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    ctznalien

ctznalien

  • joined Mar 22, 2013
  • last login Aug 19, 2014
  • posts 2
  • comments 329

Twitter: @citizenalien

Recent Activity

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Kids like dinosaurs.

(Also, can Eddie Charizard be a thing?)

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Best at what?

Personality? Combat? Kawaii? HMs? Discrete companionship?

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The website where these images are hosted is even more bizarre.

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Yeah, man. No hard feels. Back to Dark Souls!

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Dude, you can quote two sentences all you like and still miss the forest for the trees. The article is about making a reflective decision, rather than impulsively repeating something. You can disagree about the value of the decision all you want, but that doesn’t mean the whole thing is about just “not playing” something, nor that the author is trying to derive a generalizable principle of some sort that you can take offense to.

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So we shouldn’t replay a game because we won’t ever experience the way we played it the 1st time around? That sounds shaky at best.

Yeah, it sounds shaky because it’s a shitty principle. Also, it’s not what I said…

Not wanting to revisit something because it my taint the original experience is the equivalent of sticking your fingers in your ears and going " la la la la can’t hear you".

Well, that seems like another bad universal principle, and “not wanting to revisit something because it might taint the original experience” is a bad abstraction of the actual circumstances described in the article (see above).

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The article isn’t about not playing a game. It’s about making a decision based upon what kind of relationship one wants to have with that game, as opposed to slipping into a decision without pausing to think.

Whenever something we love is re-released with respectful technical improvements, a lot of us might by default revisit it (economic considerations notwithstanding). In this case, given the particular game and how Colin had experienced it, he wrote an article that demonstrates the value of interrupting that particular default impulse; perhaps there’s a value to preserving a certain kind of relationship with the game. It’s not a news report or a technical write-up; it’s a reflection.

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You make some great points, but I don’t really think Colin was claiming “that replaying (or reading or watching) something takes away from the original experience” as a rule. It’s not some kind of aesthetic principle, prescribed as a general norm. The article expresses a moment of conscious decision that interrupts an impulsive, default response; namely, the memory surfaces and prompts critical reflection, laying bare a choice (to play or not) where previously there was something like an inevitability generated partially by a generic technical curiosity. So Colin decides to have certain kind of experience, which by no means erases or diminishes other kinds of experiences, including ones that ferment insight through repetition. But – speaking from personal experience – sometimes you don’t want to really dig into something, to gain a kind of hard-earned understanding, or to see it again and again from different angles that generate a critical whole. Sometimes you just want to let that thing sit in the midst of a particular moment of your life and absorb the seemingly exogenous peculiarities of that time. I love having a few things, at least for a time, that I love in a way that keeps me from getting too much of a protracted critical distance on them because they are so irrevocably enmeshed in the litter surrounding the experience of each.

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What he actually said:

I am not one of those people who enjoys returning to books, movies, TV shows or games, once experienced. Sure, when I was younger, I’d re-watch favorite things, but as I get older, as time takes on a finite definition, the urge has left me. Perhaps I have also learned that to do so, takes something away from the original experience.

In other words, he has enjoyed revisiting stuff in the past, but he doesn’t usually do so now, and the article expresses that he finds value in preserving a singular experience as representative of his time with something. He doesn’t say anything about how you should or shouldn’t conduct your life.

Also:

If you did play the original and enjoy returning to great old games, this will not disappoint

God forbid we enjoy doing things differently!

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How about a one-tiered copyright system that doesn’t result in the current perverse outcomes? Nothing about the need to find ways of helping creators have an income suggests that the status quo is indispensable.

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Ok, I guess I’m out of the loop.

I was sort of hoping The Gold Girls was making a comeback.

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No, that’s precisely why I need context.

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The quote implies that whoever the highest ranking non-YouTube celebrity happens to be, it will be a guy named Paul Walker.

Perhaps it’s in the Kid’s Choice bylaws.

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Betty White?! Context, please.

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I stand corrected. Please pardon the poorly researched joke.

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Wow, so insane!

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“I came for the Minecraft but stayed for the ambient music and streamer’s intermittent humming.” -something no one has ever said

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