Graphic Designer, video gamer, all around nice, albeit sarcastic, guy.
Current gen is not bound by the rules of mortals, apparently.
Have it your way.
Maybe they fear MS will give them grief over “free multiplayer”.
Don’t get me wrong: It looks cool.
But that part of my mind wanted to point that out… I do it with other non-posable toys that I have, and it bothers me, but I also find it hilarious most of the time.
Also, it’d be extra cool if they glowed.
Fable III was… different.
I’m glad I didn’t pay full price for it, but I did at least enjoy my time with the game.
I think the first game had the most promise, and they just never really capitalized on what it should be, instead taking wrong turns and adding crap that no one really cared about, and making the story free enough to not feel linear, while being absolutely linear (to the point that even the final choice ends up being made if you dilly dally too long).
Also, Reaver is an obnoxious jackass who I want to shoot.
> implying Link isn’t sexy
That just screams bad lightsaber safety to me… I think I’m getting old.
In my defense, he totally wants it.
Also, you might have included a question at the end to ask how much we play other Non-FPS games…my answer would have been different as I rarely play just FPS games.
Pretty much my feedback as well.
I fudged it a little by averaging it over an average week (average average average) when I focussed on a FPS, but generally, I don’t really play them a lot… and then Borderlands/Far Cry/Bioshock/Halo come around and get my attention.
Hah, I set the limit at about $60, and it damn well better be amazing for that price…
Statues get no love from me generally.
And its Tuesday late afternoon, isn’t it?
Native names are generally weird, long, and awkward to pronounce.
I’ve been systematically removing all the bullshit from the university site as I transition over to a new CMS (sounds lofty, but its just Wordpress), and removing all the shitty tables, re-purposed blockquotes, “lists” that aren’t actually ul/ol, and all the HTML shenanigans that went on when you hand over the pages to people who have no idea what is happening behind the visual editor…
It’s part satisfying and part annoying, really. I feel like some iron-fisted ruler, imposing my ways on the puny common folks for their own good.
Must be a Canada thing… their shipping wasn’t that bad down here… but it was still pretty slow, which led me to think they’re a REALLY small company.
I was going to set aside a portion for “making it look pretty”, but I kind of forgot.
I’d like to focus more on my actual design work so I can expand my portfolio and actually have something recent to put on my site, but constantly thinking in boxes for web design has completely stonewalled my creative thinking… Everything is angular and boxy in my head, and it pisses me off.
Should I float it, or see if inline-block will actually do what it’s supposed to, or just throw my hands up and shove everything in a table and hamfist it all together?
… just kidding. Tables can go die.
That last elevator was a pain in the butt on hard…
And on the plus side: you should still have those cheevos, so you’re good in that regard.
Web design is 50% hammering your head against the desk trying to figure out why it’s not working in [insert browser here], 25% scouring the internet for something because “I damn well know someone has already done it”, 20% spending more time trying to simplify the process than it would’ve taken to just do it normally, and 5% the stars aligning and everything working perfectly.
I’m gonna hold out for the PC version… but those 45 days are gonna suck.
… 1 month, 2 weeks, 2 days, 10 hours. Damn you PC version.
I thought of the narrator from Bastion initially (as he sort of does the 2nd person narration thing), and the first Prince of Persia (not really 2nd person, but I did like the whole “nonono, that’s not what happened” aspect when you missed a jump).
Because he’s not looking forward, he’s looking at his hand.
Don’t get me wrong: I’d loooooove to be wrong about this.
I always try to go left handed in a game, but so far only Zelda and maybe Mega Man allowed those kinds of shenanigans.
I always “enjoyed” watching some of the people who did live-streams of WoW from WoW Insider, because they were just… not good… at the game.
You could technically do the same thing in the last game… I dual wielded shields for a hot minute, but it still treated the left hand as a proper shield and the right hand as an “attacking” shield.
I think with the inclusion of dual wield its a bit looser, but I’m pretty sure that if you “main hand” a shield it won’t let you block with it if you have a sword off hand.
Need more second person shooters.
… wait. * goes to refresh his knowledge of second person narrative *
I guess that would be like… someone telling you what you did in the game? “And then, you totally walked around the corner and shot 2 flying skull demons. It was pretty awesome… Moments later, you were excited to find an upgrade for your shotgun, but then you got ganked by some creeper who invaded your game.”
I’m not looking forward to being disappointed when people find out that you can’t really go left-handed in the game.
Maybe it’ll turn out to be true, but I’m sceptical…
Pfft, that’s nothing!
I have some TMNT books coming on Wedneday, so HAH!
… damn you, late release PC version, damn you.
I’ll scoop it up on the cheap on PC eventually.
Blizzard made some really nice manuals…