Yeah, I’d definitely say she’s too close, Adam Baldwin got involved in the whole gamergate thing by supporting the Fine Young Capitalists for women making games for charity, and after twitter nonsense basically called him a washed up crackhead.
What sucks is how much gaming news sites are trying to close the whole thing down, and stop discussion while layered on insults to the gamer community.
Well worded, and I’ve pretty much had the same thoughts about the subject.
Multiple sites have turned against the word gamer, and used it as some catch all term for only the negative people on the internet talking about games. The worse one was Leigh Alexander’s article at Gamasutra, where she basically becomes the ignorant bully making fun of nerds, calling them a generation of "lonely basement kids", and goes on about a new generation of fans and creators trying to create some new vocabulary and new games that speak to wider/different ideas.
I could barely read my way through it, before I laughed at how pathetically misdirected it was, blaming an old guard of nerds for the problems I’d largely say come from this newer generation. That more mainstream audience that got sucked in by CoD, spouting how much you are a faggot, or reading a casual game review from an entitled asshole consumer. Wanting games to hit a wider audience and grow with larger diversity of experiences that are more inclusive, has no guarantee that audience you acquire will be as open-minded, because the world is full of ignorant douchebags. They’re a minority…but they’re a LOUD minority, so they always draw attention.
Running away from the word "gamer" is the equivalent of running away from the term "comics", and creating "graphic novels" in a vain attempt to appear more of an adult for liking the same thing. It’s lazy, pathetic, and in video games it ignores one objective truth: Those new indie games no one has ever heard of, the ones pushing the medium forward and innovating…"gamers" are the largely the only ones buying and supporting them. Why? They’re the only audience that cares enough to look for them.
Yeah, I’m quite surprised how well it’s done commercially, but I suppose that just shows people are still eager for CRPGs.
I hope Project Eternity, along with Wasteland 2 and Torment: Tides of Numenera all perform well, as I could see multiple success stories inspire publishers to put money into making more of them, instead of devs having to rely on kickstarter.
Nice to hear, and hopefully someone will mod in a custom radio, so my music meshes with the other game audio in the background.
Nah, modders will find a way, and likely up for a challenge if Second Life has taught me anything.
The complaints for Windows 8 are fair, because they should’ve given you the option for the start menu, or made the metro interface work better with a mouse/keyboard instead of just touch…but when I can fix that issue in 5mins, the complaint loses a bit of luster.
Also, Windows 8.1 hands down the only OS upgrade on release that’s worked with all my programs, and I don’t need to wait for software makers to make something compatible. Even Windows 7 had problems on launch, so Microsoft is showing some improvement with their launches.
Motherboards: I think it comes down to two brands for me, ASRock and Asus. ASRock I find to be great value if you don’t want to spend alot, aren’t going to overclock, and they have some nifty features. Asus though is just a good brand for quality build construction, and you’re bound to get something solid.
If you get the i5-4670k, you need a motherboard with a LGA1150 socket type, and pay attention to the socket type future CPUs need if you go with those.
Since you are waiting a year to build this, I’d recommend getting a motherboard that supports DDR4 RAM and SATA Express connectors. You will get nice gains from both of these new technologies.
Memory (RAM): I’d suggest getting either 8GB of RAM to play games, or 16GB to futureproof. DDR4 is coming out so you might want to wait on that, since you’ll get some nice gains with that. G.Skill, Crucial, Corsair, Kingston are all pretty good choices though for companies to buy from.
Storage: I’d recommend at the very least a smaller SSD to run the OS, with 120gb being the good size for room for the OS and major programs/games that benefit from its speed. Then just use a bigger 3.5 hardrive for storing games and other media. Steam Mover handy to move games from drive to drive quickly.
The Samsung 840 EVOs are still the king for me in price for performance, but Sandisk is good too. Like I said with waiting for DDR4, SATA Express is a new connector for hardrives, which is about 3x as fast as SATA3 ports that run current SSDs.
Now if you want a larger drive for your important media, I’d recommend the 7200RPM 3.5" Western Digital Black drives. Hardrives tend to fail more than other parts, so I pick the Black drives for their stability.
OS: I’d recommend Windows 8.1. Why? Well the complaints are mainly thrown at the Metro Interface replacing the old Start Menu, which this free program Classic Shell (use it myself) will bring back, and with some improvements. Overall 8.1 is basically a faster booting, faster performing OS to me than 7. Wait for a sale on Amazon, browse Ebay, or try a software swap site if you want to save some money on it.
Case Fans: Not sure if anyone covered this topic, but if you care about noise or heat in your case, a good case fan can go a long way. I tend to favor Noctua or Cougar for fans, because they spin fast for pumping in/out air, and run at a low noise level. Higher RPM fans like 1100-1500 RPMs are good, and try to get close to or below 20 dbA of noise. Also, a great way to reduce noise, vibration in your case, and just tool-less assembly for your fans is to get ones that come with rubber screws.
Optical Drives (optional): You really can just install an OS now with a thumb drive, but there are uses for optical drives. Disc OS installation is super easy, Blu-ray movies are nice, as are DVDs. So if you decide you want an optical drive, I’d just say get a blu-ray for the movies, and go with something from Asus= or LG= to save money.
Lots of people have already responded, so my recommendations will crossover, but here I go:
1st thing: PcPartPicker is your BEST friend, the site is fantastic for linking together all the parts you want for a build, and aggregating all of the sites that sell them to get you the best deal.
Case: Unless you care about using two GPUs for SLI or Crossfire, which is expensive, I’d just suggest a mini-itx case for something close to the size of a console. Honestly the best looking design I’ve seen comes from the upcoming Corsair 380T, which is just easy to get into compared to other small cases. The EVGA Hadron Air (comes with a solid PSU and is the smallest case I’ve seen fit a full-length GPU) and Fractal Node 304 are also good options.
I’ve gone mini-ITX this gen, so that’s where most of my research has gone into, so I won’t recommend much besides Corsair, Cooler Master and Fractal design cases tend to be among the best for mid to large cases.
CPU: I’m gonna recommend Intel over AMD, since their CPUs are fantastic, and the i5-4670k is easily the best price/performance CPU I can think of now. In a year though, intel could come out with i5s that support 6-8 cores, so look out for those.
CPU Cooler: Unless you’re overclocking, the CPU cooler that comes with your CPU will do just fine. Save the $40-100.
GPU/Graphics Card: Easily the most important component to running games, and I’d always suggest mid-tier priced cards as they offer the best performance per dollar. High-end cards are just more expensive with diminishing returns.
I’d side with Nvidia, even though AMD often beats them in price. Nvidia’s driver support I find better for a more stable experience with games, and they tend to run at lower wattage producing less heat. Nvidia is coming out with their 800 series soon, so I’d likely go with that unless their 900 series is coming when you choose to start this. Personally I’d recommend buying the x60 or x70 of any Nvidia series, so if I were buying an Nvidia card now I’d be getting the gtx 760 or 770.
Also, GPUs tend to come from different vendors like Asus, EVGA or Gigabyte, all 3 of which I’d recommend as good companies to buy one from.
Well I’d argue the crazy plots are interesting in their own right.
It might not be that huge a difference, since this is basically standalone DLC, not a new full game.
The basic approach to most desktop cases with airflow is having the front fans take cool air in from the room, and back fans that push hot air out. The top and sides of the case can go back and forth depending on their design.
Also often handle heat better.
Divinity: Original Sin easily…and I haven’t even beaten it yet.
While the game gets referenced to Baldur’s Gate for the fantasy aesthetic, it has more in common with Fallout 1-2, because the world is more heavily simulated, and reacts to various things you can do in it. I still have a huge fondness for those experiences, because they push the concept of a “living world” past just making pretty set dressing, and give the player means to various means to express themselves, and reacts to your choices…like the world should.
Throw in the often playful/campy writing, the fantastic take on combat with elements that react to the field you’re fighting on, talents that let you talk to animals, the lack of rigid class roles, and the wonderful take on co-op with dialog choice arguments…what more could I ask for besides a few less bugs?
Runner-ups would be: Transistor, Wolfenstein: The New Order and Hearthstone.
“These traits are very human things you would come across in people … I really wanted it to be more human. I think a lot of fantasy games get too far away from actually feeling grounded.”
Not sure I get this point, most fantasy games still have you play as humans almost all the time because they feel the need to ground you in the familiar, but great fantasy or fiction takes you down the rabbit hole to show you something weird and odd. The problem with bad fantasy is it makes stuff up, and then doesn’t attach any consistency or rules to it, so you get deus ex machina or events that make no sense happening that ruin the suspense of disbelief.
Massive Chalice sounds interesting though, and it’s nice to see more games tackle the concept of lineage as a play mechanic than just narrative aspect. I hope to enjoy this game as much as Rogue Legacy.
I don’t really see the problem, the movies had Orcs featuring British accents, and Tolkien himself is English….
What accent did you want them to have?
I was hoping to hear about custom radio stations, because while I lack much interest in GTAV at all, someday down the line when I pick it up on sale I’d actually like to listen to music I like.
Listened through most of the listings on the huge GTAV soundtrack people raved about, and then barely found anything on it I liked beyond some basic classic songs.
Really cause I thought it hit 360 because Microsoft published and funded the game.
Cool, more people get to play it.
Well I’d have to see how these ideas are implemented, especially on what main and secondary weapons you can have equipped…because Quake like others have echoed is about map control.
Map control includes the weapons and ammo pickups, not trying to be modern shooters that negate that through a customized loadout giving you every available option to spawn with.
Also, while custom loadouts, perks and the like help in giving people some progress goal to get to so they keep playing longer, they also reduce accessibility and focus on skill for people that just have more free time. Quake 3 is more special now than it was at launch because it’s one of the few older arena shooters that people still play with some activity. If you’re gonna evolve it, go for it, but don’t evolve by just copying new things.
"Their attitude is, ‘okay, I am the customer. You are supposed to entertain me.’ It’s kind of a passive attitude they’re taking, and to me it’s kind of a pathetic thing. They do not know how interesting it is if you move one step further and try to challenge yourself [with more advanced games]."
It’s almost something you can pin at AAA games, that focus on rigidly scripted largely passive cinematic experiences, over challenging the player to interact with something. Not really talking about challenging twitch reflexes, but just games that make players use their critical thinking skills and their own creativity, rather than continuing down the on-rails experience.
The rental thing could be pretty nice, mainly because I’d imagine doing it digitally can mean money goes directly to the dev that actually made the thing. Retail renting I doubt that happens.
Only thing I worry about digital renting and streaming becomes cheap enough is that people might move over to that, and video games just become more disposable commodities.
It just kind of bothers me that on consoles, especially for older titles on PS3, I’ll see their prices barely change, and to the point retail ends up selling them cheaper. Digital has no need to be more expensive, because it’s data, and takes far less money to distribute. It’s not only wasted potential sales to me for games that are a year or more old, but does little to gravitate people to their marketplace over different retail means.
I hope it gets better for the future, otherwise I see little use for the service beyond getting instant collection games.
I would assume and hope mods would be supported as well. I definitely see dumping more hours into it when I can survive with a buddy.
The instant collection to me is the only thing that makes the service worth it.
The "you get better discount sale prices with PS+" to me is an artificial feature they did by simply blocking off the better deals behind their paywall.
It also doesn’t help when I see PSN+ sales for the same games Steam has on sale, and you get this:
Steam of course not charging me for the ability to have sales.
They’re about $38 right now, you just have to use the 20% OFF voucher they display on their home page. Most of their deals work this way, where you use voucher codes to get a percentage off, or in Far Cry 4’s case you pre-buy it, and get $15 worth of credit.
What’s worse is that one of my game design teachers during college quit half-way through the development of Lair at Factor 5. He worked on the better Rogue Squadron games, but couldn’t stand working on Lair. Sony was so ill-prepared and developer accommodating, that they literally only handed out one dev kit (with little to no documentation) for the entire studio to use, and they had post-it notes with times on them for each task members on the team needed to test for the live PS3 environment.
Sony was really high off the PS2 dominance, not so dissimilar from Microsoft this gen…they’ve pretty much switched places down to the Xbox One coming out at more money, and forced to respond by dropping it fast. I’m also hoping Microsoft starts bringing back some competition, because I don’t want a dominant system that then only gets lazy.
Still more excited for the co-op update in the future.
Kevin Butler was kind of the shift to where they actually seemed to know how to message their platform’s value…and be actually funny.
Sony out the gate though this gen has been incredibly different compared to 2006 when they were telling me that I should just save for their $600 machine with worse looking ports because the hardware was esoteric to design for.
Now they just gotta give me more reasons to pick the machine up when I’m not using my PC.