I am the managing editor of Polygon, which means I get out of the way of smart people for a living.
I’d love to hear your perspective, Job.
That’s the thing, Verr, I don’t disagree totally, it just needs to be well executed.
Hey MakMan333, I had to hide your response because it didn’t have a closing spoiler tag, can you repost?
I have a spoilery question I’m hoping someone can clear up for me:
At the end, how did Elizabeth see on to the plane?
Also, one other small side note, to those accusing me of being too rough on the game, you have to understand that if I could have felt any other way, I would have. As a reviewer, there is basically nothing scarier than saying “It was hard to follow” because the obvious implication and counter-argument is that if I had been smarter I would have had no problem.
I just wanted to pop in here to say thanks to everybody for the most reasonable and kind disagreement with my review. I’m genuinely thrilled to see that a lot of fans of BioShock are getting a sense of closure and joy from Burial at Sea.
I liked it, don’t get me wrong, I just found that by the end of Burial at Sea my ability to give a pass to Infinite’s pretzel logic was pretty much at an end. Once I had reached that point, I found I had no ability to really engage with the story because there were no stakes.
This is a problem with BioShock Infinite’s ending too, by the way. That “flowchart” bit in my review wasn’t a gag, it was something some people (like me) actually needed to parse what the hell happened at the end of Infinite.