I’m not sure how they’d do it, but I want gadgets to be further incorporated into the core combat. Right now, you can play the entire game with no real difficulty without ever having to touch them (out of my friend group that’ve played the game only one bothered to use them).
I’d also like less villains with more focus on each one, Arkham City had a ton of villains but you barely got any chance to spend any real time with them (unlike Arkham Asylum).
I haven’t been an early adopter since the Playstation 2. I had that console for a solid year before there was anything worth playing (I just played old PS1 games I had missed). The situation was the same for the PS3, except I waited and got a cheaper console with more memory once games I actually wanted started being released. I plan to do the same thing with the PS4 this gen, there’s simply nothing worth playing right now and I can work through my Steam back log in the meantime. When I end up buying a PS4 it’ll be cheaper, more fully featured, and actually have games worth playing.
I just can’t understand being an early adopter for game consoles anymore.
It’s always possible for Naughty Dog to create a sequel set in the same world using different characters and occurring at a different point in time or a different location.
I’d love more TLoU, but I’d hate for the sequel to follow the same characters as the first game, their story is over.
It just proves WHY there are no RPGs on consoles anymore. They just don’t belong there.
Lost Odyssey, Ni no kuni, Valkyria Chronicles, and the Tales of games show that you can still make perfectly good console quality RPGs, Square Enix just seems to lack direction needed to make a great console RPG with the mainline Final Fantasy games right now