PC version is amazing!
Yay for MMO review updates! It’s the future of game reviews!
GW2 has been a weird one for me. I can stand back and observe many great qualities about it, but I haven’t enjoyed many of the 40 or so hours I put into it.
I’ve never hit a level cap in a Bethesda RPG without console commands. When I am in those games I never even think about my level or try to find what the “best” items are.
Morrowind would be my preference, by the way.
You do not have to “beat” games to be able to review them. Likewise, you don’t have to get to the endgame to review MMOs. Most people who play these games never see that content. Unless the game is WoW. More players see WoW’s endgame than any other MMO I imagine.
As long as they clearly label the review an “Early Access Review”, I’m ok with it. So many people are playing these kinds of games already. If sites like Polygon don’t cover them this way, then their readers will have to go to other sources to find opinions on stuff like Starbound.
These kinds of games also just happen to work well with Polygon’s review system where they can change the scores over time.
Still no PC version of Popcap’s last good game. :( (Haven’t played Garden Warfare to be fair.)
There’s an old gameplay demo featuring gamepad controls, but it also shows the gamepad "tactical" view around 18 minutes in. I just hope the PC controls were a big focus this time as well.
It looks good, but I also through Dragon Age 2 looked amazing from videos and after playing the demo :P
It’s a video game. There are zombies in it. Don’t get caught up on “the construction system isn’t ‘realistic’ enough” when everything else happening in the game is nonsense.
Won’t be easy to live up to Jeremy Soule’s original score. Morrowind might be my favorite Elder Scrolls soundtrack to date.
I would argue most Day Z and Rust footage doesn’t “look” impressive either. H1Z1 is certainly in worse shape than those two games, but it is the younger title. SOE has done well with Landmark in its alpha so far, so as H1Z1 kicks into gear I think it will shape up into a proper competitor in the survival genre.
It’s cool to show games that barely function these days. Even cooler to see if people will pay to test them.
Bitterness aside, the Twitch stream ran into some issues and it looked even less impressive than a super pre-alpha game would otherwise look. Game is far from finished and they know it.
Maybe the WayForward game wasn’t bad and maybe this game won’t be so bad, but why in the world do publishers keep the Bloodrayne name alive? It could literally be anything else. There can’t be that many fans of Bloodrayne out there, can there?
Also, no link to the teaser site mentioned in the article.
I spent more than 45 hours exploring the game’s repetitive dungeons, wooing its generic characters and desperately trying to care about what I was doing.
Those times when “I play videogames” turns out to be a hellish job descriptor.
Also, typo in that quote, Ben. :)
I strongly agree with this opinion piece. Day Z and Rust’s development cycles are too stagnant for the massive audiences they have drawn. John Smedley said there are only 17 people on the H1Z1 team at the moment, but that is already more than work at Facepunch and more than have worked on Day Z for most of its life.
Also, the “mmo” aspect of H1Z1 will make a huge difference.
I don’t imagine players will plainly receive $20 in Station Bucks for their purchase, but there will no doubt be some kind of exclusive goodies for ponying up early. See Landmark’s Founder’s Packs for an idea of what they might do:
That is not how you hold a sword, lady. She is about to lose an arm…
This game seemed awful in the Giant Bomb Quick Look, but it could have been just a bad part of the game. Either way, the art and tone of the game don’t really appeal to me. Good to see some people can enjoy it though.
There is some part of me who is bored of Day Z/Rust “clone” part of this news, but that genre of games could REALLY use some professional game development competition. Day Z has dragged its feet too long, but I guess it is hard to be harsh on Rust this early.
Their games still have a subscription option. In the individual games this gives you a variety of small convenience bonuses and the “All Access” pass will give you even more bonus stuff redeemable in any of the games (Station Cash and discounts in the SC stores).
Looks like Arthur really dodged a bullet in not having to review this one :P
Warface is and awful FPS experience. Do not waste your time.
Time > Money
Does this mean Killer Instinct will be rewritten into a Flash game?