By day: bringing newspapers into the 21st Century.
By night: indie game designer for Insurgency.
Press coverage is very much focused on the spectacular stories on either side of the failure or success spectrum.
You hear even less about the indie studios that are actually surviving and making progress despite failing at Kickstarter, pioneering Early Access, continuing to build upon their game, introducing a new perspective to a tired genre, and growing a fan base that’s slowly diverting players from the mainstream.
Although Polygon does do more than most outlets. Such as this opinion piece and recent Poland feature.
The harshest critics lack empathy.
I presume it will be the opposite. You might have to shell out the extra cash for DLC, etc.
Certainly doesn’t feel that way as the one being ripped off.
"Bet on the jockey, not the horse."
Yes. I can’t wait for this. Man vs Nature. I’ve wanted a survival game that doesn’t have zombies, so I haven’t tried DayZ. This is perfect. Maybe it’s especially appealing because I’ve spent time in the remote Saskatchewan wilderness.