1v1 me bad kid
Party chat has been a godsend this last generation.
“Tower” Knight, Dave?
I had to quit playing the game for nearly two years on account of my 360’s drive acting up. When I picked it back up (thank you five-dolla XBL sale!), I had to run through a completed Sen’s Fortress (dunno why I went all the way back down after finishing it) and then jump straight into a fresh Anor Londo.
Also, I had been playing a LOT of Dragon’s Dogma in the interim.
It was rough for a few hours, especially because, against my better judgment, I touched the painting…
I was thinking of getting rid of spikes since no competitive play. It is nice for trainers, but entirely too situational. As for leftovers, nope; I haven’t beaten the Elite Four yet, and I think you can only get leftovers post-game.
You’ve gone deeper.
Is this what you wanted?
I’m finally loading up my Gen III Skarmory for a run at Victory Road! So close!
I need help with a moveset, though. I don’t think I’ll have much use for a competitive build (Spikes/Whirlwind), but I’m rocking Toxic, Spikes, Steel Wing, and Air Cutter, and I’m probably going to replace Air Cutter with Aerial Ace and want to put Protect in there somewhere to more effectively wall. Should I ditch Steel Wing (It’s an okay STAB, but so many enemies resist it, it seems) or Spikes (has really limited usage outside of Trainer Battles)? My other standby Pokies (Gardevoir, Starmie) already have solid movesets, though I want to teach Starmie Thunderbolt and feel my Blaziken could be much better, but I’m pretty sure I can power through to the end. Skarmory needs better moves, though. halp?
For better tables, wikidot, though fex is good for strategy and build ideas.
They all install, but you can’t play anything but Episode IV without calling 1-800-IDGAMES and paying $40.00 (Visa, MasterCard, and AmEx accepted!) to pay for episodes 1-3, 5, and 6.
PREPARE TO DIE
I could go pick up my copy RIGHT NOW but I won’t because it’ll taste that much sweeter tomorrow after a night full of dreams about parry fishing. And Skarmory. Don’t ask.
I wouldn’t actually say that Super Hexagon is unrelated to the Souls series.
Whereas Super Hexagon is about trying to beat your previous record of jamming syringes full of heroin (still boiling) into available veins, Souls games are about stretching out that experience to a singular moment. It’s all about managing the drip, baby.
PC version is going to be so beautiful…
and utterly swarming with backflipping SL999 players dual-wielding greataxes and wearing a complete Stone set equivalent while downloading and installing the Complete Commander Keen to your hard drive with every swing.
Just like how you claimed in an earlier article that you had confirmation that Titanfall was going to have 6-8 maps at launch, and it ended up launching with 14?
I think I’ll give Respawn the benefit of the doubt, here.
I do not have another 120 hours worth of patience left for DS.
You may think that, but the best is yet to come. Admittedly, all the best stuff is around the halfway mark, so your next 30 hours should be SUBLIME.
So? There are plenty of good games that are older than five years of age. Hell, there are entire years that are full of them.
It likely does. Steam is such good competition right now on the library front that consoles can’t really afford another generation of having to start from scratch.
I honestly don’t expect this to be an issue going forward. Consoles had no reason to make the jump to PC-style architecture, seeing as consoles are the big moneymaker and the standard for development, unless they intend to support generational compatibility on any subsequent consoles as a way of building a more permanent ecosystem. Without an ecosystem that transfers to the next generation, consumers have no reason to stay with the brand when it comes time to invest in the following generation.
Croteam could make a match-three IAP-riddled monstrosity if Damjan Mravunac still provided the soundtrack. I wouldn’t even be mad.
I’ve never beaten a Pokemon game, but I’m chugging along through a copy of Emerald I got about eight or nine years ago. I just finished Mossdeep Gym (was tricky), and I think I’ve solidified my core lineup with Starmie, Gardevoir, Skarmory, and Blaziken (the last two slots are for HM slaves).
I’m gonna power through this time, and then I’m going to power through a copy a Pearl I just got that seems to have a save file with no gyms completed, max money, and a level 48 Giratina. I wanna keep the Giratina but I don’t wanna start over and lose it. what do polly?
Hahaha, what a story Alexa
Salias: thought he was a mod but not
Hear that, Sals? Time to fire up the barbie!
I honestly can’t imagine a console NOT getting 100 games in its first year, so if that’s the only nitpick, then sure, I agree.
My point still stands, though. Talking up all the cool, yet nebulous stuff you having coming down the pipeline only matters when you can show that you have a bird in your hand and you’re not just crowing about having two in the bush. A good percentage of these games are never going to materialize (I imagine they held off on announcing Stig’s new game because it was the one they just cancelled), so they only matter to us once we have proof that they’re real.
I’m rather surprised he lasted for so long after his comments to WSJ about the removal of PS2 BC from the first PS3 hardware revisions not really being the cost-cutting measure everybody assumed they were. That was a pretty big PR blunder to make at a time when Sony was hurting for good press. We did hear less and less from him after that, though, so maybe this just means that his drawing down is complete?
And yes, with Hennig leaving/being forced out of Naughty Dog and now Jack leaving, it feels like Sony is on the verge of jumping into the abyss. Especially since they’re so tight-lipped about what they’re working on moving forward, it makes me think they don’t HAVE anything.
I don’t agree with you too often, but what you mention here does paint a picture that I’m seeing more people mention every day. Hennig was the soul of Uncharted, and she could barely salvage what Justin Richmond did to UC3, but she did a helluva job, considering what she had to work with. Druckman has his work cut out for him, ESPECIALLY because Richmond is working on UC4.
As to your second point, Microsoft was asked if they were working on games, they showed off some games. People though E3 was going to be a games blowout for Sony, until it wasn’t. Then TGS was going to bring the thunder. It barely rained. People said “oh they’re holding their cards close to their chest because they have a sales lead,” but now GAF threads are popping up every day, wondering if Sony has ANYTHING far enough along to show off, because regardless of how far ahead you are in sales, those sales will slow down if you’re not hyping people for whatever’s on the horizon, and you can say “we have 100 games in development” or some nonsense like that, but those games are imaginary until you show them off.