It is a frivilous lawsuit.
Gameplay demos are presented as “the current state of the game” and are stated to be “not representitive of the final product” which kills any chance of this going anywhere.
Maybe the E3 demo was malicious and they knew the final product couldn’t hit that high. Maybe it was just a vertical slice and come crunch time they couldn’t deliver a full game. It certainly isn’t the first, and it won’t be the last, game to over promise and underdelivers, but do you really think a lawsuit is the answer everytime a developer promises a feature and then doesn’t deliver on it?
The moral of the story is don’t pre-order games. You’re responsible for the purchases you make. Quit pouting.
I don’t think the issue is that Nintendo hasn’t communicated the value of the Wii U, i think they’ve don’t nothing to show the value of the Wii U. When i went to play the MH demo, i literally had to dust off the pad, because it had been so long since i had turned the device on. The lack of games on the device is mind boggling.
The degree to which they have squandered their year lead on the PS4 and next Xbox is mind blowing . They haven’t done anything to put themselves into a compelling position and there is very little to suggest they will do anything before the next gen consoles release.
There’s not even much i’m excited to see on Wii U, most of my Nintendo excitment is on the 3DS.
If they weren’t going to do anything in this first year, i wish they would have left it in the oven to bake for another year. If not to improve the hardware to improve the software, even after the updates, it’s still painfully slow.