The Ouya is going to be releasing a new version every single year. You’re fooling yourself if you think the Ouya is a better deal.
No, the Vita still needs to have something that will be worth while to play after you buy it.
Unless you paid attention to the news that their subscriber base has been dropping steadily. They’re down to 8.8 million.
Not all that surprising.
Yeah, but you didn’t mess around with Lo Wang.
I can’t wait until Zynga announces “Burying a game company With Friends”….
Seriously… now they’re reproducing Endless Runners?…
Oh God. Not again.
Please, don’t. Gary Gygax doesn’t need to roll around like a d20 in his grave.
I would be more surprised if it actually had come to the Wii-U.
“Someday, somehow, we will make this game.”
Ok, I gotta give these guys some credit. They’ve got the dogged determination to get the game made, however what they don’t have, and didn’t have, is a premise for the game to be made.
When I wrote an initial email asking what the game was about, what the “story” behind the game was, and if they needed initial testers, I got no initial reply. I saw multitudes of people asking the same question on the initial Kickstarter: “What is this games premise?”— No reply from the developer.
So you can create a hero who shoots fire-lightning bolts from their hands while wielding a gun blade,… cool.. but, what purpose does that hero serve in the game? Are we fighting dinosaurs? Zombies? Zombie dinosaurs? Hitler? Zombie Hitler riding zombie dinosaurs while holding akimbo submachine guns?…
There was no story here, no drive and nothing to back.
When they realize that a lot of people couldn’t see anything worth backing, they’ll realize why they failed at getting the backing they so badly wanted/needed.
Remember, Farmville is Zynga’s The Sims. They’re trying to, if you’ll pardon the obvious allusion, milk the cow for all it’s worth.
It’s not a smart strategy, but, hey, if it works, it works. If it doesn’t… we’ll see more Zynga studios closing in, oh, about half years time.
After watching video.:
Mommy, is this what it feels like to drop acid legally?
Checks Patch notes.
Nope. Still don’t see: “Made the game fun to play.”
Still going to pass on this one.
Metroid-vania style Megaman wouldn’t work though, how would Rock acquire his powerups?
Granted, if you did the Metroid style FPS à la Retro Studios, minus the back-tracking, yes, that would be utterly astounding.
However, the concept art above ^, makes me question what the hell got into Capcom’s water.
Could it be… EA learned from Sim City?
I can barely handle one Christian Bale batman voice … 2+ would be overkill.
There’s a boat in Arkham City that shows Scarecrow has escaped.
Why is it sad? The Vita is a handheld, just as is iOS and Android.
The difference is, you knocked them out, they’d wake up eventually.
I’m done and over my WoW addiction, but this could potentially be really good news.
I’ve been worried about this since 2008…
A five year development cycle cannot be good for a game, especially for one studio.
Eidos Montreal has 1 title, and 1 title’s multiplayer component. 2013’s Tomb Raider multiplayer component and Deus Ex: Human Revolution.
This will be their second “major” release.
I am terrified to think of what this will be like, especially since all of the hubub right now is that they’re trying to make it like Dishonored where you can go through the whole game and not kill anyone.