I see where you’re coming from, and it’s how I feel about some localisations that never happen. If Sega would just put Yakuza 5 on kickstarter I’m SURE it would make enough to get translated… Or would it? No one publically knows how much money it would take to do that work to a professional level, just as no one knows the budget of Bayonetta 2.
We do know however that the budget is large enough that Sega is staying well away from it, despite Bayonetta being the most successful of the games Platinum made for them. Let’s say as an example that the budget is 15million, which I think is conservative for this type of game. Why would Platinum turn down 15 million from Nintendo just to risk only making it to 5 million on kickstarter and not being able to complete the project? From the sounds of things they shopped around for a while before finding anyone that would give them a shot, the exclusivity deal would have been reached purely to guarantee this project gets completed.
By mitigating risk in getting the production done they have shrunk their audience, but the deal was signed well before the Wii U was a flop, something they couldn’t have foreseen at the time. So yeah I’m inclined to believe that they didn’t see a possible future for Bayonetta without traditional publishing (Nintendo), and am just glad that it exists despite the platform.
tldr; “Impossible” might the wrong term for them to use, but if they couldn’t guarantee project completion without Nintendo, it amounts to the same thing imo.
This was a great article, well done Matt.
Yakuza Restoration looks like a pretty great launch title, even if it is cross gen. God I hope Atlus starts localising more of those titles since the rest of Sega won’t.