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I don’t play local multiplayer games very often these days but when I do they’re usually a lot of fun. I prefer having the option of online multiplayer but I think having both local and multiplayer in a game is fairly important. The game can be played with friends all over the world at times convenient to us and for the times when there two or more gathered, the game can be enjoyed by everyone there instead of taking turns with everyone else watching.
I’m pretty disappointed when a fun game omits either option. That’s why I get pretty frustrated with Nintendo’s decisions at times, they’re so, so reluctant to be apart of online gaming that they omit online multiplayer in most of their games, citing they think it’s a beter experience played locally as their reasoning when their games would actually be brilliant both locally and online.
It’s also why I’ve not bothered buying Rayman Origins or Rayman Legends, I won’t be able to get the full experience most of the time so I don’t bother. On the other side, I’ve been frustrated by games like Gotham City Impostors, Dead Rising 2, Guardians of Middle-earth and a number of co-op games having no split screen functionality. There’s some games where the game is great online but the experience would be so much better with a friend playing locally.
It’s a shame so many shooters these days are making do without it. When I own an Xbox One and Halo 5 is eventually released, I very much expect that to have split screen like all the previous games in the series and I see that being a very popular game to play when a few friends and myself meet for a bit. We used to party up and play split screen often, sometimes going up to 4 players and playing online and nothing really beats that.
I’d like to see more games go back to providing that. Having both options in there are important to me.
I may have been the only person who played it this year but I absolutely loved it. Full of charm, good humour and great gameplay that leaves you feeling challenged rather than frustrated.
Just in case you forgot the title, Ittle Dew!
I was put off after getting into the beta. They sent me an email with a link to a page to download it and below that in small text it told me I’d get access for a week and then have to pay to continue to have access.
Throwing a paywall on a beta that wasn’t announced sent the wrong kind of message to me so I avoided it. I saw some gameplay it as well and it didn’t really impress me in either gameplay or visual design.
I’d have to disagree with that after playing the beta for the 360 version. It doesn’t look all that great but the smaller player sizes and smaller maps made for a much more enjoyable experience imo. It’s a little more controlled, a player or two can make a big impact and you’re not getting shot from 5 different angles constantly.
I find it fun on the PS4 but the 360 beta was a little more enjoyable for me as it kept that hectic gameplay while allowing me to live a little longer and have fun making a bigger impact on the game if I played things a little smarter.
That’s fairly different to my experience. On some maps I can’t get away form the ammo and medkits on large gatherings of players! I don’t blame some for not throwing those things down though. The medic items are especially buggy, taking forever to actually throw, not reliably going to where you’re aiming, clipping through the floor, disappearing through walls and objects and so on.
It can take a few tries most times I throw down a medpack before it’s usable and where I want it. It’s pretty frustrating after how perfectly they worked in BF3. Defibrillators also lag a fair bit for me on PS4.
I also agree with the single player as well. The practice mode was a good touch but people only play a BF game for the multiplayer. I wouldn’t mind seeing the co-op mode make a return if people could actually load the mode up but they need to shift focus away from the single player unless they want to make a Bad Company 3 which I would love.
There’s no codes for digital versions of games, DLC or season passes on PS4. Hopefully that’ll change in future but for now it’s just a small collection of PSN titles for the PS3, PS Plus and PS top ups.
Your point go through but the Witcher 2 has been available on the Xbox 360 for a while now.
I doubt that myself. Valve haven’t been great at optimising their games for a while now.
Well that’s a dumb move. The way both Sony and MS are handling pricing of digital versions of games you can buy at retail is really going to hold back their vision of people going digital being the norm.
For this gen I’m actually avoiding digital only and retail at the moment because of pricing. The US looks like it’s getting everything for the same prices for last gen so it seems they’re trying to pull off a straight $1 = £1 conversion for pricing which is ridiculous.
I’m going with places offering more acceptable pricing, ebay and a trading forum I frequent where I can get these games for closer to £35-£40. I imagine we’ll see a dip in pricing back to around £40 around 6 months to a year in but until then, I’m avoiding retail and digital versions of games altogether unless there’s a very good deal.
Sony and MS should really be leading the charge with pricing by being a fair bit cheaper than buying a physical copy. They could also do with allowing retailer to sell codes to the digital versions of games like Sony is doing with Amazon in the US.
It just lets people go with a control method more comfortable to them. It won’t be as accurate as using a mouse on PC but it’ll make it a lot easier for some to aim. They’ll not have a huge advantage over anyone using a control pad.
I highly doubt it, none of those changes should have had any real affect on development. The first two are requirements that have nothing to do with games development and the last was a bump in performance so they should have been able to keep things as is or be just a tad less concerned with optimising for launch.
From what we’ve seen so far, I’d say going with both would be a great choice. They’re both very different games which I don’t think can really be compared.
I thought it was awful. After saying they’d listened and were changing the show I actually expected something different. They really did just get rid of the audience and keep things being tacky and awful. They did more with developers which is great but let themselves down by still hiring someone who knows nothing about games and getting them to try forcing jokes in every second, none of which were funny and some were distasteful.
It’s 2013, the whole nerd and trans jokes really should not be a thing on an awards show as big as this. Also that guy they hired, Joel, just seemed like he really didn’t care and stopped trying to pretend halfway through. Geoff stayed professional throughout but that was hard to see through Joel’s refusal to stop talking over anyone and everything.
Getting Youtubers involved was a wasted opportunity that could have been used to put them in a more positive light and make them seem more relevant to gamers in general Instead, all we got were loud, juvenile shorts that irritated many.
The issues about the VGAs being unprofessional, distasteful, unfunny and generally awful were all present here and going by Twitter I’m far from alone in thinking this. I don’t see what’s so hard about making the decision to switch things to being more professional and to the point like people are wanting. This was a bit of a rant but aside from No Man’s Sky, I feel like my time was utterly wasted. Time I can’t get back.
I was waiting for someone to make a gif of that! Saved.
Just because you don’t want him doesn’t mean many others don’t. He’s got a fairly large fanbase of gamers that will probably be happy to see him and having him there will likely bring in a large number of viewers with him being the most subscribed channel on Youtube.
Youtubers who do lets plays and make gaming videos are a fairly large part of gaming these days, I’d say they’re relevant enough to be a part of this.
Welcome! It’s already been mentioned but the Polygon Daily thread is a pretty good place to go if you just want to talk about stuff.
but now DLC is delayed for some reason.
They’ve already stated their reason for delaying the dlc. They’re putting all their resources into fixing the game, once they’ve fixed the main issues they’ll be going back to dlc. I’d much rather have a game in good, working condition than lots of dlc with the game being awful to play on.
Well you’re not getting better if you can just spray your bullets around and get kills if one of the bullets hit and if you get hit by one of those bullets, you have no chance to react or survive. The game as a whole is better off with this bug fixed.
If you’re not getting a PS4 any time soon then I think it’s worth it. The DS4 is a significant step up from the DS3. I used mine on my PS3 a few days ago and started the Resistance campaign again and blasted through that far quicker than I’d ever managed to before because the control pad feels that much better.
There’ll be no PS button or touchpad button support which is a shame so make sure you have your DS3 connected as a second control pad for when you want to quit games or pull up the overlay. You’ll also need it to get past the start screen on some games which otherwise support the DS4.
If you’re buying it at a shop in person then I’d advise seeing if there’s a place with PS4s on display that you can have a quick hands on with the control pad. If you’re not too sure at the moment then this could help you decide. If nowhere has them on display, it wouldn’t hurt to ask if they’d be able to let you see the control pad before you buy it. Sometimes you get lucky and they’ll bring one out for you to try.
I would be excited but the lack of online play means I won’t be purchasing it. My house is normally a bit too busy to have people over so local multiplayer won’t be happening often here, most of my friends won’t have a PS4 for a while and I only have one DualShock 4. Without online play, it has nothing to offer that I can make use of most of the time.
If they add online a little later on then it’ll be an instant purchase for me since I could just hop on with some friends whenever it’s convenient for us. Until then I’ll remain a little disappointed that I can’t play it.
I use my OS for productivity in a variety of ways and it’s the best OS I’ve ever used for it. The odd bit of writing, video editing and games development. All productive things there and Windows 8 makes me very efficient. Try getting used to the UI, it’s really useful.
metro is FUNCTIONALLY USELESS without a touch screen.
Not even close to true. It feels great to use with a keyboard and mouse. Using it normally and using gestures feels incredibly natural. The start screen can be used to show exactly what you’re looking for, it keeps the search functionality from previous start menus and the apps along with snapping make multitasking a breeze.
It takes 30 mins to a few hours at most to really get used to the start screen. I couldn’t go back to a text heavy, endless list based start menu now, it’s functionally inadequate compared to the start screen.
-Enabled audio in PS4 video captures
About damn time! The lack of audio on PS4 capture has been annoying me.
:o I didn’t know you could set filters. I’ve just been doing quick match and searching in Conquest and always get into a game in seconds. I’ve only had one crash back to the home screen and one black screen crash forcing me to close the app.
Are you on the US servers out of curiosity? I’m in the UK so I’m wondering if it’s just a regional issue with the servers at the moment.
I’m on the PS4 and have had no issues at all getting into Conquest, that’s al I’ve been playing on it as well. I have been getting rubber banding, weapons refusing to fire, assassinations flat out not working and a few other things here and there though. It needs a bit of work.
I loved XIII but that was amazing.