Writer, work for a talent-led media company.
Yeah mobile game pricing still seems a little messed up. On the one hand I see being able to play on the go as a premium but on the other paying the same amount for a game that is technically speaking not really on par with a console game, isn’t going to be viewed on a big screen etc doesn’t quite seem right.
Really hope these come to the EU…!
Most excellent – but what are you doing buying them…
I’ve owned plenty of handhelds and although it took the Vita a while to get going, relatively speaking (adjusting for technological and creative advancements etc) it’s definitely the best hand-held I’ve ever had too, especially with the recent burst of great indie dev support.
Yeah if you have the choice DEFINITELY play the Vita version, it’s not just the extra content but a few added gameplay/battle system mechanics, new cutscenes, music, it’s actually crazy how many little tweaks there are.
Come and hang out!
Last Light was absolutely brilliant, can’t wait to see what this studio comes up with next. So atmospheric, believable and compelling characters, fantastic pacing and non-too-frustrating gunplay…bring it on!
I so badly want this to be good.
Judging from what I played at Rezzed this weekend no-one has anything to worry about.
Just had a go at Rezzed. It’s brutally difficult but fun as hell, going to be a keeper!
Not sure I’ve ever read (all of) such a consistently intelligent and prolific comments thread! Was kind of sad when they stopped and it became my turn.
I know it’s hard to tell over text but I’m genuinely not being sarcastic.
Good point, there’s theoretically no reason why metal armour would constrict a mage – my guess is as above due to in-game balance and purely cosmetic/aesthetic tropes/archetypes. I.e. traditionally magic was the pursuit of the wise/intelligent and therefore largely ‘academic’ hence the robes, although as with the modern day military being responsible for the R&D that usually informs consumer tech, it stands to reason a lot of magic would have been developed for military purposes first – and therefore has just as much business shooting out of plate-mail on the front-lines as it does in flowing robes in a dank cellar.
This game (and mage!) sounds like it’s fighting a good fight. I love it when devs really try and mix up a pre-conceived gameplay notion into something with genuinely interesting/unique mechanics. If they pull this off it could finally be fun playing as a mage again – and really, a magik user should be the most bad-ass avatar going.
The game definitely isn’t perfect and could do with a whole lot more infrastructure but i’ll be damned if I can stop jumping back in for two minutes of fun.
Played the absolute scheiße out of this game since release day! It’s brutal and the games are so rapid fire but it’s just fun as hell. Vlambeer have totally nailed the whole pick up and play, 30 seconds of fun deal.
I’m absolutely loving all this indie goodness x VITA news…HUZZAH! Goodness the game looks promising.
Great initiative, can’t wait to get my eyes on it. Brave move from Sony that I’m sure will pay off, great first choice of content too.