I take back the kidding part then;)
beingan insufferable prick today.
He’s got a point. If they’re gonna keep cranking ’em out each and every year, they have to drag the story out if they want to keep the overarching current day plot or whatever.
4k pigeons or no sale.
Damn, that’s tough to top. For me, I haven’t listened to this in a while, but I remember I used to jam to this on the radio back when it came out.
The top rated comment makes a similar joke. I gave it a recommend.
I upgraded my shivs, mothertruckers. Read all up on dem training manuals!
Play the damn game! Then if it sucks and it’s everything you hate about the genre, do come and tell us about it. And we’ll all get a different perspective. Or maybe, you’ll find it’s something a little different that you enjoy.
Yeah, I never do either…except with Knack and Madden on PS4 because I really couldn’t care less about them haha. That netted me AC4 for $10 though. But yeah, pretty much for silly reasons I want to hold onto the disc of TLoU. It’d just feel wrong to me despite how illogical that may seem. Besides, I don’t need to play it again now, right this moment. I’ll just pick it up again when it hits that price point and I can experience it anew with even more time separating my last playthrough.
Haha, no bueno. But yeah, big block quote incoming…
GamesBeat: One of our guys saw this BBC sci-fi show, Primeval, where they had this episode where prehistoric fungi had turned people into fungus creatures. He wondered if you guys had seen it.
Druckmann: No, the BBC show we were ripping off is Planet Earth, where they talked about the cordiceps fungus and how it affects insects.
Straley: Neil and I would watch these videos where they literally use the term “zombie ants.” That was our jumping-off point. When we had a concept artist do the first preliminary sketches of what it would look like, again, it was a fate worse than death. There’s something beautiful and intriguing about the pictures of the fungus and how colorful and delicate it was, but then you know that this is growing through every pore of that insect. We wanted that contrast between the elegance and the delicacy versus the pure anguish, pain, and disgust of being controlled by a parasite.
In gameplay we liked the idea of echolocation and what that could provide for a very menacing antagonist to play through in these scenarios. A bunch of things came together that made the concept of the infected resonate with us.
I’m sure you’re aware, but others might not know Neil and Bruce took inspiration for the game from that BBC documentary.
Left Behind is pretty neat. I await both of your thoughts!
Yep, but I don’t even really wanna do that. I got the Survival edition with the metal case. I’m sure I could just turn in the disc and keep the case of course, but I’d still like to hold on to it.
Absolutely. I’ve loved hearing all the different perspectives people have taken from the ending. All this talk of the game is not helping my self-imposed rule of waiting for the PS4 version to drop to $30 or less before I repurchase it. Also, dat photo mode…
Indeed. It was very selfish. That being said, I think despite his selfishness, he was trying to protect Ellie. And not just in the sense of keeping her alive, but that by lying to her he was attempting to lift the burden of being the one hope for mankind off her shoulders. Now, Ellie saw through his lie, and I’m sure she’s conflicted and even upset at Joel about it, but she also knows that he is someone that won’t ever leave her. (Earlier in the game she talked about how everyone she ever loved or cared about died or left her.)
10/10 would watch.
Because you just read an incredibly brief summation of the plot in two seconds. It carries a little bit more weight along the 15 hour journey.
Needs more cocaine. Noted.
inb4 Lucky says “I just posted this brah.”
From the sound of it, you’ve experienced maybe 20% of it once. If you didn’t like it that’s cool, don’t play. But you were never gonna be able to go and watch the ending and find something that drew you back in without having experienced the game as a whole.
As for the movie, I really don’t want one unless they were to just use the setting and tell a totally different story. They won’t do that though of course haha.
Haha you’re fine. That sentence just made me chuckle and get very confused all at once;)
I would just prefer it done in a way that makes it better than everything else.
Sometimes you have a way with words, Cobie. What that way is, I’m not entirely sure, but a way nonetheless.
Heh, yeah that was a neat mechanic. Too bad they couldn’t get it into the main game. It was too fun chucking a brick at a hunter’s feet and watching them getting eaten alive.
less falling off of big things.
Replace that with raft pushing and plank walking;)
I know some people hated all that but it never bothered me through my playthrough. Probably a little overused though.