Paralegal by day, writer by night! I love video games, fantasy and science fiction novels, comic books and films. Favorite game genres are RPG, adventure and action platformer.
Really? If that’s the case, I really have to question Nintendo’s business strategy. The bundle sold out almost immediately; why on earth wouldn’t they re-issue it? It’s not like the NSMBU bundle is setting the world on fire right now…
True, but I honestly wonder how many of the people who were grabbing up the bundles were aware of the promo in the first place. Yeah, it was well-publicized on gaming websites, but not really anywhere else. It’s hard to be certain that anyone beyond the enthusiast crowd was really aware of it.
I think the bigger issue is that the NSMBU/NSLU bundle just wasn’t very compelling for most people. MK8 is just a bigger draw and makes for a better bundle, so it’s more likely to sell well.
I think there’s a good chance that more units might move if Nintendo would just hurry up and release more of the Mario Kart 8 bundles. Seriously, those sold out almost immediately and I haven’t seen one on the shelves in nearly two months now; no idea why Nintendo is dragging their feet re-stocking them.
Wow. That was glorious. The higher-ups at Fox are dumber than I already think they are if they don’t jump on this like a starved wolverine on a rack of lamb.
I’m not talking about dialogue, I’m talking about basic, logical consistency and plot holes that you could fly an airship through. The entire plot of FFXIII hinges around the concept of the Focus, and how the fal’cie can’t directly tell their servants what they want them to do, and then they turn around and have Barthandelus talk! Meaning that the entire first half of FFXIII (and the endless, looping debates about the characters’ Focus) is a waste of the audience’s goddamn time! And that’s not even touching on the “We’ll defeat the bad guy by doing exactly what he tells us he wants us to do” crap that dominates the second half of the game…
They’re out there, they just aren’t being produced by Square Enix.
Considering the crap that Squeenix has been trying to pass off as “narrative” with the FFXIII sub-series, I’ll take the Saturday morning cartoon narratives, thanks. At least I know they’ll be more intelligently written…
“Playable concept art,” huh? I’ll get excited if it still looks like this when they actually have a build up and running.
However, I will say that if this is an indication of the art direction in the next UT game, I’m a lot more interested in it than I have been in any game to come out of Epic in many moons. Gears of War’s art design always made me want to slit my wrists just to see some color, so this would be a welcome change. Hopefully this is a sign that the rest of the industry is also going to start to step away from “gritty realism.”
It’s the Internet; I could see it going either way, really. I’ve seen people claim “spoilers” on books published before they were born…
Great, just what I always wanted; story DLC where I play as everybody’s least favorite ex-Robin. That’ll convince me to pre-order. God, I hate Jason Todd.
Also, while I usually like the Arkham designs of the characters, they actually managed to make Red Hood look like more of a tool than he already did. So, that’s actually pretty impressive, if it was their intent.
They are tied into an account, and have been for nearly a year now. If your Wii U ever fails/gets stolen/etc., all you need to do is call Nintendo up and they can transfer your account info to a new system, and you’ll have access to every piece of content you’ve purchased.
I wish people would do their research instead of continuing to spread disinformation. I swear, this crap is harder to kill off than Jason Voorhees…
I got that one myself; I played through the Wii version with my brother in co-op, but I never owned it myself, so playing through the game at my leisure is a great experience.
That’s pretty much exactly what it means. There’s a reason that third-party devs badgered Sony and Microsoft to go with these designs; they’re using bog-standard APUs with paired with slightly quirky memory systems.
No tricks the devs are going to learn will wrench substantial performance improvements from these consoles. There aren’t going to be any “come to Jesus” moments where devs suddenly understand something about the GPU that they didn’t before and games begin looking noticeably better, because there’s no deeper level to understand. If a dev knows how to program a game for an X86 PC, they know how to make one for the PS4/Xbone.
Hell, I’d settle for a Ganondorf who’s not just a slower clone of Captain Falcon…
I wouldn’t hold my breath waiting on EA. EA and Nintendo are like that couple everybody knows who has an explosive fight, swears they’re never getting back together, then a few months down the road decide to give it another go and are all snuggles and kisses and pet names…until the next blow-up. EA’s not going to come around for another few years, at least. We might not see proper support from them until Nintendo releases they’re next system.
But yeah, point taken otherwise.