Telltale Games-style. Releasing multiple chunks of story over a course of time.
If you haven’t tried it before then yes, absolutely. It’s looking like a solid remaster.
Think something like episodic development could happen, without a major dip in the overall quality of the experience?
I mean with regard to the PS3/Xbox 360 versions. Of course they will release on last-gen, the revenue is too large to miss out on. Not releasing on Wii U is sound business on Activision’s part, as you say.
Had the mistaken impression this was current-gen exclusive rather than having to accomodate previous-gen specs in the game design. Thought this would be the one the shackles came off. Should have known better than think Activision would leave easily-claimable money on the table.
The game’s uniqueness IS its infinity. (in relative terms anyway. I’ll never see it all, although if people keep at it long enough into the future they might..)
Trying not to sound too crass here but if you’re implying that after 10 planets, with 18,446,744,073,709,551,606 left to go, I’ll have seen most (if not all) of what the game has to offer?
I think it all holds up rather nicely until the shooters come out.
You have to wonder how quickly a trailer like this is thrown together, that people don’t bother coding proper AI routines for the firefight at the end and giving the enemy team at least a bit of mobility and menace..
rather than placeholder static stick-men that don’t understand the basic rules of the kind of jobs they work. And alpha code issues aside, along with Battlefield’s usual use of these scripted gameplay/vertical slice scenarios, do they just stick them there because theres an 80% chance that the demonstrator immediately starts playing poorly once the proper gameplay begins? (Aim all over the goddamn place, not using game mechanics properly etc)
Other than that, yeah, the whole scenario smells of Far Cry, but if thats the direction they go at least it gets off the rails of BF3-4’s downtrodden COD-lite narrative.
I think this would require another hardware refresh, which the PS3 is probably past at this point in it’s lifespan. PS3 did not ship with a h.264 decoder, which is what makes the streaming abilities of the PS3/PSV/PSTV possible. Something that, sadly, cannot be patched in with firmware updates :(
Noby Noby Boy.
Feels like a cheap suggestion given that it seems inherently designed to have so little in the way of “serious” gameplay, but for sheer silliness and stupid antics alone it has to be the winner for me.