I'm a college student from North Carolina studying English and Journalism. I'm a reformed Comp Sci Major and a featured writer from Game Informer's community blogs section, which means my things get posted to the front page! Enjoying the new site so far and the long form articles Polygon has been posting.
I sent back my Arcade when it broke. They charged me money. That wouldn’t have been a big deal if they hadn’t then sent me a launch model that had fewer hardware features. The launch Arcade Edition I got back didn’t have an HDMI port even though the one I sent in did, the original launch consoles only came with composite. It also had a faulty USB port in the front. Of course, being a launch model and still having the same design based airflow and overheating issues, it got the RRoD just a couple weeks later. I wouldn’t have minded paying, really, if they’d sent me back what I’d sent them and it wasn’t just going to break again. I new from the moment I had that in my hands that it was refurbished and would crap out again. That’s not a good feeling. That also took almost a month and a half to get back to me, and on the phone I had to give my personal information 3 separate times. I spent 30 minutes dealing with an automated service followed people who could barely speak English, all of which asked the exact same questions as if I were so unreliable a source of information that they needed me to repeat everything just to make sure. It was bad. Real bad. The 360 I have now has been alive and kicking ever since, and I’m glad I haven’t had to deal with MS support since.
Okay, so we’ve got someone crazy corrections here. Come on people, if you’re correcting be on your toes. It’s Muffin Knight, not Muffin Night… one is a medieval warrior and the other is a stage of the 24-hour clock. SPB? What is SPB? I’m assuming you mean SCB. I also downloaded the game, it’s free, and it plays exactly like Super Crate Box. There is no difference.
Yeah, estimates put it at 30-40% or higher. If I remember correctly, Microsoft was just throwing around numbers from one specific issue linked to RRoD. So 10-16% of units failed from one cause of the problem.
- Dialog lines are very generic, wheel is still in play (you don’t put the worst in a demo, you try to put the best you can).
- Color schemes are very dark.
- Enemy scheme is still wave-based (a major issue in DA2)
- Combat is reminiscent of DA2, itself a problem.
- Game track is highly linear.
- EAWare is already lying by calling it a pre-alpha test, which is not true in any capacity obvious to anyone who’s ever done an alpha.
- The problems with DA2 were not removed because they are still here.
- The UI is highly console based, which leads to a lower quality interaction.
- You don’t put the worst in a public demo, Alpha demos however often have problems.
- He says based on a video shot by a handheld camera pointed at a screen.
- He says despite never having played the game.
- He says despite never having played the game.
- He says despite never having played the game… and basing his judgement on video which is itself an inherently linear form of media.
- He says despite knowing nothing about the actual progress of the game, and despite the fact that many companies polish up sections of a game that is still pre-Alpha to make demos.
- He says despite having never played the game, at all.
-He says about a game that is still a year from release and without knowledge of what the PC interface looks like.
That comment was utterly adorable though, I’ll give you that.
- Gameplay is not isometric and is instead a more close-combat focus.
Except it is, they totally show the ability to swap to the isometric view.
Why would you come to the comments section of this website? No one at BioWare reads these comments. They have jobs to do, they’re too busy to bother wading through comments of a news outlet. Even if you think they’re bad at their jobs, they’re still busy people. You can’t possibly actually be outraged with this unreleased game after all. Which brings me back to my original conclusion, that this tirade has nothing to do with you disliking BioWare and everything to do with you wanting to justify your outrage.
Established precedent is a legal term. It is factual it is used and it is irrefutable in all but the strangest of situations.
This isn’t a courthouse. Jargon isn’t applicable outside of the area in which it was intended to be used. So, for normal conversation in a random comment section that phrase is absurdly redundant. I guess that makes this one of the “strangest of situations”.
I don’t even need to tear into that second sentence and its blatant lack of punctuation. At least put as much effort into writing properly as you do into being angry.
Thanks for proving my hypothesis though.
The earlier one is actually better quality too. It seems to have been given behind closed doors and in a room full of people who actually cared about seeing what was going on. Contrast on the story’s video is also really bad. If this is something worth reporting, they should probably be scouting for stuff like it. Every story like this just seems to fall into peoples’ laps and then they run it, though. That seems a little silly to me. Like taking the easy way out to put content on the site. (That’s by no means something that only Polygon do, though.)
Yes, because no one has ever made anything bad and then gone on to make something good later. Also, that phrase is outstandingly redundant. If you’re going to use a word, at least look it up first. You’re throwing around snide mishmashes of nonsense like EAWare and using “because” three times in one sentence. On top of making yourself hard to understand, that which is easily understandable is simply judgement of a product you’ve never touched and that won’t release for at least another year. Moreover, that judgement is made based on a person standing in a crowd, filming a screen with a handheld camera.
How do you expect people to receive your opinion when it’s so coarsely presented? You come across as overwhelmingly cynical and bitter. I can’t say for certain why you decided to comment on this if you don’t like BioWare, after all you could simply walk away like a rational human being, but it certainly seems like you’ve come to this comment section for the specific purpose of spreading that cynicism and bitterness to other people; to shout down all dissenters and be praised and justified for denouncing the evils of the worlds most evil corporation*.
Everyone is entitled to an opinion. You’re even entitled to spread it in nasty ways if you so choose. I would really appreciate it if you didn’t though, because reading your comments on this story – as much as it is my fault for getting sucked in by their rabble-rousing nature – did have a negative impact on my day.
*The most evil corporation that makes games about dragons, space ships, cars, and sports.
Oh look, it’s a demo that was leaked… like 2 months ago.
Orth didn’t deserve any of that. He probably didn’t deserve to lose his job either.
However, he doesn’t seem to understand the reason people responded so poorly to his words. It has nothing to do with him expressing his opinion on a volatile topic. If he’d said, “I wouldn’t mind an always-on console, because my devices are already ‘always-on’,” then there probably wouldn’t have been any mention of this at all. He had a relatively low number of followers at the time, and that’s not an inflammatory statement.
He didn’t just present his opinion though. He also dismissed those of others in the same breath. It was the dismissive nature, the lack of empathy that showed in his tweets on the subject, that made people angry. And why shouldn’t it have? Here was a significant member of a corporation expressing no apparent desire to consider that the customers of that corporation might not be in the same boat as him. Corporations have serious empathy issues, and it upsets a lot of people. The “always-on” portions of his tweets have almost nothing to do with why people got mad at him. It’s the wanton dismissal of other people’s viewpoints that angered them, he just provided a topic around which to structure that backlash.
Yeah, a Ubisoft dev called the development process for AC4 on current generation consoles “nightmarish” just to get more money. Tablets are catching up to the tech in the 360 and PS3 man.
I agree. One of the reasons I stopped playing on my 360 was because hitting the guide button by accident was tantamount to committing suicide in multiplayer games. And the lack of responsiveness just kept getting worse and worse. I have one of the original white Arcade Edition 360s and just a 20GB HDD as well, and playing on that thing became a chore. I’ve had less issue with the PS3 menus, although they’re still absurdly slow at boot they generally load faster while in game than my 360’s guide. The PS3 download infrastructure is an entirely different story.
I find that once I point out that a PC the meets the specs of current generation consoles could barely run Windows 7 & 8, people generally grasp how close to the edge the 360 and PS3 are. There is no room to go any further, those consoles have hit bedrock. I just hope that all this framerate stuff is because of rushed games and poor optimization. I get the impression that the CoD stuff is poor optimization because TotalBiscuit reported sub 60fps on PC with SLI Titans. Hopefully an increase in technological headroom doesn’t make devs complacent, PCs are crazy powerful, but if they were the only things there would be no standards. We’d have way too many terribly optimized games like the original Crysis. The optimization techniques that consoles bring about benefit all gamers and games, they’re a necessity for healthy game development and I hope this generational shift doesn’t have the industry sitting back because the hardware allows them to get away with a little bit more.