1v1 me bad kid
My final SL150 stats:
I’m finally rocking a DEX/Hex/Pyro build, where I can swap between Pyro and Hexes as needed. Dark Sunset Staff +5 has massive Dark scaling and access to the normal projectile hexes, but my Dark Caitha’s Chime +7 (I’ll get it to +10 soon!) has access to Resonant Weapon, Great Resonant Soul, and Darkstorm, so I just use that instead. Most katana hexers are using a Dark Chaos Blade for its dark scaling, but I opted to leave my Chaos Blade as a fire-infused weapon and instead infuse my Washing Pole with Dark for its incredible range. The Dark Washing Pole isn’t quite as damaging, but the higher DEX scaling mitigates some of the damage loss post-infusion, and the range and that Dark Souls 1 Great Scythe 2HR2 combo is too good to pass up for people who get too close. add Resonant Weapon and you’re looking at upwards of a thousand damage on lightly-armored invaders who eat the 2HR2 in the middle of an attack.
I’ve been having much more success with the hex build than the pyro build, likely on account of the Washing Pole’s disgusting range, but people see me kneel for Darkstorm and run in to interrput what they think is a healing spell.
It is not a healing spell.
Even so, it’s still beneficial to do them on earlier runs, because the weapons and items you can get will make subsequent runs much easier, and while it’ll spawn the extra enemies in the area, respawn the boss, and give the boss more health, bonus enemies won’t actually spawn around the boss until you’re actually doing a NG+ run or greater.
Be sure to use the Ascetic at the bonfire CLOSEST to the boss. I wouldn’t worry, though, they’re plentiful, especially if you’re aiming to fight Darklurker.
Stuff like that really obscures the fact that fans of this type of game who aren’t living in Japan and surrounded by Japanese culture will always angrily deduce [incorrectly] that because these kinds of things come from Japan, it must be considered normal and we should chalk it up to cultural differences. So while people are either trying to hide their preferences for stuff like this or shutting themselves in to play them in Japan, we have people in the west who seem to think that this is the purest expression of what is culturally “Japanese” that one can witness. It would be funny were it not so sad.
I’m still greatly disappointed at the fact that mediocre games from D-tier JRPG studios have near-headline-status releases on major systems and enjoy moderate success while Flight-Plan is out of business and we haven’t seen a Dept. Heaven game from Sting in 3 years. If there were truly justice in this world, each Idea Factory and Compile Heart employee would have their computer replaced with an Etch-A-Sketch.
Well, society does, to some extent, which is why so many otaku are insular with their gaming hobbies when it comes to stuff like this.
Well, uh, I think the reason is obvious – that’s the part of (or a significant part of) their culture that is exported to us. I mean, you’ve seen what people think of Americans, right? That shit is bizarre to say the least.
Well, I wanted to say it in the nicest terms possible, so I just didn’t say anything. :)
But yeah, you don’t hear the news stories in the west about Japanese people protesting this kind of thing, or the outrageous reactions toward even the appearance of sexual impropriety from celebrities in Japan, but we do get NISA and Compile Heart kusoge where boobs and panties come first and gameplay comes second…or sometimes not at all!
Well, what the hell else am I supposed to drink my Natty Light from?
But isn’t that what the internet is for? To force our views on everything? Including Japanese games, where their culture is different, and like us, they don’t care about how different the rest of the world is compared to them?
I hear this so much, and it’s just so wrong.
Japanese people are well aware of the skeeziness of this stuff—it’s selling almost exclusively to otaku, who are ostracized in Japan exactly for liking stuff like this, among other things.
They don’t all watch Moetan and play Hyperdimension Neptunia and think of frequent panty shots as totally normal and acceptable, which is a bizarre and incorrect view of Japan that too many people in the west hold, for whatever reason.
fuckn irl havelmom
I noticed that the icon for the soul of Duke’s Dear Freja is the one for a regular boss soul and not that of the other 3 Lord Souls. Strange!
Try fighting it in NG+ or use a Bonfire Ascetic! :)
It’s considered an Old Soul, but when you fight Freja and Lost Sinner in NG+, you get a different soul with a much more telling name…
Max out your stock from Gavlan, definitely. They’re wonderful. If you plan on doing a magic build at any point, consider stocking up on elemental arrows that you can scale with, hell, maybe even infuse your bow of choice!
Welcome to the REAL Dark Souls.
I wouldn’t say it’s synonymous with “criticism,” but rather that many who use the word “scrutinize” often mean to imply a search for aspects to criticize.
In light of this, he didn’t really find anything, and considering Durante’s history with PC ports of Dark Souls, “scrutinize” is quite apt.
The operative term being “imo,” clearly.
The game went under Durante’s scrutiny and these are the findings from his scrutinizing.
If you’re playing in offline mode, you really don’t have anything to worry if you haven’t attracted an enemy’s attention. There are no patrolling enemies or enemies who will hunt you down. You can just drop the controller and walk away. It seems like a gamble, but your character will be there, alive, and just as human/hollow as it was when you left it!
The trademark disputes came about because King holds the trademark for the word “saga” in the field of software and video games, and had filed to trademark “candy,” an application which it has since dropped.
I bet they’re wishing it were the other way around right about now, since all their games use the “Saga” moniker, but people only give a rat’s ass about the one with “Candy” in the title. I imagine they’re already working on Candy Crush Saga Part II to keep things moving along.
I screwed up that quest because Pate got the final blow by a few HP. I should just kill him and call it a day.
As for Pursuer, just take it slow if you’re doing it solo. Get in one good hit then back away. It’ll take a few minutes, but in the Smelter room fight, he loves to do his little glowing charge attack, and that puts him at a severe disadvantage, since you can usually get in two hits and still have more than enough stamina to gtfo. I was power-stancing Chaos Blade and Blacksteel, which hit hard, but really killed my stamina.
Do remember that when the fight starts, he’s wide open for a poison attempt. He’s weak to that, and every little bit helps!
H-He did it up close, too…
Did you hear the soundtrack snippets for Destiny? Not gonna say it sounded like the ‘H’ word, but….well….
His style of music IS the Halo style. Halo can change, but Halo will always be associated with Marty’s composition.
Halo 5 soundtrack composed by Martin O’Donnell and Kazuma Jinnouchi?
Yeah, he has the jump attack which can be a little hard to avoid if you’re up close when he does it, and the attack where he barrels at you is difficult to dodge and does a LOT of damage. When I went in solo, he loved doing the charge attack and I loved always having to heal up if I survived it.
I’m at +4 right now, and I imagine that I’ll have my +5 before the end of the game, though I totally could if I wanted to stock up in case I find another boss weapon I like.
As for Lost Sinner getting harder: She’s got much higher defense, but the ability to corral and control her with multiple attackers is worth the extra effort.
The Sun Rises is pretty much the best song of that console generation. Rei Kondou’s work on Okami’s soundtrack was otherworldly. The same types of theming and composition quirks are also applied to the soundtracks for Bayonetta and The Wonderul 101, making them to be a sort of spiritual trilogy, the way I see it.
Halo 4’s music was incredible. I prefer volume 2 of the soundtrack, though, just because you tend to hear Kazuma Jinnouchi’s combat and incidental music much more frequently. Hell, I think you only hear “Haven” once, maybe?
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Faith builds have always been pretty good, even in DS1, because Wrath of the Gods was just ridiculous. Still, a DEX warrior shouldn’t have much trouble against a Miracle user with a good bow, a spear with good reach (Silver Knight Spear, in that case), or the Great Scythe. Faith users became so very predictable in DS1 because over 90% of them used WotG and would rush you head on so they could explode in your face. Pyro is too slow to deal with it without setting up poison and acid traps or using firestorm from around a corner, but a good smack with a 2-handed Great Scythe running attack usually put them on notice. It was one of the few good ways to get within its stupid range without being punished by another blast.
Hello back to ye, strangah!
I’m too squishy to stand anywhere nearby, so I just shot fire arrows at his face until he gave up the ghost. Considering how powerful these arrows are with my build, that’s pretty much my strategy for anything that isn’t an invader or a hollow.
I bought a physical copy of it because I have the mind set that if I keep buying every Tales game released in the US we’ll have better chances to get the newer games.
This is what I’ve been doing, and I think I’m about done with it. I never really liked Symphonia the way I liked Eternia, Abyss, Destiny, Phantasia, and Vesperia. And Xillia? Really didn’t like that one at all. I don’t have a lot of faith in Tales teams at the moment, and we’re not in 2007 any more, when Namco would tell us that maaaaaaaaaybe they’d consider localizing more Tales games if we’d consider throwing some money their way next time they released a Naruto fighting game. They’ve already committed to bringing mothership titles to the west so now I can stop buying games I’m not enjoying in the interest of keeping the series afloat outside of Japan.