Paralegal by day, writer by night! I love video games, fantasy and science fiction novels, comic books and films. Favorite game genres are RPG, adventure and action platformer.
Actually, I was referring to the NPD numbers, which actually do outline sell-through to customers (or at least they’re supposed to; if MS is claiming shipped units month to month, that’s pretty crappy of them). I have a hard time reconciling the fact that they sold more than 300k in March, and roughly 200k in February before that, with what I’ve seen on store shelves for the past several months.
I’m just wondering what regions of the US all these Xbones are selling in. Everywhere I go in my city, the shelves are full of Xbones, and I barely see any movement from week to week, yet Microsoft keeps posting numbers in the hundreds of thousands month after month.
Excellent. Now I just need to find out what the exact release date is, casually mention it to my wife on the day of, and watch her break the sound barrier running out the door to buy one.
Clearly you haven’t tried to buy a Windows or Office license recently…
1. It’s a work in progress, which they clearly state less than 1 second into the video.
2. It’s also partially an atmospheric choice, similar to how Silent Hill 2 and 3 used fog to create a frightening atmosphere.
Well, sounds like even after a hardware overhaul, the Kinect is still a mess. I know the original Kinect sold really well for about a year or so, but Microsoft really should have just given up on the thing and tried to undercut Sony on price.
I believe Family Guy has already shown us the inevitable outcome of personal theme music. It ain’t pretty.
This is one of the major (and many) reasons I think that mobile gaming is heading for a crash; not in the sense that people stop buying the hardware (obviously smartphones and tablets are here to stay, at least until something better comes along), but in the sense that the current mobile game model is just not sustainable.
There are too many companies fishing the same waters, struggling to maintain visibility in poorly curated app stores, and if many of these companies keep using exploitative F2P mechanics without restraint, then outside parties (either the hardware manufacturers or the government) will restrain them and cut off the revenue stream almost entirely. When either one happens, a lot of these companies are going to go out of business. Maybe once the field clears up somewhat we’ll see greater, more consistent quality out of the mobile market.
The Celestial Weapon quests were such BS, especially since you didn’t really need them to finish the game…or even to most of the optional enemies, really. I think I did them all with the exception of Tidus’ (seriously, fuck that chocobo game) and Wakka’s (even in high school I couldn’t be bothered to play that much Blitzball), but even the rest of them were far more annoying than they had any right to be. When you’ve made a character’s ultimate weapon harder to get than the Crissaegrim or the Sword of Kings, you’re doing something very wrong.
That scene is just an example of straight-up crappy writing. Intentionally awkward or not, it completely fails to convey the emotional intent they were going for and just becomes shrill and obnoxious.
The rest of the script is pretty solid (it does have some plot holes and nitpick-worthy moments, but the same can be said of all the previous Final Fantasy games, too), but the laughing scene is a perfect example of how not to write a scene conveying the emotional themes they were going for there. It’s astounding in its ineptitude.
Well, that’s another encouraging addition to this cast.
I’m disappointed that they didn’t re-do the localization. I know fans with nostalgia goggles would get upset, but even the voice actors have admitted that the localizations for FFX and X-2 were badly handled. I would have seriously considered buying this set if they had fixed the localization.
I really have to disagree with Phillip’s assessment that X and X-2 overcame the hindrance of their dubs. There’s a reason that FFX is so much more highly regarded in Japan than it is in the States, and I think it has a lot to do with the fact that they didn’t have the North American dub to contend with…though I don’t think any voice actor could save this scene.
Oh, so it is a PS2 Classic version? From the earlier article, I thought it was a full HD re-release.
Eh, I’m still fine with a Classic release. Even uprezzed, P4 wouldn’t be a visual powerhouse. I just want to play the game for a reasonable price, and $9.99 is right on the money.
Honestly, I would be more interested in seeing more non-violent games in general, or at least games where non-violence or non-lethality is an option. Frankly, two of the most entertaining game experiences I’ve had in recent memory were doing non-lethal playthroughs of Deus Ex: Human Revolution and Dishonored. I found the more aggressive play-styles for both of those games rather boring, but utilizing stealth and non-lethal tactics to overcome obstacles was both challenging and rewarding.
Not to say I want violent games to go away entirely; they certainly have their place, and I’d be lying if I said I didn’t enjoy hyper-violent titles like Bayonetta, Mortal Kombat and God of War. But in many games, violence and combat feel like filler keeping me from getting to the real meat of the title, and they just aren’t terribly interesting compared to the other aspects of gameplay. They’re like a chore I’m required to do before I get to do something fun, and that’s a bad quality for a piece of entertainment to have.
That’s a really good point, actually. I know a lot of people have been predicting that the console market is headed for a crash (I think the third-party AAA publisher market is headed for a micro-crash of sorts, but that’s another topic), but the STB market almost perfectly mirrors the conditions of the console market going into 1983.
It’ll be interesting to see how this all shakes out, that’s for sure.
Selling the controller separately seems like a bad idea. Between this, a HDMI cable and the system itself, they’ve already bumped the price of the device up to around $150, or half the price of a Wii U, which can do most of the same things in terms of video streaming and has a much more robust game library. Suddenly it doesn’t seem like such a great value proposition. at least in terms of being a game console.
Better than it sold on Steam, PS3 and Vita combined, according to Renegade Kid.
Yes, please! I’ve been waiting for it to get a PS2 Classics release, but this is even better!
So wait, Sony is just now putting together a console business strategy for China? Color me surprised. I mean, I know the lifting of the ban is pretty recent, but you’d think they would have been considering this for a while.
I’d like to see Metroid Zero Mission, Golden Sun: The Lost Age, all the GBA Castlevanias (especially Aria of Sorrow), the Gen 3 Pokemon games (unlikely, I know, but a man can dream), the GBA Shining Force remake, and the GBA Fire Emblem games…and that’s just off the top of my head.
Eh, Kevin James can go either way. If the movie has a good script and a good director, he can do well with it. If they both suck…well, then you get Paul Blart: Mall Cop. As such, I’m not willing to call him a strike against the movie.
Sandler, on the other hand…has he done anything funny in the last ten years?