I “embedded” my ouya in a “device” called a “garbage can.”
Noticed this too. Whoops!
I grew up watching Hong Kong action films. A pretty common trope was that the main villain was a British occupier, or being propped up by one. In recent years, when we started to see more films from Mainland China, I noticed a similar trend – but the British were swapped for the Japanese.
It seemed gross and nationalistic, but it made me realize that we do it too. “Local beats foreign invader” is one of the simplest and most identifiable themes in film, comics, games, wrestling, and just about every other cultural creation. I’m not saying it’s a good thing, but it’s par for the course.
But this feels different, and I think it’s entirely due to the fact that it was created by a state-run news outlet. When you blow off Hitler’s face in an American game made by an entertainment company, it feels like pop culture. This feels like propaganda. Am I off base?
Seconded. I’ve been popping em on during my lunch breaks. They’ve got the right mix of goofs and information, and they are just about a perfect length.
By the way, can you go around the world and show up on the otherside?
Justin Can’t Stop with the RHCP Jokes.
It’s got a few immensely satisfying gameplay loops, but judging by the Beta, there aren’t enough ways to help your team. It’s really that old CoD mindset. Everyone is out for kills, and the game doesn’t do much to encourage team play or communication. I’m not saying every game needs medic / support roles, but their absence might prevent me from getting to deep into Titanfall.
If I’m not getting any kills in BF3 or TF2, I can just switch to support and push my team towards success in that role. If I’m having a bad night in Titanfall, I should probably just log out.
1) Dota 2
3) I CAN QUIT WHENEVER I WANT
It might not mean much for the industry at large, but it means a lot to New England. People don’t think of Boston when they think of AAA game studios. They think of LA and Santa Monica. Now, 150+ talented game developers are more than likely packing up to move to those greener pastures out west. I had hoped that Irrational and Harmonix might slowly change the perception of New England as a game development hub, but I’m certainly less hopeful now.
It means fewer opportunities for game developers on the East coast, but it also means less diversity in the content of our big games. Your surroundings effect your creative output. There’s no doubt that Bioshock Infinite was strongly influenced by the history and architecture of Boston & New England. The game starts in a light house off the coast of Maine for Pete’s sake! “Local Flavor,” is a rarity in AAA titles, and it will be sad to see it diminished further.
I don’t think they’ve announced anything like this. It would be cool to earn new cosmetic changes and weapon skins, but I hope they steer clear of potentially balance-changing persistent upgrades. Maybe if the unlocks are weapons that are different, as opposed to better. Like another version of a weapon that is more difficult to use, but can yield slightly better results, as opposed to a flat 5% damage boost.
I’d want the upgrades to introduce new wrinkles rather than make the game easier.
“Hey! You got Danzig in my Predator!”
“You got Predator in my Danzig!”