile games don’t use violence a lot. There are a lot of games that do use violence because it is a good way of representing conflict, but nonviolent games are not untrodden territory
There is a way to make it so you have to put your Google password in to buy something on the store
But then, one can argue that video games aren’t all games in the traditional sense. I think that the term “video game” has evolved to mean something different with things like adventure games and so-called “walking simulators”still fitting in too that category
I agree about Bioshock. Waking around, observing the oddities of the world and finding Voxophones was the best part of the game, and three shooting bits just seemed like plot-less hiccups
The trouble comes because the term “interactive media” isn’t a popular phase, but “video game” is. Polygon is a self-described game site and yet they cover all interactive media, just as Gaynor and his crew are game designers
But it’s made by game developers, covered by game journalists, and sold on game platforms. Whether or not you want to call it a game is obviously your choice, but whenever someone denies that it’s a game, it seems like they’re just nitpicking. If you don’t want to call it a game, you’re better off trying to popularize a new term that more accurately describes all interactive media, and not just criticizing something that doesn’t fall within your definition.